Sat, 10 Feb 2018 18:03:12 +0100 |
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Increase opacity of Racer/TechRacer waypoints
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Sat, 10 Feb 2018 12:44:40 +0100 |
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Add minigun to scripts. Also add a few missing ammos to BRW and RW
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Fri, 09 Feb 2018 14:56:04 +0100 |
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HedgeEditor, Construction Mode: Refactor code by adding fake ammo type variables
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Sat, 28 Oct 2017 07:59:41 +0200 |
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HedgeEditor: Define fallback flag/voice/fort/grave when saving level data
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Sat, 28 Oct 2017 07:23:53 +0200 |
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HedgeEditor: Don't change mode in background when pressing left/right w/o amAirAttack selected
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Mon, 23 Oct 2017 04:35:10 +0200 |
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HedgeEditor: Fix broken napalm/mine strike/drill strike
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Wed, 04 Oct 2017 21:33:05 +0200 |
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Remove ScriptParam from HedgeEditor
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Wed, 04 Oct 2017 21:25:27 +0200 |
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HedgeEditor: Also save hog effects (e.g. poison) and looking direction
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Wed, 04 Oct 2017 20:50:14 +0200 |
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Clean up internal HedgeEditor TODO list
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Sun, 01 Oct 2017 02:10:34 +0200 |
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Change some HedgeEditor menu icons
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Thu, 18 May 2017 00:57:15 +0200 |
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HedgeEditor: Add 2 names to Mushroom Kingdom team identidy to get a full set of 8 hogs
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Thu, 27 Apr 2017 05:04:32 +0200 |
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HedgeEditor: Fix blow torch / pick hammer in wrong crate type
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Thu, 27 Apr 2017 04:58:48 +0200 |
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Fix broken HedgeEditor export of utility and ammo crates
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Thu, 27 Apr 2017 04:44:55 +0200 |
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Refactor HedgeEditor output, get rid of wepArray in favor of simpler ammo iteration
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Wed, 26 Apr 2017 18:38:21 +0200 |
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HedgeEditor: Disable waypoint export because output scripts break when waypoints have been added
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Wed, 26 Apr 2017 18:18:05 +0200 |
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HedgeEditor: Make sprTargetBee the first selected sprite
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Wed, 26 Apr 2017 00:04:49 +0200 |
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HedgeEditor: Fix incorrect preview of air attack icon in sprAMAmmos/sprAMAmmosBW
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Tue, 25 Apr 2017 23:10:49 +0200 |
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Add dud mine to missions.png and use it in HedgeEditor
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Tue, 25 Apr 2017 23:06:19 +0200 |
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Clean up HedgeEditor HWP mess, fix broken/outdated graphics
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Sun, 23 Apr 2017 04:47:13 +0200 |
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HedgeEditor: Fix maximum ammos sprite ID being 1 too low
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Wed, 19 Apr 2017 20:21:15 +0200 |
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Use new EndTurn in a couple of scripts, esp. to fix timeout taunts in Racer
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Sun, 09 Apr 2017 20:54:33 +0200 |
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Add rubber duck to (Balanced) Random Weapon, Construction Mode, HedgeEditor
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Wed, 23 Nov 2016 23:54:55 +0100 |
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Tweak flags used in all missions to fit more to the theme
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Wed, 23 Nov 2016 19:43:40 +0100 |
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Use GetHogFort in HedgeEditor
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Wed, 23 Nov 2016 18:57:08 +0100 |
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HedgeEditor: Fix mine, sticky mine, health crate, air mine sometimes being incorrectly exported
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Wed, 23 Nov 2016 18:33:14 +0100 |
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HedgeEditor: Fix air mines timer being falsely exported and displayed
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Wed, 23 Nov 2016 18:00:35 +0100 |
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HedgeEditor: Export WorldEdge, fix export of Theme
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Wed, 23 Nov 2016 17:21:17 +0100 |
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Remove some items from the HedgeEditor TODO list
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Wed, 23 Nov 2016 17:04:15 +0100 |
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HedgeEditor: Rename “Standard” target and cleaver to just target and cleaver
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Wed, 23 Nov 2016 17:03:46 +0100 |
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HedgeEditor: Simplify placement mode description
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Wed, 23 Nov 2016 15:08:51 +0100 |
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Use SetAmmoTexts in HedgeEditor to describe overwritten air attack (gear placement tool)
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Wed, 20 Apr 2016 20:13:03 +0200 |
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HedgeEditor: Add missing Left click help texts
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Wed, 20 Apr 2016 19:04:22 +0200 |
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HedgeEditor: Don't change placement mode when air attack is not selected
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Wed, 20 Apr 2016 18:54:31 +0200 |
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HedgeEditor: Make toggle help and toggle gear info work everywhere
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Wed, 20 Apr 2016 18:42:40 +0200 |
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HedgeEditor: Disable timer keys 2-4 in rubber placement mode
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Wed, 23 Nov 2016 14:10:29 +0100 |
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HedgeEditor: Unify key combination help
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Wed, 20 Apr 2016 18:18:05 +0200 |
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HedgeEditor: Fix health add/subtract not working for dud mines
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Wed, 23 Nov 2016 14:08:43 +0100 |
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HedgeEditor: Make landgun spawn in utility crates and sort list of ammo types to reflect the ammo menu ordering
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Wed, 23 Nov 2016 13:59:36 +0100 |
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HedgeEditor: Proper indentation for atkArray and utilArray
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Wed, 20 Apr 2016 17:53:07 +0200 |
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HedgeEditor: Improve secondary message
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Wed, 20 Apr 2016 17:31:34 +0200 |
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HedgeEditor: Allow health crates with 0 health
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Wed, 23 Nov 2016 13:53:51 +0100 |
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HedgeEditor: Make health/timer tags toggable with Precise+3
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Wed, 20 Apr 2016 17:10:05 +0200 |
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HedgeEditor: Show tags for gear timers and health
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Mon, 18 Apr 2016 22:44:26 +0200 |
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HedgeEditor: Play placement sound more often
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Mon, 18 Apr 2016 22:34:39 +0200 |
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HedgeEditor: Proper error handling when attempting to delete hedgehogs
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Mon, 18 Apr 2016 22:25:56 +0200 |
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HedgeEditor: Fix girder/rubber mods sometimes show nil in 2nd message
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Mon, 18 Apr 2016 22:12:50 +0200 |
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HedgeEditor: Minor string corrections
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Thu, 14 Apr 2016 16:28:59 +0200 |
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HedgeEditor: Fix Lua error when trying to set ShoppaBalance rank without anything being selected
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Wed, 23 Nov 2016 13:40:06 +0100 |
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HedgeEditor: Remove hardcoded ammo names in favor of GetAmmoName
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Sat, 09 Apr 2016 23:34:21 +0200 |
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HedgeEditor: Fix nil bugs related to sprite placement mode
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Sat, 09 Apr 2016 23:29:16 +0200 |
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HedgeEditor: Clean up some incorrect menu texts
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Sat, 09 Apr 2016 23:13:33 +0200 |
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HedgeEditor: Make all hog and team names translatable and export them properly
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Sat, 09 Apr 2016 20:44:55 +0200 |
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HedgeEditor: Minor team/hog name fixes
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Sat, 09 Apr 2016 14:45:47 +0200 |
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HedgeEditor: Resort sprite array, add sprTargetBee
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Sat, 09 Apr 2016 14:33:27 +0200 |
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HedgeEditor: Implement frame selection for sprites
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Sat, 09 Apr 2016 13:24:06 +0200 |
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Tweak HedgeEditor output: loc() hog/team names and tweak mission text
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Sat, 09 Apr 2016 11:56:52 +0200 |
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HedgeEditor: Fix broken export of team colors
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Sat, 09 Apr 2016 11:15:14 +0200 |
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HedgeEditor: Reliably change mission text on weapon switch
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Sat, 09 Apr 2016 10:33:08 +0200 |
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HedgeEditor: Fix stuff being exported multiple times on multiple saves
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Sat, 09 Apr 2016 10:14:35 +0200 |
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Don't agressively show HedgeEditor mission panel
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