Fri, 17 Jan 2014 16:31:36 +0100 |
koda |
use bundled physfs on win and osx
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Thu, 16 Jan 2014 19:50:18 +0100 |
sheepluva |
* allow telling cmake where to find required fonts in system when user supplies the paths, as suggested by unC0Rr, e.g. -DFONTS_DIRS='/usr/share/fonts/truetype/wqy;/usr/share/fonts/truetype/dejavu'
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Wed, 15 Jan 2014 23:48:18 +0100 |
sheepluva |
add compatibility for physicsfs 2.0
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Tue, 14 Jan 2014 22:56:13 +0100 |
sheepluva |
simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
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Wed, 08 Jan 2014 23:49:08 +0100 |
koda |
rename NOPASCAL option to BUILD_ENGINE_C
webgl
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Wed, 08 Jan 2014 23:46:02 +0100 |
koda |
fix a few uses of VERSION_* checks
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Wed, 08 Jan 2014 23:39:43 +0100 |
koda |
drop extra spaces from a few CMakeLists.txt files
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Wed, 08 Jan 2014 23:29:30 +0100 |
koda |
consistent cmake checks
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Wed, 08 Jan 2014 19:19:09 +0100 |
koda |
use mainstream project name
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Wed, 08 Jan 2014 20:29:34 +0400 |
unc0rr |
21 now
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Sat, 04 Jan 2014 23:55:54 +0400 |
unc0rr |
merge default
webgl
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Wed, 01 Jan 2014 00:18:10 -0500 |
nemo |
tip is no longer .20 compatible
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Tue, 31 Dec 2013 00:32:55 +0100 |
koda |
switch every optimization from Os to O2
0.9.20 0.9.20-release
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Tue, 31 Dec 2013 00:19:12 +0100 |
koda |
move CMAKE_Pascal_FLAGS_* flags after enabling the Pascal language or they get overwritten
0.9.20
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Mon, 30 Dec 2013 14:56:47 -0500 |
nemo |
merge safe fixes from default. physfs include order, tips file length check, server checker fixes, shoppa border fix, land drawing optimisations, physfs off by 1 (probably unused by us), rubber svg image
0.9.20
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Sun, 29 Dec 2013 12:36:16 +0100 |
koda |
merge further changes from 0.9.20
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Sat, 28 Dec 2013 22:00:57 +0100 |
koda |
include paths before platform, move config code around
0.9.20
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Tue, 24 Dec 2013 18:39:23 -0500 |
nemo |
merge w/ 0.9.20
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Wed, 25 Dec 2013 00:55:26 +0400 |
unc0rr |
Bump up protocol number
0.9.20
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Fri, 06 Dec 2013 00:28:55 +0100 |
koda |
fix linking on osx by hardcoding the default library output path
sdl2transition
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Fri, 06 Dec 2013 00:02:10 +0100 |
koda |
use NOSDL2 for consistency
sdl2transition
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Wed, 06 Nov 2013 00:59:33 +0400 |
unc0rr |
- Use USESDL12 for old SDL
sdl2transition
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Sun, 03 Nov 2013 22:53:16 +0100 |
koda |
enable -fPIC on UNIX only
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Fri, 11 Oct 2013 17:43:13 +0200 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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Tue, 27 Aug 2013 17:22:07 +0400 |
unc0rr |
Merge
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Fri, 02 Aug 2013 00:06:44 +0200 |
koda |
remove stray debug message
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Thu, 01 Aug 2013 23:52:54 +0400 |
unc0rr |
Fix silliness from r3f4c3fc146c2 (was I sleepy?)
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Tue, 16 Jul 2013 11:14:03 +0200 |
koda |
enable -fPIC on C, CXX and Pascal targets
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Wed, 10 Jul 2013 23:12:32 +0200 |
koda |
FPFLAGS are now not needed
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Fri, 11 Oct 2013 11:55:31 +0200 |
koda |
force clang dependency when NOPASCAL is set
webgl
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Wed, 19 Jun 2013 00:26:13 +0200 |
koda |
this hid CFLAGS
webgl
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Thu, 27 Jun 2013 11:38:14 +0200 |
koda |
rework compiler flags section a little, drop already enabled flags, add -Wextra
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Wed, 19 Jun 2013 00:26:13 +0200 |
koda |
this hid CFLAGS
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Tue, 18 Jun 2013 10:03:11 +0200 |
koda |
new FindClang.cmake
webgl
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Tue, 18 Jun 2013 09:48:10 +0200 |
koda |
fix a few loose ends here
webgl
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Mon, 17 Jun 2013 23:18:39 +0200 |
koda |
little cleanup after so many merges
webgl
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Mon, 17 Jun 2013 23:10:45 +0200 |
koda |
really update with default
webgl
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Fri, 14 Jun 2013 15:58:58 +0200 |
koda |
when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
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Fri, 14 Jun 2013 01:09:39 +0200 |
koda |
less spam
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Fri, 14 Jun 2013 01:01:18 +0200 |
koda |
this should resolve a few issues on clean builds
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Thu, 13 Jun 2013 22:27:23 +0200 |
koda |
merge cmake_pascal branch in default
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Thu, 13 Jun 2013 15:37:52 +0200 |
koda |
gather up the linker flags in a macro
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Wed, 12 Jun 2013 16:44:53 +0200 |
koda |
less cached cmake output
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Wed, 12 Jun 2013 16:43:24 +0200 |
koda |
code typos
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Wed, 12 Jun 2013 12:18:03 +0200 |
koda |
use QT_DEBUG which is always added
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Wed, 12 Jun 2013 12:03:04 +0200 |
koda |
respect C and CXX flags
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Wed, 12 Jun 2013 11:17:54 +0200 |
koda |
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
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Wed, 12 Jun 2013 01:26:42 +0200 |
koda |
aaaaand let's not forget about lua, which has also a slightly revised build process
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Wed, 12 Jun 2013 01:04:30 +0200 |
koda |
drop the '_'
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Tue, 11 Jun 2013 19:17:52 +0200 |
koda |
setup RPATH, bump cmake
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Mon, 17 Jun 2013 16:56:58 +0200 |
koda |
update with default
webgl
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Tue, 11 Jun 2013 10:45:34 +0200 |
koda |
use BUILD_SHARED_LIBS to control whether a library is shared or static, make our bundled physfs library check for this configuration
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Mon, 10 Jun 2013 16:46:58 +0200 |
koda |
move paths setup in separate cmake module
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Mon, 10 Jun 2013 10:47:59 +0200 |
koda |
stack-protector flag needs to be passed to the linker as well
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Sun, 09 Jun 2013 12:22:53 +0200 |
koda |
update with default
webgl
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Sat, 08 Jun 2013 01:52:32 +0200 |
koda |
move compiler checks in a separate cmake module
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Sat, 08 Jun 2013 01:31:53 +0200 |
koda |
simplify cmake message syntax a little bit
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Sat, 08 Jun 2013 01:22:46 +0200 |
koda |
move platform specific and revision info code into separate cmake modules
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Wed, 05 Jun 2013 13:01:25 -0400 |
nemo |
Bump protocol and version (game desync would be triggered by b70352db5675, 2ae44c4381cd - other revisions probably safe)
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Tue, 04 Jun 2013 23:48:24 +0200 |
koda |
move sdlmain_osx aside in its own folder so its include path is not contaminated
webgl
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