hedgewars/hwengine.pas
2009-10-26 koda other controls implementation + sdlh revisited (once again)
2009-10-25 koda touch control completely revamped
2009-10-25 koda fix a segfault in the iphone simulator by moving options.inc at the beginning of the file
2009-10-25 koda added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
2009-10-25 koda convert 24 bits images to 32 (faster to manage)
2009-10-25 koda completes touch input/control (problems with moving camera)
2009-10-24 koda more updates on touch input/control
2009-10-23 koda WE HAVE HOGS MOVING ON IPHONE
2009-10-20 koda ifdefs all the way
2009-10-20 nemo Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
2009-10-20 koda WE HAVE TOUCH INPUT
2009-10-12 unc0rr Huge Smaxx patch with some fixes by me:
2009-10-10 koda fix that nasty "Pascal Internal Error" when compiling
2009-10-08 koda fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
2009-09-22 koda Smaxx's patch fixing openal sound issues with poor card drivers
2009-09-22 koda converts some gl calls to gles
2009-09-10 unc0rr - Implement zoom reset
2009-09-10 nemo Strip trailing spaces
2009-08-19 koda rename dpr -> pas, restores ammos on two columns, minor fixes to openalbridge
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