Mon, 25 Oct 2010 22:19:00 +0200 |
koda |
the ios port is also iphone compatible
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Tue, 12 Oct 2010 05:06:30 +0200 |
koda |
minor stuff
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Wed, 06 Oct 2010 02:31:04 +0200 |
koda |
use dynamic data from engine instead of using hardcoded values
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Mon, 04 Oct 2010 00:00:42 +0200 |
koda |
WIP for an objc ammomenu implementation
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Sat, 02 Oct 2010 04:23:32 +0200 |
koda |
iPad Video Out support (+less warnings +code update for latest SDL)
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Sat, 04 Sep 2010 16:24:00 +0200 |
koda |
headers ftw, also right project file
Hedgewars-iOS-1.0
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Mon, 30 Aug 2010 05:42:03 +0200 |
koda |
help page for ingame, some other fixes here and there
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Fri, 13 Aug 2010 02:13:18 +0200 |
koda |
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
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Sun, 01 Aug 2010 17:58:09 +0200 |
koda |
rewrite portions of some uiviewcontrollers
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Sat, 31 Jul 2010 11:24:53 +0200 |
koda |
remove trailing spaces from end of line
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Sun, 25 Jul 2010 01:59:41 +0200 |
koda |
tap to play piano notes, fix for audio and pause glitch
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Sat, 24 Jul 2010 23:23:10 +0200 |
koda |
use external libs more consistently
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Thu, 22 Jul 2010 03:08:17 +0200 |
koda |
polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
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Tue, 20 Jul 2010 05:37:58 +0200 |
koda |
complete settings page rework
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Sat, 17 Jul 2010 16:35:14 +0200 |
koda |
aim now starts slow and then moves faster
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Sat, 17 Jul 2010 06:56:39 +0200 |
koda |
some further chat polishing
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Sat, 17 Jul 2010 03:59:10 +0200 |
koda |
making chat work... (keyboard support is heavily broken in sdl upstream)
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