Sat, 11 Jul 2020 02:12:02 +0300 |
alfadur |
add sentry deployment step
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Sat, 11 Jul 2020 01:09:56 +0300 |
alfadur |
prevent sentries from getting stuck in the corners
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Thu, 09 Jul 2020 02:41:51 +0300 |
alfadur |
fix sentry left jump
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Thu, 09 Jul 2020 00:45:27 +0300 |
alfadur |
make sentries reload after being hit
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Thu, 09 Jul 2020 00:32:53 +0300 |
alfadur |
add smoking to damaged sentries
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Thu, 09 Jul 2020 00:22:40 +0300 |
alfadur |
allow damaging sentries
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Mon, 06 Jul 2020 22:48:20 +0200 |
Wuzzy |
Fix hog sometimes not falling after using resurrector
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Sun, 05 Jul 2020 20:36:27 +0200 |
Wuzzy |
Follow airplane gear on spawn
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Sun, 05 Jul 2020 04:00:29 +0300 |
alfadur |
add basic jumping to sentries
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Tue, 30 Jun 2020 23:25:52 +0300 |
alfadur |
prevent sentries from getting stuck on mines
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Tue, 30 Jun 2020 22:36:53 +0300 |
alfadur |
increase sentry vision angle
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Tue, 30 Jun 2020 21:25:48 +0300 |
alfadur |
don't shoot if the target moves out of range while aiming
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Tue, 30 Jun 2020 20:02:04 +0300 |
alfadur |
turn away when starting walking on a cliff edge
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Tue, 30 Jun 2020 19:09:04 +0300 |
alfadur |
add some target tracking to sentries
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Tue, 30 Jun 2020 02:18:54 +0300 |
alfadur |
downgrade sentries to miniguns
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Mon, 29 Jun 2020 13:40:13 +0200 |
Wuzzy |
Tweak airplane spawn point to avoid appear out of nowhere
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Sun, 28 Jun 2020 23:19:49 +0300 |
alfadur |
limit sentry attacks through land
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Sun, 28 Jun 2020 22:39:38 +0300 |
alfadur |
prevent sentries from falling off cliffs
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Sat, 27 Jun 2020 23:38:45 +0300 |
alfadur |
reduce sentry damange
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Sat, 27 Jun 2020 22:58:33 +0300 |
alfadur |
add aiming timeout to sentry
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Sat, 27 Jun 2020 02:22:31 +0300 |
alfadur |
add current 🦔 targeting to sentry
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Fri, 26 Jun 2020 19:35:16 +0300 |
alfadur |
add sentry walking cycle
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Fri, 26 Jun 2020 17:40:22 +0300 |
alfadur |
add sentry 🤖 stub
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Thu, 25 Jun 2020 07:15:58 +0200 |
Wuzzy |
Don't check speed and land for MoreWind check in doFallingGear
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Wed, 24 Jun 2020 22:34:12 +0300 |
alfadur |
remove forced position change from blowtorch
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Wed, 24 Jun 2020 19:50:58 +0300 |
alfadur |
remove wiggle throttling in anticipation of a real collision fix 🥁
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Sun, 21 Jun 2020 03:08:21 +0300 |
alfadur |
merge blowtorch draft
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Sun, 21 Jun 2020 02:04:20 +0300 |
alfadur |
throttle wiggling
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Sat, 06 Jun 2020 15:43:17 +0200 |
Wuzzy |
Merge b988d3be7100
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Sat, 06 Jun 2020 15:40:51 +0200 |
Wuzzy |
Disable gfMoreWind for land objects on turn end only after a fixed-time delay
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Sat, 06 Jun 2020 15:10:41 +0200 |
Wuzzy |
Fix many gears not being affected by gfMoreWind on turn end
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Fri, 05 Jun 2020 21:58:17 +0300 |
alfadur |
experimental blowtorching
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Fri, 05 Jun 2020 21:21:48 +0300 |
alfadur |
remove blowtorching tautology
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Wed, 27 May 2020 06:52:13 +0200 |
Wuzzy |
Add dynamite impact sound
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Sat, 30 Nov 2019 02:54:49 +0100 |
Wuzzy |
Remove parachute early if hog is inside land
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Sat, 12 Oct 2019 02:06:11 +0200 |
Wuzzy |
Add dynamite fuse sound
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Fri, 11 Oct 2019 19:10:14 +0200 |
Wuzzy |
Fix incorrect dynamite drown check
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Fri, 11 Oct 2019 18:59:48 +0200 |
Wuzzy |
Fix closing bracket
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Fri, 11 Oct 2019 18:56:50 +0200 |
Wuzzy |
Dynamite handler: Exit early when drowning
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Mon, 26 Aug 2019 14:27:03 -0400 |
nemo |
flag some of the renderstringtex which are taking up a ton of processing time with --stats-only and pas2c
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Fri, 16 Aug 2019 10:59:50 -0600 |
raptor |
Merge 0.9.25 branch pre-macOS fixes. Discard desyncing changes at nemo's direction
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Thu, 15 Aug 2019 22:03:43 +0200 |
Wuzzy |
Fix switching arrows overlapping with hog tags of own hog (while finger is active)
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Tue, 06 Aug 2019 23:47:02 +0300 |
alfadur |
disallow placing girders over airmines and moving hogs
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Mon, 05 Aug 2019 22:57:12 +0200 |
Wuzzy |
Saucer: Restore dX after "freeze" state
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Mon, 05 Aug 2019 22:28:59 +0200 |
Wuzzy |
Fix movement stopping when activating saucer after longjump
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Sat, 27 Jul 2019 03:42:17 +0200 |
Wuzzy |
Prevent saving of demo after /lua command was used
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Thu, 18 Jul 2019 18:45:30 +0200 |
Wuzzy |
Fix multiple timeboxes spawning when hog moves before timebox arrived
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Wed, 17 Jul 2019 00:33:55 +0200 |
Wuzzy |
Fix cursor not being disabled when teleporting hog into water
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Mon, 15 Jul 2019 21:13:01 +0200 |
Wuzzy |
Drowning gears: Delete big gears when they're *completely* out of visible area
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Mon, 15 Jul 2019 20:46:50 +0200 |
Wuzzy |
Add small plane sound fade-in in weWrap
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Thu, 11 Jul 2019 22:31:29 +0200 |
Wuzzy |
Give snorkel to air plane pilot in weSea
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Thu, 11 Jul 2019 20:23:42 +0200 |
Wuzzy |
Air attack: Fix infintie sound when target is at extreme X pos
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Thu, 11 Jul 2019 19:58:35 +0200 |
Wuzzy |
Remove gtAirAttack when completely out of visible bounds
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Thu, 11 Jul 2019 19:14:54 +0200 |
Wuzzy |
Cleanup gtAirAttack behaviour in weWrap
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Thu, 11 Jul 2019 17:15:30 +0200 |
Wuzzy |
Air attack: Add simple appear/disappear effect in weWrap
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Thu, 11 Jul 2019 06:24:03 +0200 |
Wuzzy |
Add air plane underwater sound and add water splashes
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Thu, 11 Jul 2019 05:44:43 +0200 |
Wuzzy |
Air attack: Fix some issues with sound channel
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Thu, 11 Jul 2019 05:07:55 +0200 |
Wuzzy |
Air attack: Replace smoke with bubbles when underwater
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Thu, 11 Jul 2019 03:22:35 +0200 |
Wuzzy |
Spawn bubbles instead of sparkles when air mine is stunned underwater
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Thu, 11 Jul 2019 02:25:07 +0200 |
Wuzzy |
Make flames collide with bounce world edge again, properly this time
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