Tue, 11 Sep 2018 16:00:23 +0200 |
Wuzzy |
Add funny message in stats screen when everyone wins
|
file |
diff |
annotate
|
Tue, 04 Sep 2018 17:57:48 +0200 |
Wuzzy |
Fix turn reaction not working properly after turn
|
file |
diff |
annotate
|
Tue, 04 Sep 2018 16:52:51 +0200 |
Wuzzy |
Say sndNutter on round draw
|
file |
diff |
annotate
|
Tue, 04 Sep 2018 16:12:53 +0200 |
Wuzzy |
Fix player rankings getting confused if a clan was revived
|
file |
diff |
annotate
|
Tue, 04 Sep 2018 14:20:15 +0200 |
Wuzzy |
Rework rankings of losing clans: Rank them in the reverse order they died
|
file |
diff |
annotate
|
Mon, 03 Sep 2018 22:14:46 +0200 |
Wuzzy |
Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats
|
file |
diff |
annotate
|
Sat, 11 Aug 2018 22:35:23 +0200 |
Wuzzy |
Oops, add forgotten begin/end in uTeams
|
file |
diff |
annotate
|
Sat, 11 Aug 2018 22:28:05 +0200 |
Wuzzy |
More straightforward TotalRoundsPre counting if there's only 1 clan
|
file |
diff |
annotate
|
Sat, 11 Aug 2018 21:43:55 +0200 |
Wuzzy |
Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
|
file |
diff |
annotate
|
Sat, 11 Aug 2018 18:36:22 +0200 |
Wuzzy |
Fix TotalRounds advancing incorrectly with gfRandomOrder off and/or gfTagTeam on
|
file |
diff |
annotate
|
Thu, 09 Aug 2018 19:14:58 +0200 |
Wuzzy |
Fix TotalRounds increasing incorrectly if gfRandomOrder is off
|
file |
diff |
annotate
|
Thu, 09 Aug 2018 17:49:17 +0200 |
Wuzzy |
Backed out changeset c265a3e6f6da to revert to 0.9.23 TotalRounds behaviour
|
file |
diff |
annotate
|
Thu, 09 Aug 2018 17:48:16 +0200 |
Wuzzy |
Backed out changeset 2d787d122083 to revert TotalRounds to 0.9.23 behaviour
|
file |
diff |
annotate
|
Thu, 09 Aug 2018 17:47:29 +0200 |
Wuzzy |
Backout 0f02dd1ff4c9. This is not how TotalRounds should work
|
file |
diff |
annotate
|
Wed, 08 Aug 2018 14:38:54 +0200 |
Wuzzy |
Refactor text color variable names, export 2 color values to Lua
|
file |
diff |
annotate
|
Thu, 02 Aug 2018 03:16:08 +0200 |
Wuzzy |
Cap hedgehog health to prevent overflow bugs
|
file |
diff |
annotate
|
Tue, 17 Jul 2018 19:44:29 +0200 |
Wuzzy |
Clarify the wording of a few checkFails messages
|
file |
diff |
annotate
|
Wed, 11 Jul 2018 21:56:30 +0200 |
Wuzzy |
Make sure TotalRounds increases to 0 on first real turn
|
file |
diff |
annotate
|
Sat, 07 Jul 2018 23:29:02 +0200 |
Wuzzy |
Fix TotalRounds still being -1 in first real turn after hog placement phase
|
file |
diff |
annotate
|
Sun, 10 Jun 2018 19:01:50 +0200 |
antonc27 |
Merge ios-develop into default
|
file |
diff |
annotate
|
Fri, 23 Mar 2018 03:17:01 +0100 |
Wuzzy |
Add new game flag gfSwitchHog, enable hog switching at turn start
|
file |
diff |
annotate
|
Sun, 18 Mar 2018 18:47:03 +0100 |
antonc27 |
- Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time)
ios-develop Hedgewars-iOS-2.1
|
file |
diff |
annotate
|
Mon, 12 Mar 2018 22:53:28 +0100 |
Wuzzy |
Use visible team count instead of total team count to determine rendered team bar height
|
file |
diff |
annotate
|
Sat, 10 Mar 2018 12:32:44 +0100 |
Wuzzy |
Make a few more engine strings translatable
|
file |
diff |
annotate
|
Fri, 09 Mar 2018 12:43:36 +0100 |
Wuzzy |
Hide team bar if all hedgehogs in it are hidden or dead
|
file |
diff |
annotate
|
Sun, 25 Feb 2018 18:57:30 +0100 |
unc0rr |
Much smaller TBinds type
|
file |
diff |
annotate
|
Wed, 21 Feb 2018 15:05:50 +0100 |
Wuzzy |
Improve/fix messaging when multiple teams win
|
file |
diff |
annotate
|
Fri, 16 Feb 2018 13:57:48 +0100 |
Wuzzy |
Add SetTeamLabel to Lua API, can set arbitrary string as team label
|
file |
diff |
annotate
|
Wed, 07 Feb 2018 12:30:11 +0100 |
Wuzzy |
Fix TotalRounds counting rounds a couple of turns too late
|
file |
diff |
annotate
|
Thu, 28 Sep 2017 21:32:42 +0200 |
Wuzzy |
Fix stats screen caption showing only one winner if multiple teams have won
|
file |
diff |
annotate
|