hedgewars/uCommandHandlers.pas
2019-04-07 Wuzzy Add key to display extra gear info tags
2019-02-05 Wuzzy Fix precise volume change being a bit buggy
2019-02-05 Wuzzy Properly enforce zoom bounds again when changing zoom
2019-02-05 Wuzzy Precise+zoom/volume change makes changes in smaller steps
2019-02-05 Wuzzy Precise+resetzoom = 100% zoom (instead of UserZoom)
2019-02-05 Wuzzy Add setting to set default/initial zoom
2019-01-09 Wuzzy Add control (default: X) to unselect current weapon
2019-01-05 Wuzzy Lua: Add InitHealth, read-only variable containing the initial hog health setting
2018-12-18 Wuzzy Add Lua functions to save/get mission variables
2018-10-05 unc0rr Fix pas2c build a bit more
2018-09-09 Wuzzy Only reset CursorMovement to 0 if command "-cur_*" is called with appropriate direction
2018-08-31 Wuzzy Critical error if loading a script has failed
2018-08-08 Wuzzy Refactor text color variable names, export 2 color values to Lua
2018-08-08 Wuzzy Use light gray color for volume change, just like for the auto camera msgs
2018-07-20 Wuzzy Add control to cycle through timer/bounciness values
2018-07-10 Wuzzy Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
2018-07-10 Wuzzy Add dedicated key to display mission panel: M
2018-03-08 Wuzzy uCommandHandlers: Remove unused variable
2018-03-03 unc0rr Having chat mode as game state was a mistake
2018-02-20 Wuzzy Fix volume caption not being shown when hitting mute key
2018-02-15 Wuzzy Fix hittig precise+rottags the first time when all tags started off showing health tag in gfInvulnerable
2018-02-15 Wuzzy The rottags key alone now toggles hog tags; preecise+rottags is used to cycle tags
2018-02-14 Wuzzy Fix some consistency issues with change hog tags control
2018-02-14 Wuzzy Flip Switch/Precise key combintions with change hog tags
2018-02-14 Wuzzy Switch + Change hog tags now turns on and off all tags
2018-02-14 Wuzzy Toggle hog tag translucency with Precise + Change hog tags key
2018-02-14 Wuzzy Add separate control for changing hedgehog tags
2018-02-12 Wuzzy Make team chat its own control and use [U] key by default
2017-11-30 nemo This is a desyncing change. But... We might need a new release anyway. ☹
2017-11-01 unc0rr Don't send taunt message for automatically happening taunt animation
2017-09-22 Wuzzy Backed out changeset c19e5ece5b3f
2017-09-22 Wuzzy Fix rotatemask (hedgehog info) key toggling team bars instead of changing hedgehog tags
2017-04-10 Wuzzy Fix crash when trying to open ammo menu with current team hog gear = nil
2016-04-30 Wuzzy When doing something, set ready time to 0 instead of 1
2016-01-31 unc0rr Bye-bye TryDo
2015-08-10 sheepluva more copyright fixes
2015-07-21 nemo just disable landpixels w/ blurry land instead. the mask can be helpful for debugging at least.
2015-07-21 nemo disable land dump when using blurry land setting.
2015-03-18 unc0rr Don't spawn team widget sorter on each frame when in lag. Issue 'spectate 0' instead, and only on first lag occasion.
2015-02-15 nemo hook up to frontend
2015-02-14 nemo Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
2014-12-14 sheepluva Issue 768: Bee: Camera focus lost
2014-12-07 nemo Add that "make screenshots of Land/LandPixels" thing for map creators
2014-12-02 nemo switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
2014-11-17 sheepluva some whitespace fixes
2014-11-08 nemo Partially hook up feature size so horrorcat has something to test.
2014-10-30 nemo Add Auto Camera messages to localisation
2014-10-20 sheepluva allow toggling ammo menu while NoTeamOrHH, as suggested by unC0Rr
2014-08-21 alfadur - Support for pausing multiplayer games
2014-05-30 sheepluva get rid of fpc warnings/hints
2014-05-06 unc0rr sekret feature (test commit)
2014-04-25 unc0rr Add race type detection
2014-02-09 unc0rr It compiles \o/
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2014-01-21 koda partial merge of the webgl branch
2014-01-17 sheepluva update copyright to 2014
2014-01-14 unc0rr GravRacer, GravHigh, GravMutant, Grav... uhm... shoppamap? Easy! Gravity script could be combined with any other script now.
2014-01-04 unc0rr merge default webgl
2014-01-01 unc0rr Special script parameter variable in game scheme
2013-12-15 nemo remove state from check, just to see if this was why we just desynced
2013-12-14 nemo state too "why not"
2013-12-13 unc0rr - /owner command to specify team owner
2013-11-25 nemo fix tag toggling. I think...
2013-11-13 nemo Delete now toggles hiding team area
2013-11-03 unc0rr Only toggle afk mode when it's not your turn
2013-11-03 unc0rr Quick and simple implementation of afk mode (toggled by /pause)
2013-10-11 koda merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang webgl
2013-10-03 nemo add world edges to config
2013-06-04 koda update branch webgl
2013-05-29 unc0rr bump copyright year for Andrey entries
2013-04-20 koda update 0.9.19 with dev branch 0.9.19
2013-04-15 unc0rr Implement issue 308 with '|' as separator
2013-04-02 koda update webgl branch webgl
2013-02-22 nemo oops. forgot this one.
2013-01-26 koda update branch webgl
2013-01-10 martin_bede Fix tons of warnings
2012-12-25 koda update branch with default webgl
2012-11-30 Joe Doyle (Ginto8) Move global variables to units that use them
2012-11-21 koda updated branch webgl
2012-11-11 koda merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions) webgl
2012-11-14 unc0rr Get rid of Pathz and UserPathz physfslayer
2012-11-04 nemo Simplify ammo menu conditions so it shows up in more states. Should fix issue #465. The part w/ sliding in uworld is main #465 problem. 0.9.18
2012-10-26 unc0rr No hacks! Fix issue 437
2012-10-26 nemo Set minimums on a few values to avoid camera zooming out past them. partly Issue #430. Might be worth defining a new constant for this.
2012-10-23 nemo Flag script parsecommands to avoid echoing to net
2012-10-22 unc0rr - Fix desyncs triggered by AI
2012-10-03 unc0rr No commit message
2012-09-04 unc0rr Fix some warnings
2012-08-30 nemo neglected stuff
2012-08-30 nemo Checking merge against latest trunk
2012-08-05 Stepan777 merge
2012-08-01 nemo Toggle autoCameraOn in Findhh instead of checking FollowGear which could be set in a variety of places. Issue #404
2012-07-26 Stepan777 merge
2012-07-25 nemo Changes for the benefit of pas2c. Use downto in for loops to avoid repeated calls of Random/GetRandom. Wrap nots.
2012-07-21 nemo better?
2012-07-21 nemo unc0rr, let me know what you think? Values were chosen semi-arbitrarily. But I was playing through a lot of large demos.
2012-07-23 belphegorr Finished mission 6: Dragon's lair
2012-07-21 nemo Ok. *these* should be safe with just this one extra check...
2012-08-30 nemo checkpoint merge
2012-07-20 nemo :( I have no idea why this did not work
2012-07-20 nemo Avoid desync playing back demos
2012-07-20 nemo I thirst for randomness.
2012-07-20 koda ooops (and indentation)
2012-07-20 koda press 8 to mute audio while ingame
2012-07-15 nemo Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
2012-06-11 Stepan777 merge
2012-06-10 nemo Ensure that Clan ammo always takes precedence over Per Hog Ammo in the flags. It'd be best for the user sake if these buttons acted more like radio buttons.
2012-06-25 belphegorr The first campaign commit with a lot of changes...
2012-06-07 Stepan777 1. Add IFDEFs for video recording
2012-06-07 Stepan777 merge
2012-06-05 unc0rr - Allow camera movement while current hedgehog is falling
2012-06-04 Stepan777 here it is
2012-05-31 unc0rr pas2c stuff
2012-05-21 nemo checksum
2012-05-21 unc0rr Feel free to add real checksum function
2012-05-12 unc0rr Get rid of cripple SendIPCc
2012-05-11 unc0rr uCommandHandlers now compiles
2012-05-05 koda old typed const moved to their proper unit
2012-05-01 koda breaking news, we don't support typed consts anymore
2012-04-21 unc0rr - Remove support for variables in command handlers
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