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hedgewars/hwengine.pas
Thu, 26 Jan 2012 23:54:53 +0100
koda
ios sanity restored: applied new paths for sdl projects, turned off fullscreen, added 3 lines of documentation, removal of sdl patch (every mod has been integrated mainstream)
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Thu, 26 Jan 2012 02:06:16 +0100
Xeli
added pause/resume functionality for android, android need the opengl context to be recreated along with textures and whatnot
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Tue, 17 Jan 2012 09:01:31 -0500
lovelacer
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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Thu, 24 Nov 2011 16:18:45 +0100
koda
GSoC 2011: Android port - merged mainstream
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Sat, 12 Nov 2011 18:38:21 +0100
koda
slight cleanup, fix compiling with sdl-1.2
hedgeroid
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Sat, 12 Nov 2011 17:27:47 +0100
Xeli
merge
hedgeroid
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Sat, 12 Nov 2011 11:02:02 -0500
nemo
Eh. n/m. Even when I did 1 shl, didn't seem right, and anyway, it isn't much of a mask if there are 16 categories and we use 10, of which those are the most common.
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