gameServer/HWProtoLobbyState.hs
2010-11-14 nemo merge 0.9.14.1 to trunk
2010-11-14 koda fix compilation server for me 0.9.14.1
2010-11-12 nemo This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
2010-11-11 unc0rr Revert to old server in branch 0.9.14 0.9.14
2010-07-17 unc0rr Reimplement REMOVE_TEAM
2010-06-27 unc0rr Properly handle client exit
2010-06-25 unc0rr Reimplement ADD_TEAM
2010-06-23 unc0rr Reimplement CFG protocol command
2010-06-22 unc0rr Partially reimplement joining rooms
2010-06-08 unc0rr Some more progress
2010-06-06 unc0rr Reimplement more core actions
2010-06-06 unc0rr Use sockets instead of handles, use bytestrings instead of strings
2010-05-06 unc0rr Some more steps in refactoring
2010-05-05 unc0rr Start the server refactoring
2010-04-03 unc0rr Some stuff for game server administration task
2010-04-03 unc0rr Oops, fix server
2010-04-02 unc0rr Allow to set motd for old client versions (not used yet, as server needs some refactoring)
2010-03-06 unc0rr Fix "FOLLOW" command handler and place it into proper file
2010-02-25 unc0rr - Unbreak support for client versions prior to 0.9.13-dev
2009-10-07 unc0rr Server provides more info in rooms list
2009-09-04 unc0rr Fixes suggested by hlint tool
2009-06-12 unc0rr Implement ability for server admin to clear accounts cache
2009-06-07 unc0rr Forbid room names and nicknames consisting only of space characters
2009-05-27 unc0rr - Prevent server from producing zombies
2009-03-27 unc0rr Allow admin to set server's motd
2009-03-21 unc0rr - Use QCryptographicHash for md5
2009-03-08 unc0rr Send MAP config param last
2009-03-07 unc0rr Cut the length of most used net packet
2009-03-05 unc0rr Implement kick from server by administrator
2009-02-20 unc0rr Save some more bytes in protocol
2009-02-20 unc0rr Removeteam action
2009-02-20 unc0rr Implement 'roundfinished' cmd on net server
2009-02-18 unc0rr New game server:
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