2018-10-25 |
Wuzzy |
Allow duplicate placeholders in engine strings
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2018-10-11 |
unc0rr |
- Fix insert() for strings in pas2c
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2018-10-09 |
nemo |
IFDEF out missing function with FIXME, revert pas2c change in 0ecf77e203c0 as suggested by unc0rr, another string annotation
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2018-10-09 |
nemo |
bunch more of those shortstring/ansistrings
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2018-10-04 |
Wuzzy |
Change syntax for Format/FormatA, remove array in function to be friendlier to Pas2C
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2018-07-10 |
Wuzzy |
Add /help chat command for engine
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2018-03-10 |
Wuzzy |
uLocale: Fix broken Format function
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2018-02-21 |
Wuzzy |
Engine: Allow to use up to 9 placeholders in Format and FormatA
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2017-12-16 |
unc0rr |
Merge default. This branch is up-to-date and code is working.
qmlfrontend
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2017-09-20 |
Wuzzy |
Increase maximum event string message count to 255
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2016-05-17 |
unc0rr |
Merge default
qmlfrontend
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2016-05-03 |
antonc27 |
- Don't forget to init uVaribles inside LoadLocaleWrapper call
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2016-05-02 |
antonc27 |
- Pass also userPath to LoadLocaleWrapper
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2016-04-25 |
unc0rr |
Merge default
qmlfrontend
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2016-04-23 |
frd |
Correctly call uPhysFSLayer.initModule
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2016-02-09 |
unc0rr |
Merge default
qmlfrontend
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2016-01-31 |
unc0rr |
Bye-bye TryDo
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2015-11-16 |
unc0rr |
Merge default (add a bunch of FIXMEs)
qmlfrontend
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2015-10-05 |
antonc27 |
- Fix for locale string in SingleWeaponViewController
ios-revival
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2015-09-10 |
sheepluva |
merge branch ios-revival into default
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2015-08-27 |
antonc27 |
- Fix for crash on loading SingleWeaponViewController in Settings
ios-revival
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2015-08-10 |
sheepluva |
more copyright fixes
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2014-05-30 |
sheepluva |
get rid of fpc warnings/hints
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2014-02-09 |
unc0rr |
It compiles \o/
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2014-02-08 |
unc0rr |
Implicit type casts to help pas2c
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2014-02-07 |
unc0rr |
Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
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2014-02-06 |
sheepluva |
rolling back my PChar stuff, because unC0Rr improves string handling pas2c instead <3
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2014-02-04 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-02-04 |
sheepluva |
fixing the remaining PChar issues pas2c ran into to this point, now it stops because of being unable to deal with "set of char"
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2014-01-28 |
nemo |
unbreak build. didn't test changes
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2014-01-27 |
unc0rr |
Even more love to pas2c
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2014-01-21 |
koda |
partial merge of the webgl branch
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2014-01-17 |
unc0rr |
Convert some ansistrings to pchars
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2014-01-17 |
sheepluva |
update copyright to 2014
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2014-01-05 |
unc0rr |
Prevent assertion on uninitialized variable
webgl
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2013-06-04 |
koda |
update branch
webgl
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2013-05-29 |
unc0rr |
bump copyright year for Andrey entries
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2013-04-03 |
koda |
engine to c now compiles with some manual intervention (as of bug 596)
webgl
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2013-01-26 |
koda |
update branch
webgl
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2013-01-10 |
martin_bede |
Fix tons of warnings
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2012-12-25 |
koda |
update branch with default
webgl
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2012-11-23 |
unc0rr |
Bring ansistrings back
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2012-11-21 |
koda |
updated branch
webgl
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2012-11-14 |
unc0rr |
Engine loads fine with basic config
physfslayer
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2012-11-11 |
koda |
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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2012-05-12 |
unc0rr |
pas2c stuff again
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2012-05-10 |
koda |
minor changes for warnings and a variables scope
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2012-05-10 |
koda |
the ios port runs again, although with a few things to sort out
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2012-02-17 |
koda |
the most important commit of the year
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2012-02-12 |
koda |
gather context restoration under a single keyword
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2012-02-09 |
koda |
small ios weapon localisation handling fix
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2012-01-17 |
lovelacer |
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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2011-12-11 |
koda |
added 'loaded locale' message, other minor things
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2011-11-27 |
unc0rr |
Countless imporvements to the parser and countless help to the parser in sources.
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2011-03-01 |
koda |
Happy 2011 :)
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2011-01-02 |
sheepluva |
display caption for ammotype amNothing when switched to so that players know what just happened
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2010-11-21 |
unc0rr |
uDebug
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2010-11-20 |
unc0rr |
Move localization data to uVariables, some Uses cleanup
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2010-11-18 |
unC0Rr |
Haven't found a better place than uIO for OutError
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2010-11-18 |
unC0Rr |
Move some stuff from uMisc to uUtils
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2010-11-17 |
unc0rr |
Move variables from uConsts to uVariables
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2010-11-12 |
koda |
drillstrike! might require the drill patch to improve behavior
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2010-11-05 |
nemo |
Add some more game goals. Sorry translators.
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2010-10-11 |
Tobias Neumann |
New Weapon: Resurrector (TODO: ammo icon + sprites)
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2010-10-06 |
koda |
use dynamic data from engine instead of using hardcoded values
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2010-08-26 |
smaxx |
Engine:
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2010-08-03 |
smaxx |
Engine:
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2010-08-02 |
smaxx |
Engine:
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2010-05-19 |
nemo |
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
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2010-05-02 |
smxx |
Engine:
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2010-05-01 |
sheepluva |
* added some comments
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2010-04-30 |
mbait |
Gas grenade:
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2010-04-16 |
smxx |
Engine:
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2010-04-15 |
nemo |
Some initial stubs for portal just so Tiy will quit nagging. Also let folks know what approximation of physics I plan to try, here.
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2010-04-10 |
smxx |
Engine:
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2010-04-06 |
smxx |
Engine:
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2010-03-26 |
smxx |
Engine:
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2010-03-26 |
nemo |
Enable birdy. Has egg bombing. Eggs should possibly have a dX component. No poison yet, no egg sprite.
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2010-03-15 |
smxx |
Engine:
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2010-03-06 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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2010-03-01 |
smxx |
Engine:
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2010-03-01 |
smxx |
Engine:
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2010-03-01 |
smxx |
Engine:
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2010-03-01 |
smxx |
Engine:
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2010-02-25 |
smxx |
Engine:
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2010-02-04 |
smxx |
Server:
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2010-01-28 |
nemo |
IOResult is a special variable
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2010-01-28 |
nemo |
Remove inverted and useless test
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2010-01-26 |
nemo |
Alternate loading for koda's consideration. For case of pt_BR will try en, pt, then pt_BR
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2010-01-26 |
koda |
complete the replacement of init/free wrappers for every unit
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2010-01-13 |
koda |
GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
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2009-11-20 |
koda |
revamped file access and debug display
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2009-10-15 |
nemo |
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
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2009-10-12 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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2009-09-27 |
unc0rr |
- Patch for "Syncronizing" message by Smaxx + some tweaks by me
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2009-09-10 |
nemo |
Strip trailing spaces
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2009-09-08 |
nemo |
Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
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2009-06-21 |
nemo |
Localise words "Fuel" and "Remaining" - add shot counter to deagle.
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2009-06-21 |
nemo |
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
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2009-06-02 |
unc0rr |
- Fix some ugly code
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2009-06-02 |
nemo |
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
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2009-06-01 |
unc0rr |
Make code suck less
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2009-06-01 |
nemo |
Death messages thanks to Smaxx
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2009-05-08 |
unc0rr |
Try to prevent locale problems:
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2009-05-03 |
nemo |
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
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2009-04-30 |
unc0rr |
nemo's great patch:
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2009-03-02 |
unc0rr |
laser beam by nemo reworked a bit by me
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2009-03-01 |
unc0rr |
4 utilities by nemo
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2009-01-17 |
unc0rr |
RC Plane
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2009-01-08 |
unc0rr |
Add napalm weapon name
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2009-01-08 |
unc0rr |
Ballsgun
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2009-01-02 |
unc0rr |
Drill rocket
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2008-09-18 |
unc0rr |
Add Hellish bomb weapon
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2008-09-18 |
unc0rr |
Add watermelon weapon (without proper sprites yet)
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2008-08-16 |
unc0rr |
Start seduction weapon implementation
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2008-07-29 |
unc0rr |
- Fix polish translation
0.9.6-release
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2008-07-25 |
unc0rr |
First implementation of the Cake weapon
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2008-07-25 |
unc0rr |
Stubs for spider weapon
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2008-07-07 |
unc0rr |
Update copyright headers a bit
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2008-07-06 |
unc0rr |
Add message for sudden death
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