koda [Sat, 01 Oct 2011 03:06:51 +0200] rev 6076
fix a couple of 'potential leaks'
koda [Sat, 01 Oct 2011 02:49:40 +0200] rev 6075
rename the ios settings files into something more appropriate
koda [Sat, 01 Oct 2011 02:40:26 +0200] rev 6074
ios major refactoring for ios settings, now they are presented differently on iphone/ipad, code is simplified and optimized, and ui is a little refreshed (eg. no more stuck selected fields)
koda [Fri, 30 Sep 2011 17:04:20 +0200] rev 6073
infecting sheepluva's mission graphics with retina images
koda [Fri, 30 Sep 2011 12:55:04 +0200] rev 6072
a little code cleanup
unc0rr [Fri, 30 Sep 2011 13:17:34 +0400] rev 6071
Fix build with .pro file
unc0rr [Thu, 29 Sep 2011 20:11:27 +0400] rev 6070
Oops, fix build
unc0rr [Thu, 29 Sep 2011 17:25:25 +0400] rev 6069
GameInfo needs room params copy
unc0rr [Tue, 27 Sep 2011 19:27:19 +0400] rev 6068
Introduce EngineInteraction module
koda [Fri, 30 Sep 2011 11:00:48 +0200] rev 6067
translators missed me
koda [Fri, 30 Sep 2011 10:54:10 +0200] rev 6066
fix hats of the AI team file for ios
koda [Fri, 30 Sep 2011 10:43:16 +0200] rev 6065
fix
issue #287, default cmake build type
sheepluva [Thu, 29 Sep 2011 16:04:07 +0200] rev 6064
oops
sheepluva [Thu, 29 Sep 2011 15:57:09 +0200] rev 6063
update .pro
sheepluva [Thu, 29 Sep 2011 00:13:52 +0200] rev 6062
rename misc.{h,cpp} to the name of the class they contain (FreqSpinBox)
sheepluva [Wed, 28 Sep 2011 19:48:02 +0200] rev 6061
this makes more sense
sheepluva [Wed, 28 Sep 2011 19:27:56 +0200] rev 6060
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva [Wed, 28 Sep 2011 06:24:10 +0200] rev 6059
training screen localization works now
sheepluva [Wed, 28 Sep 2011 04:21:24 +0200] rev 6058
load mission caption and description from localization file (WIP)
Xeli [Fri, 28 Oct 2011 18:27:55 +0200] rev 6057
New market version
mikade [Wed, 28 Sep 2011 04:17:41 +0200] rev 6056
mikade making sheepluva happy again
Xeli [Fri, 28 Oct 2011 17:41:39 +0200] rev 6055
Enabled landhash check again
sheepluva [Tue, 27 Sep 2011 16:26:57 +0200] rev 6054
use currentItemChanged signal instead of itemSelectionChanged - since the latter is always one item behind if you hold down the mousebutton and move the cursor through the list
Xeli [Fri, 21 Oct 2011 13:56:11 +0200] rev 6053
oops, removed a line from the 'firstTime only' section
sheepluva [Tue, 27 Sep 2011 16:14:35 +0200] rev 6052
stuffToBeAvoidedInFuture->append("layouting");
Xeli [Fri, 21 Oct 2011 00:28:06 +0200] rev 6051
Added two default teams to the apk, so people who first download it don't have to make two teams before playing their first game
sheepluva [Tue, 27 Sep 2011 05:08:23 +0200] rev 6050
oops, I forgot I wanted to fix that before committing xD
Xeli [Thu, 20 Oct 2011 23:07:53 +0200] rev 6049
wops missed this one: removed a 'fix' eclipse put in there
sheepluva [Tue, 27 Sep 2011 04:31:08 +0200] rev 6048
PIMP'ed up training screen. special thanks to mikade for supplying the pics <3
not quite finished (as you'll notice) - but this sheep is heading for sleep.
Xeli [Thu, 20 Oct 2011 22:54:34 +0200] rev 6047
Changed package name from org.hedgewars.mobile to org.hedgewars.hedgeroid to upload it to the market