Thu, 08 May 2008 20:30:34 +0000 |
unc0rr |
Fix handling '/skip' command during net game
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Wed, 07 May 2008 14:59:59 +0000 |
unc0rr |
Fix bug with demos and saves after restoring round from save
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Sun, 27 Apr 2008 11:40:22 +0000 |
unc0rr |
Update copyright info in source files headers
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Sun, 20 Jan 2008 21:53:22 +0000 |
unc0rr |
Oops, this is right fix for assert
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Sun, 02 Dec 2007 17:29:20 +0000 |
unc0rr |
's' key to speed up demo playing
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Fri, 21 Sep 2007 18:55:44 +0000 |
unc0rr |
Add CurrentHedgehog variable which simplifies code
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Thu, 24 May 2007 18:48:35 +0000 |
unc0rr |
- Fix desert eagle
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Sun, 11 Feb 2007 15:33:19 +0000 |
unc0rr |
AI thinks in separate thread
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Mon, 05 Feb 2007 19:33:24 +0000 |
unc0rr |
Update copyright information
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Sat, 27 Jan 2007 14:18:33 +0000 |
unc0rr |
integer -> LongInt
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Tue, 23 Jan 2007 16:59:05 +0000 |
unc0rr |
- New Land Generator
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Sun, 21 Jan 2007 19:51:02 +0000 |
unc0rr |
Fixed-point arithmetics in engine.
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Mon, 27 Nov 2006 17:29:08 +0000 |
unc0rr |
Pause support (mouse cursor is released when the game is paused)
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Thu, 12 Oct 2006 18:52:00 +0000 |
unc0rr |
- Many small fixes
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Sun, 08 Oct 2006 18:17:52 +0000 |
unc0rr |
Bots are in the same thread as game. Fixes FreePascal issues.
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