Wed, 31 Oct 2018 14:33:43 +0100 |
Wuzzy |
Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
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Wed, 31 Oct 2018 13:35:53 +0100 |
Wuzzy |
Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
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Sun, 28 Oct 2018 04:21:13 +0100 |
Wuzzy |
Add taunts: Leavemealone, Cutitout (when attacked many times)
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Sun, 28 Oct 2018 02:24:06 +0200 |
Wuzzy |
Add revenge taunt
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Sat, 27 Oct 2018 19:50:01 +0200 |
Wuzzy |
New taunt: Runaway, when something is about to blow up near current hog
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Sat, 27 Oct 2018 18:26:44 +0200 |
Wuzzy |
Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
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Sat, 27 Oct 2018 17:17:01 +0200 |
Wuzzy |
Add 3 taunts: Amazing, Brilliant, Excellent
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Sat, 27 Oct 2018 15:55:19 +0200 |
Wuzzy |
Add 7 new taunts
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Sat, 27 Oct 2018 13:27:45 +0200 |
Wuzzy |
Add Grenade taunt when grenade close to hog is about to blow up
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Sun, 10 Jan 2016 12:59:03 +0100 |
sheepluva |
Justyouwait.ogg wasn't installed on case-sensitive systems, due to a case typo in the CMakeLists. Thanks to TheMadCharles and Wuzzy for noticing.
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Sun, 27 Jan 2013 00:01:26 +0100 |
koda |
remove trailing whitespaces from share too
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Wed, 27 Apr 2011 11:05:56 -0400 |
nemo |
Oops. Forgot Hello (frontend) and "First Blood"
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Mon, 25 Apr 2011 17:56:26 -0400 |
nemo |
Skip installation of unused sounds to save space
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Tue, 07 Jul 2009 22:02:13 +0000 |
koda |
completes removal of wav files, updates SDLh and adds DEBUGFILE to hwengine when compiled in Debug mode
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Sat, 23 May 2009 14:48:15 +0000 |
nemo |
mobster voice, updated wav for new default voice
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