Sat, 17 Mar 2012 22:39:16 +0100 | Xeli | make ammomenu's speed dependent on RealTicks rather than frames | file | diff | annotate |
Tue, 13 Mar 2012 21:09:46 +0100 | Xeli | allow for 0 values on AMShiftTarget, this allows for movement across one axis | file | diff | annotate |
Thu, 23 Feb 2012 12:58:17 -0500 | nemo | Revert most of 033e4a8a9c74 and 9d501dc22f71 (see bug #362) | file | diff | annotate |
Sat, 18 Feb 2012 16:56:04 +0100 | Xeli | moved the firebutton, added the AMWidget button and removed the forwardjump widget(it's longpress on backjump now) | file | diff | annotate |
Sat, 18 Feb 2012 13:52:37 +0100 | Xeli | fixed the active region on widgets when they are animated, added active.x:= in uWorld too | file | diff | annotate |
Fri, 17 Feb 2012 20:42:22 -0500 | nemo | Experiment. This has bugged me for a long time. Should be possible to tell a team with 1 health from a team with 0 | file | diff | annotate |
Fri, 17 Feb 2012 18:23:36 +0100 | koda | the most important commit of the year | file | diff | annotate |