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hedgewars/uVariables.pas
2014-01-01
unc0rr
Special script parameter variable in game scheme
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2013-12-24
unc0rr
Allow skip in move
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2013-12-09
nemo
Experiment in adding a "boing" graphic for bouncing. It has no text right now (was thinking l10n) and colour is fixed.
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2013-12-08
nemo
Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
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2013-11-29
sheepluva
whip: visual enhancements (hat'n'dust) as suggested by nemo
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2013-11-29
nemo
Initial pass at bounciness. To try it out, or lfBouncy on girder in uLandGraphics (search for the word graphically)
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2013-11-13
nemo
Delete now toggles hiding team area
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2013-11-03
nemo
this should prevent sliding when game clock isn't running. sorry unc0rr, not going to bother encapsulating. maybe later. short on time right now/lazy
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2013-11-03
unc0rr
Quick and simple implementation of afk mode (toggled by /pause)
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2013-10-29
unc0rr
- More HealthTex to clan structure
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2013-10-29
unc0rr
Tinted crosshair (without that cool white dot in the middle)
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2013-10-23
unc0rr
Oh, dudes :(
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2013-10-19
nemo
differentiate borders a bit
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2013-10-11
koda
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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2013-09-29
nemo
partial implementation of non-infinite world (edge wrap/warp/bounce)
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