2015-09-12 |
sheepluva |
uVariables: also initialize arrays and records in initModule
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2015-09-12 |
antonc27 |
- Reset for previously selected static map
ios-revival
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2015-09-11 |
sheepluva |
make uVariables not depend on implicit one-time initialization by FPC
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2015-09-10 |
sheepluva |
merge branch ios-revival into default
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2015-08-17 |
antonc27 |
- Fix for iPhone 4S screen size
ios-revival
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2015-08-12 |
antonc27 |
- Name fixing for buttons
ios-revival
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2015-08-08 |
antonc27 |
- Fix for "Exception: Could not load OpenGL from /System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib" at start of app
ios-revival
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2015-09-03 |
unc0rr |
Merge default
qmlfrontend
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2015-09-01 |
sheepluva |
Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
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2015-09-01 |
sheepluva |
global variable for defining construction distance limit. value smaller 1 means no limit (wip)
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2015-08-10 |
sheepluva |
more copyright fixes
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2015-07-19 |
sheepluva |
fix timebox sprite
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2015-05-24 |
nemo |
change from default of 4 (like land mines) to 0, since it was breaking old scripts.
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2015-04-02 |
unc0rr |
- Merge default
qmlfrontend
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2015-03-31 |
sheepluva |
small pixel jizz tweak
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2015-03-31 |
sheepluva |
alternative explosion border smoothing
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2015-03-22 |
sheepluva |
make using hog speech a bit more comfortable
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2015-03-08 |
sheepluva |
copy to/paste from system clipboard (via frontend)
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2015-02-14 |
nemo |
Fix bug, undo debug level in server, set air mine number to something non-debug
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2015-02-14 |
nemo |
Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
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2015-02-07 |
unc0rr |
merge with default
qmlfrontend
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2015-01-18 |
nemo |
Toss in scaled down underwater SD mine as "air mine" pending, er, cybernetic butterflies or whatever
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2015-01-16 |
nemo |
experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
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2015-01-03 |
unc0rr |
merge default
qmlfrontend
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2014-12-07 |
nemo |
Add that "make screenshots of Land/LandPixels" thing for map creators
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2014-12-04 |
sheepluva |
flake FrameTicks value of 0 now indicades that the frame should not be changed
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2014-12-02 |
unc0rr |
merge default
qmlfrontend
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2014-12-02 |
nemo |
switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
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2014-11-23 |
sheepluva |
fix view limits in stereo 3d
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2014-11-22 |
nemo |
Avoid promoting violence to hedgehogs. At least once a year.
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2014-11-18 |
unc0rr |
merge default
qmlfrontend
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2014-11-08 |
nemo |
Partially hook up feature size so horrorcat has something to test.
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2014-10-25 |
nemo |
Remove switching of hog's hat to chef. do it in draw instead.
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2014-09-29 |
unc0rr |
Themes model, also add some files I forgot to add previously
qmlfrontend
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2014-09-27 |
unc0rr |
- Get rid of engine's PathPrefix and UserPathPrefix
qmlfrontend
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2014-09-19 |
unc0rr |
- Remove --port command
qmlfrontend
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2014-07-06 |
sheepluva |
simplifying some code
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2014-06-24 |
nemo |
couple of custom sprites for mikade to override in a lua sidecar if he wants to
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2014-06-18 |
sheepluva |
move DrawWaves to uRender
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2014-06-18 |
sheepluva |
tweak/refactor how water is drawn
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2014-06-14 |
sheepluva |
fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
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2014-06-10 |
sheepluva |
whoops, forgot to include this file in commt
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2014-06-10 |
sheepluva |
some minor tweaks and stuff
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2014-05-06 |
unc0rr |
sekret feature (test commit)
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2014-03-03 |
unc0rr |
Remove game/preview functions split in library mode, just let normal procedure run instead:
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2014-02-23 |
sheepluva |
minor comments fix
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2014-02-12 |
unc0rr |
- Remove few PAS2C ifdef's
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2014-02-09 |
unc0rr |
It compiles \o/
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2014-02-08 |
unc0rr |
Even more explicit type conversions and other stuff to help pas2c use ansistrings
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2014-02-07 |
unc0rr |
Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
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2014-02-04 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-01-21 |
koda |
partial merge of the webgl branch
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2014-01-17 |
unc0rr |
Convert some ansistrings to pchars
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2014-01-17 |
sheepluva |
update copyright to 2014
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2014-01-14 |
sheepluva |
simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
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2014-01-05 |
unc0rr |
- Fix build via pas2c
webgl
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2014-01-04 |
unc0rr |
merge default
webgl
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2014-01-01 |
unc0rr |
Special script parameter variable in game scheme
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2013-12-24 |
unc0rr |
Allow skip in move
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2013-12-09 |
nemo |
Experiment in adding a "boing" graphic for bouncing. It has no text right now (was thinking l10n) and colour is fixed.
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