sheepluva [Wed, 07 May 2014 22:47:54 +0200] rev 10239
rolling back the rest
sheepluva [Wed, 07 May 2014 19:26:05 +0200] rev 10238
rolling back (most of) lua 5.2 compatibility patches. hopefully that will unbreak unC0Rr's lua issues for now.
unc0rr [Wed, 07 May 2014 00:04:02 +0400] rev 10237
sekret feature (test commit)
unc0rr [Tue, 06 May 2014 23:16:35 +0400] rev 10236
- Increase limits on number of mines and explosives in game scheme
- Stop trying to place mines/explosives after 4 fails to place in row
unc0rr [Wed, 30 Apr 2014 15:26:50 +0400] rev 10235
Drawn maps optimizer - first steps:
- Break paths into segments
unc0rr [Wed, 30 Apr 2014 14:17:06 +0400] rev 10234
Fix crashers in rc plane code
unc0rr [Tue, 29 Apr 2014 10:20:45 +0400] rev 10233
Merge
sheepluva [Mon, 28 Apr 2014 21:01:39 +0200] rev 10232
don't search for lua 5.1 anymore
unc0rr [Mon, 28 Apr 2014 19:01:08 +0400] rev 10231
Don't activate invulnerability/vampirism between shots of multiattack weapon
sheepluva [Mon, 28 Apr 2014 16:52:00 +0200] rev 10230
minimal changes for compatibility with lua 5.2, thanks to v4hn for fixing standard library loads. note: ALSO compatibile with (internal) lua 5.1, until something bothers to upgrade bundled lua version
unc0rr [Fri, 25 Apr 2014 23:17:49 +0400] rev 10229
Fix typo leading to crashes
unc0rr [Fri, 25 Apr 2014 16:52:04 +0400] rev 10228
Add race type detection
unc0rr [Fri, 25 Apr 2014 14:22:59 +0400] rev 10227
- Fix bug with infinite rounds in racer when a team quits mid-game
- Don't allow placing waypoint right on top of previous one, prevents accidental double waypoints
- Don't limit maps on number of embedded waypoints
unc0rr [Wed, 16 Apr 2014 11:18:39 +0400] rev 10226
Fix new generator on 32 bit arch