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hedgewars/hwengine.pas
2009-10-26
koda
other controls implementation + sdlh revisited (once again)
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2009-10-25
koda
touch control completely revamped
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2009-10-25
koda
fix a segfault in the iphone simulator by moving options.inc at the beginning of the file
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2009-10-25
koda
added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
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2009-10-25
koda
convert 24 bits images to 32 (faster to manage)
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2009-10-25
koda
completes touch input/control (problems with moving camera)
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2009-10-24
koda
more updates on touch input/control
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2009-10-23
koda
WE HAVE HOGS MOVING ON IPHONE
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2009-10-20
koda
ifdefs all the way
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2009-10-20
nemo
Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
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2009-10-20
koda
WE HAVE TOUCH INPUT
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2009-10-12
unc0rr
Huge Smaxx patch with some fixes by me:
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2009-10-10
koda
fix that nasty "Pascal Internal Error" when compiling
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2009-10-08
koda
fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
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2009-09-22
koda
Smaxx's patch fixing openal sound issues with poor card drivers
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2009-09-22
koda
converts some gl calls to gles
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2009-09-10
unc0rr
- Implement zoom reset
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2009-09-10
nemo
Strip trailing spaces
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2009-08-19
koda
rename dpr -> pas, restores ammos on two columns, minor fixes to openalbridge
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