hedgewars/uLand.pas
2009-09-10 nemo Strip trailing spaces
2009-08-30 nemo An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
2009-08-12 nemo oops!
2009-07-10 koda fix a binding that was preveting to display anything else besides hogs on iphone
2009-07-09 koda routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
2009-07-08 koda additional touch support and nemo's reduced land array size
2009-07-07 koda -Removal of older WAV files, now useless thanks to OpenAL
2009-07-03 koda typos
2009-06-18 nemo Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
2009-06-14 unc0rr koda's patch fixing some iphone port troubles (color, mouse)
2009-06-12 unc0rr Endian aware Land digest
2009-06-12 nemo Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
2009-06-11 unc0rr Patch by koda:
2009-05-23 nemo set Minefield to 150%, reduce fort distance by 512px
2009-03-22 unc0rr Apply koda's OpenGL ES compatibility patch
2009-03-01 unc0rr 4 utilities by nemo
2009-02-18 unc0rr Split land texture into small ones:
2009-02-18 unc0rr More reorganization
2009-02-18 unc0rr Reorganize land texteure function in prepare to texture split
2009-02-15 unc0rr Templates filter by nemo
2009-02-14 unc0rr - Set bamboo plinko hedgehogs limit to 48
2009-02-14 unc0rr engine part of nemo's patch
2009-02-01 unc0rr Apply nemo's patch polished by me:
2009-01-30 unc0rr Cache land texture update until frame render. This greately improves performance when there are many explosions, or you're using drilling weapon
2009-01-29 unc0rr - nemo's patch for custom cave map dimensions
2009-01-27 unc0rr nemo's template patch (invertion)
2009-01-26 unc0rr Allow loading maps and forts
2009-01-26 unc0rr That was wrong place for the patch
2009-01-26 unc0rr Turn cave mode on automatically when there are pixels on top of map
2009-01-26 unc0rr Fix nemo's large land patch
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