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hedgewars/uLand.pas
2009-09-10
nemo
Strip trailing spaces
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2009-08-30
nemo
An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
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2009-08-12
nemo
oops!
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2009-07-10
koda
fix a binding that was preveting to display anything else besides hogs on iphone
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2009-07-09
koda
routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
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2009-07-08
koda
additional touch support and nemo's reduced land array size
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2009-07-07
koda
-Removal of older WAV files, now useless thanks to OpenAL
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2009-07-03
koda
typos
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2009-06-18
nemo
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
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2009-06-14
unc0rr
koda's patch fixing some iphone port troubles (color, mouse)
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2009-06-12
unc0rr
Endian aware Land digest
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2009-06-12
nemo
Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
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2009-06-11
unc0rr
Patch by koda:
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2009-05-23
nemo
set Minefield to 150%, reduce fort distance by 512px
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2009-03-22
unc0rr
Apply koda's OpenGL ES compatibility patch
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2009-03-01
unc0rr
4 utilities by nemo
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2009-02-18
unc0rr
Split land texture into small ones:
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2009-02-18
unc0rr
More reorganization
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2009-02-18
unc0rr
Reorganize land texteure function in prepare to texture split
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2009-02-15
unc0rr
Templates filter by nemo
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2009-02-14
unc0rr
- Set bamboo plinko hedgehogs limit to 48
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2009-02-14
unc0rr
engine part of nemo's patch
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2009-02-01
unc0rr
Apply nemo's patch polished by me:
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2009-01-30
unc0rr
Cache land texture update until frame render. This greately improves performance when there are many explosions, or you're using drilling weapon
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2009-01-29
unc0rr
- nemo's patch for custom cave map dimensions
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2009-01-27
unc0rr
nemo's template patch (invertion)
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2009-01-26
unc0rr
Allow loading maps and forts
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2009-01-26
unc0rr
That was wrong place for the patch
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2009-01-26
unc0rr
Turn cave mode on automatically when there are pixels on top of map
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2009-01-26
unc0rr
Fix nemo's large land patch
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