Fri, 26 Feb 2010 00:03:57 +0000 | nemo | rearrange fall damage a bit so invulnerability still causes dust | file | diff | annotate |
Wed, 24 Feb 2010 16:41:35 +0000 | nemo | another nil check | file | diff | annotate |
Wed, 24 Feb 2010 13:46:02 +0000 | nemo | Add nil check to shotgun shell | file | diff | annotate |
Wed, 24 Feb 2010 13:29:06 +0000 | nemo | Fix spectator crash due to missing nil check in new dust gear, init Ammo to nil in World prior to nil check | file | diff | annotate |
Tue, 23 Feb 2010 00:21:20 +0000 | smxx | Engine: | file | diff | annotate |
Mon, 22 Feb 2010 00:53:04 +0000 | nemo | Skip drawing some stuff if water is opaque. Affects simulation. | file | diff | annotate |
Fri, 19 Feb 2010 00:53:22 +0000 | smxx | Engine: | file | diff | annotate |