netserver/HWProto.hs
Thu, 16 Oct 2008 19:48:11 +0000 unc0rr - Frontend: don't reset playing teams list after end of round
Wed, 15 Oct 2008 11:50:16 +0000 unc0rr Various small insignificant improvements everywhere
Mon, 13 Oct 2008 19:04:27 +0000 unc0rr Add partial implementation of handling disconnects while playing via network
Mon, 13 Oct 2008 18:37:59 +0000 unc0rr - Reverse the order of client list
Sun, 12 Oct 2008 17:04:07 +0000 unc0rr Server erases teams list after round finish, so everything should be okay now
Sun, 12 Oct 2008 16:45:13 +0000 unc0rr Clients send roundfinished message to server when the round is over
Thu, 09 Oct 2008 17:28:22 +0000 unc0rr Stub to run network game
Thu, 09 Oct 2008 17:14:29 +0000 unc0rr Fix team colors mismatch on some conditions (just synchronize them when team is added)
Thu, 09 Oct 2008 16:05:01 +0000 unc0rr Small optimization (use partition instead of two filters with opposite predicates)
Thu, 09 Oct 2008 16:03:27 +0000 unc0rr Send team removal message to others in room when client disconnects
Thu, 09 Oct 2008 15:54:09 +0000 unc0rr - Fix a bug with chosen map (new clinet gets wrong information)
Thu, 09 Oct 2008 13:57:18 +0000 unc0rr Fix that bug (lol, pretty fast, eh?)
Thu, 09 Oct 2008 13:57:02 +0000 unc0rr Send teams info to newly connected client (has a bug with team sequence, need to discover)
Thu, 09 Oct 2008 13:53:03 +0000 unc0rr - Allow team color changing
Thu, 09 Oct 2008 13:48:06 +0000 unc0rr - Only team owner can remove team from the list
Thu, 09 Oct 2008 13:45:40 +0000 unc0rr Add support for removing team
Thu, 09 Oct 2008 13:43:47 +0000 unc0rr Can choose hedgehogs number now
Wed, 08 Oct 2008 18:56:32 +0000 unc0rr Adding teams now works
Wed, 08 Oct 2008 18:38:54 +0000 unc0rr Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
Wed, 08 Oct 2008 18:29:16 +0000 unc0rr Fix protocol implementation to conform documentation
Wed, 08 Oct 2008 18:25:08 +0000 unc0rr - Add protocol description (just started)
Wed, 08 Oct 2008 15:57:35 +0000 unc0rr Optimize list lookups a bit
Wed, 08 Oct 2008 15:42:09 +0000 unc0rr Server now fully supports game options
Mon, 06 Oct 2008 18:40:47 +0000 unc0rr Fix a bug with 'ghosts' on server
Mon, 06 Oct 2008 18:37:47 +0000 unc0rr Fix another server failure (when second client in room disconnects)
Mon, 06 Oct 2008 18:07:38 +0000 unc0rr - Now actually fix
Sun, 05 Oct 2008 23:27:53 +0000 unc0rr - Fix build of server (has some bugs now)
Sun, 05 Oct 2008 23:22:14 +0000 unc0rr Start refactoring standalone server (prepare to change protocol)
Sun, 05 Oct 2008 16:35:46 +0000 unc0rr Remove deprecated stuff
Mon, 21 Jul 2008 15:54:12 +0000 unc0rr Further work on dedicated server
Mon, 21 Jul 2008 09:45:40 +0000 unc0rr - Modify network protocol to use new delimiter
Sun, 04 May 2008 14:21:47 +0000 unc0rr Implement LIST command
Sun, 04 May 2008 14:07:26 +0000 unc0rr Finish conversion
Sun, 04 May 2008 13:49:55 +0000 unc0rr Modify protocol implementation functions interface (convertation not yet finished)
Thu, 01 May 2008 16:00:23 +0000 unc0rr - Add comment
Thu, 01 May 2008 15:55:03 +0000 unc0rr Handle QUIT of the master: disconnect all roommates
Thu, 01 May 2008 15:26:09 +0000 unc0rr 'In room' state stub
Thu, 01 May 2008 15:24:13 +0000 unc0rr Handle password parameter on JOIN
Thu, 01 May 2008 15:14:32 +0000 unc0rr - Remove old hwserv code
Thu, 01 May 2008 14:30:12 +0000 unc0rr - Fixed some bugs
Wed, 30 Apr 2008 20:48:12 +0000 unc0rr - Some improvements in core
Wed, 30 Apr 2008 20:18:30 +0000 unc0rr Better QUIT handling imlementation - reduces function return values count
Wed, 30 Apr 2008 20:14:09 +0000 unc0rr Properly handle QUIT command. Now, we can concentrate on protocol implementation
Wed, 30 Apr 2008 19:44:54 +0000 unc0rr - Improve server core
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