Sun, 25 Oct 2009 10:39:12 +0000 |
koda |
fix build
|
file |
diff |
annotate
|
Sun, 25 Oct 2009 10:38:09 +0000 |
koda |
convert 24 bits images to 32 (faster to manage)
|
file |
diff |
annotate
|
Sun, 25 Oct 2009 09:02:17 +0000 |
koda |
completes touch input/control (problems with moving camera)
|
file |
diff |
annotate
|
Fri, 23 Oct 2009 11:12:01 +0000 |
koda |
err, complete previous commit
|
file |
diff |
annotate
|
Thu, 22 Oct 2009 18:59:35 +0000 |
koda |
update color management for new sdl_image on mac
|
file |
diff |
annotate
|
Tue, 20 Oct 2009 21:20:47 +0000 |
nemo |
Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
|
file |
diff |
annotate
|
Tue, 20 Oct 2009 17:55:11 +0000 |
koda |
WE HAVE TOUCH INPUT
|
file |
diff |
annotate
|
Tue, 20 Oct 2009 11:49:10 +0000 |
koda |
update sdlmain files to 1.2.14
|
file |
diff |
annotate
|
Wed, 21 Oct 2009 16:47:30 +0000 |
nemo |
Disable NPOTT in 0.9.12 tag :)
0.9.12
|
file |
diff |
annotate
|
Thu, 15 Oct 2009 15:33:43 +0000 |
nemo |
Remove sprFlake from set of clamped textures
|
file |
diff |
annotate
|
Wed, 14 Oct 2009 22:53:24 +0000 |
koda |
Smaxx's updated german translation + texture gap fixes + updated room list
|
file |
diff |
annotate
|
Mon, 12 Oct 2009 21:42:56 +0000 |
koda |
can compile on iphone again
|
file |
diff |
annotate
|
Mon, 12 Oct 2009 16:44:30 +0000 |
unc0rr |
Huge Smaxx patch with some fixes by me:
|
file |
diff |
annotate
|
Mon, 12 Oct 2009 13:49:22 +0000 |
unc0rr |
- Fix camera area with different zoom levels
|
file |
diff |
annotate
|