Thu, 18 Sep 2008 14:44:44 +0000 |
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Add watermelon sprite
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Thu, 18 Sep 2008 13:39:05 +0000 |
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Add watermelon weapon (without proper sprites yet)
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Wed, 17 Sep 2008 17:33:44 +0000 |
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- Continue seduction implementation
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Fri, 12 Sep 2008 18:55:54 +0000 |
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Hedgehog doesn't take off the hat when walking
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Fri, 12 Sep 2008 14:57:42 +0000 |
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D'oh
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Thu, 11 Sep 2008 20:18:14 +0000 |
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Speed up hat
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Thu, 11 Sep 2008 20:13:23 +0000 |
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Draw hat when hedgehog is aiming
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Thu, 11 Sep 2008 15:30:04 +0000 |
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Hat 'wearing' animation
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Sun, 31 Aug 2008 17:22:50 +0000 |
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Hats now fully implemented for local game
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Sat, 16 Aug 2008 11:22:34 +0000 |
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Start seduction weapon implementation
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Wed, 13 Aug 2008 16:52:04 +0000 |
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Some adjusting... it still doesn't solve problem fully
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Tue, 12 Aug 2008 19:41:16 +0000 |
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Fix pickhammer and kamikaze
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Wed, 30 Jul 2008 12:14:24 +0000 |
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- Some physics changes
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Sun, 27 Jul 2008 14:59:34 +0000 |
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Fix hedgehog animation when use blowtorch
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Sun, 27 Jul 2008 14:05:17 +0000 |
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Finish cake implementation
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Sun, 27 Jul 2008 13:44:04 +0000 |
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- Cake sits down before exploding
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Sun, 27 Jul 2008 13:32:44 +0000 |
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Animate falling and waking up cake
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Sun, 27 Jul 2008 12:57:15 +0000 |
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- Animate cake walking
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Fri, 25 Jul 2008 22:28:22 +0000 |
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Show cake rotated correct angle
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Fri, 25 Jul 2008 13:52:35 +0000 |
unc0rr |
First implementation of the Cake weapon
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Fri, 25 Jul 2008 10:56:05 +0000 |
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Stubs for spider weapon
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Tue, 08 Jul 2008 12:53:07 +0000 |
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Fix warning
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Mon, 07 Jul 2008 13:06:25 +0000 |
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Update copyright headers a bit
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Sun, 06 Jul 2008 23:44:56 +0000 |
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Fix another regression arising from splitting switchhedgehog
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Sun, 06 Jul 2008 23:32:10 +0000 |
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Add message for sudden death
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Sun, 06 Jul 2008 23:04:35 +0000 |
unc0rr |
Oops, proper fix now
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Sun, 06 Jul 2008 22:55:24 +0000 |
unc0rr |
Fix net game regression
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Sun, 06 Jul 2008 21:52:07 +0000 |
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- Proper turns counting, split SwitchHedgehog into two functions
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Sun, 06 Jul 2008 20:02:42 +0000 |
unc0rr |
Fix timings regression
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Sun, 06 Jul 2008 19:31:12 +0000 |
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Water rises after 25 mins of round, health is decreased after 20 mins
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Sun, 06 Jul 2008 17:45:16 +0000 |
unc0rr |
- Prepare for sudden death implementation
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Sat, 05 Jul 2008 14:13:13 +0000 |
unc0rr |
Draw explosions for every kind of explosion
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Fri, 04 Jul 2008 14:40:52 +0000 |
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Testing explosion particles implementation
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Fri, 27 Jun 2008 17:22:15 +0000 |
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Further work on taunts
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Thu, 26 Jun 2008 19:39:26 +0000 |
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Start implementing waves
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Thu, 19 Jun 2008 19:53:03 +0000 |
unc0rr |
Fix bad sprite when you jump and get hit
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Wed, 18 Jun 2008 20:43:34 +0000 |
unc0rr |
- Fix firepunch sprite direction when use in high jump
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Wed, 18 Jun 2008 20:16:25 +0000 |
unc0rr |
Damaged hedgehog rotates when its speed is far enough from zero
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Wed, 18 Jun 2008 19:34:06 +0000 |
unc0rr |
Damaged hedgehog animation
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Wed, 18 Jun 2008 18:57:34 +0000 |
unc0rr |
Winners clan hedgehogs smiling with big smile
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Wed, 18 Jun 2008 18:46:11 +0000 |
unc0rr |
Whip animation
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Wed, 18 Jun 2008 18:25:31 +0000 |
unc0rr |
Update first aid animation
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Wed, 18 Jun 2008 18:12:45 +0000 |
unc0rr |
Draw explosion on kamikaze
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Tue, 17 Jun 2008 20:00:01 +0000 |
unc0rr |
Implement drowning hedgehog sprite
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Tue, 17 Jun 2008 18:45:21 +0000 |
unc0rr |
Hedgehogs on the left side of the map look to the right and vice-versa
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Tue, 17 Jun 2008 18:10:15 +0000 |
unc0rr |
In forts mode, hedgehogs on the left look at the right, and vice-versa
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Tue, 17 Jun 2008 16:29:56 +0000 |
unc0rr |
Small grenade physics change
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Mon, 16 Jun 2008 20:40:59 +0000 |
unc0rr |
- Bots can use mortar
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Wed, 11 Jun 2008 15:42:53 +0000 |
unc0rr |
Use kamiakze sprite
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Mon, 09 Jun 2008 20:34:45 +0000 |
unc0rr |
Kamikaze weapon
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Mon, 09 Jun 2008 15:09:37 +0000 |
unc0rr |
Ooops, actual fix
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Mon, 09 Jun 2008 15:08:54 +0000 |
unc0rr |
Fix Baseball, whip, firepunch attacking on slope
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Fri, 06 Jun 2008 16:14:23 +0000 |
unc0rr |
Draw tags a bit higher due to hats introduction
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Sun, 01 Jun 2008 20:01:45 +0000 |
unc0rr |
- Quick hack for hats
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Fri, 30 May 2008 21:27:03 +0000 |
unc0rr |
Fix hedgehog jump animation after turn end
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Wed, 28 May 2008 18:54:45 +0000 |
unc0rr |
Mortar sprite
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Wed, 28 May 2008 18:40:42 +0000 |
unc0rr |
Aim at high speed when performing rope swinging
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Wed, 28 May 2008 17:58:41 +0000 |
unc0rr |
- Show crosshair while rope swinging
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Tue, 27 May 2008 14:32:55 +0000 |
unc0rr |
Get rid of unused Surface parameter
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Tue, 27 May 2008 14:30:48 +0000 |
unc0rr |
Fix forts mode to take in account clans, not teams
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