Wed, 29 Aug 2012 16:42:22 +0400 |
unc0rr |
Fix library installation in win32
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Tue, 28 Aug 2012 21:59:49 +0200 |
sheepluva |
fix build for me
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Tue, 28 Aug 2012 20:30:57 +0400 |
unc0rr |
Merge Stepik-777's video recording gsoc project
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Fri, 24 Aug 2012 14:01:07 +0400 |
unc0rr |
Move rope code to separate unit
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Sat, 11 Aug 2012 21:25:57 +0400 |
Stepan777 |
cmake scripts
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Fri, 10 Aug 2012 17:35:48 +0400 |
Stepan777 |
better cmake script
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Thu, 09 Aug 2012 19:52:21 +0400 |
Stepan777 |
fix FindFFMPEG
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Thu, 09 Aug 2012 01:24:38 +0400 |
Stepan777 |
FindFFMPEG.cmake (used only for frontend for now).
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Mon, 09 Jul 2012 16:42:13 +0400 |
Stepan777 |
merge
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Sun, 08 Jul 2012 23:14:24 +0400 |
unc0rr |
Introduce uGearsHandlers.pas, for now only part of cake handlers is moved there
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Sun, 24 Jun 2012 20:31:26 +0400 |
Stepan777 |
merge
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Wed, 13 Jun 2012 11:18:30 -0400 |
nemo |
LUA_FOUND should surely be set only if the system lua was found.
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Mon, 11 Jun 2012 17:56:10 +0400 |
Stepan777 |
merge
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Mon, 11 Jun 2012 01:13:57 +0200 |
koda |
uniform NOPNG and NOSERVER cmake symbols
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Mon, 04 Jun 2012 21:32:30 +0400 |
Stepan777 |
here it is
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Wed, 23 May 2012 02:39:30 +0200 |
koda |
add NOPNG to cmake to explicitly disable PNG dependency
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Wed, 23 May 2012 01:39:31 +0200 |
koda |
rename a few internal cmake variables (for consistency and readability)
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Wed, 23 May 2012 00:45:37 +0200 |
koda |
there a libSDLMain.a in the bundled SDL framework
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Mon, 07 May 2012 14:53:08 +0200 |
koda |
when Lua is not found, fallback to compiling the one that comes bundled in our sources
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Mon, 07 May 2012 10:51:32 +0200 |
koda |
add support for FPC and FPFLAGS cmake arguments (helps crosscompiling)
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Wed, 02 May 2012 11:43:43 +0100 |
koda |
marked a couple of functions as inline
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Sat, 28 Apr 2012 15:03:52 +0200 |
Xeli |
changed uKeys to uInputHandler to better reflect its function
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Tue, 24 Apr 2012 06:53:39 +0200 |
koda |
this should enable png screenshots on osx as well
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Mon, 23 Apr 2012 13:22:30 +0000 |
vittorio giovara |
case sensitivity + correct variable check
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Mon, 23 Apr 2012 04:14:21 +0200 |
koda |
when libpng is not found, gratiously fallback to bmp screenshots; untested
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Thu, 12 Apr 2012 23:05:46 +0400 |
Stepan777 |
png screenshots
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Sun, 18 Mar 2012 14:22:13 +0100 |
koda |
workaround the different Lion ABI by forcing fpc 2.6 as minimum compiler version on osx
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Sun, 04 Dec 2011 00:56:07 +0300 |
unc0rr |
Some cleanup here and there
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Fri, 28 Oct 2011 18:26:17 +0200 |
koda |
one dangerous merge
hedgeroid
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Sun, 16 Oct 2011 21:03:30 +0200 |
koda |
merge the changes applied to 0.9.16
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Sun, 25 Sep 2011 15:40:01 -0400 |
nemo |
rename to match prior mass hat rename
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Wed, 12 Oct 2011 04:14:38 +0200 |
koda |
because betas are baaaad (also really fix compiling everywhere)
0.9.16
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Tue, 20 Sep 2011 13:37:52 -0400 |
nemo |
Revert koda's c24fdd9a0458 until it stops breaking my builds :-p
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Mon, 19 Sep 2011 19:12:19 +0200 |
koda |
fix mac compilation
0.9.16
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Mon, 12 Sep 2011 14:56:24 +0200 |
sheepluva |
fix out-of-dir builds
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Sun, 11 Sep 2011 15:51:56 -0400 |
nemo |
rename clean target to ENGINECLEAN due to windows case sensitivity issues, update lua again
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Sat, 10 Sep 2011 21:02:34 -0400 |
nemo |
For better or for worse. Add sheepluva's forcing of clean on engine subdirectory. This works around a bug in fpc 2.4-2.6 that appears to generate incorrect inlining of loops on 2nd build. -B avoids this, but without a clean, the -B never got called. Also restore options, which I had confused w/ config. my bad.
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Fri, 29 Apr 2011 03:31:50 +0200 |
koda |
some updates to the crossbuild system for mac
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Wed, 27 Apr 2011 15:57:23 +0400 |
unc0rr |
Fix "Mixing signed expressions and longwords gives a 64bit result" warnings
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Sun, 24 Apr 2011 21:35:23 +0200 |
koda |
some comments and simplifications for cmake files
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Thu, 17 Mar 2011 23:53:33 +0100 |
koda |
allows for building hedgewars with SDL-1.3
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Sun, 06 Feb 2011 13:19:00 +0100 |
koda |
fix issue 185 :|
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Sun, 06 Feb 2011 11:34:52 +0100 |
sheepluva |
fix engine library compilation on linux/amd64
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Sat, 04 Dec 2010 22:33:14 +0300 |
unc0rr |
- Change painted map file format
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Mon, 22 Nov 2010 21:57:45 +0300 |
unc0rr |
SinTable.inc -> uSinTable.pas
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Mon, 22 Nov 2010 21:43:31 +0300 |
unc0rr |
uCommandHandlers
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Sun, 21 Nov 2010 19:41:19 +0300 |
unc0rr |
uDebug
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Sun, 21 Nov 2010 16:53:31 +0300 |
unc0rr |
uCaptions
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Sat, 20 Nov 2010 23:10:26 +0300 |
unc0rr |
Forgot this
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Thu, 18 Nov 2010 16:19:55 +0300 |
unC0Rr |
Introduce uRenderUtils
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Thu, 18 Nov 2010 15:45:35 +0300 |
unC0Rr |
Introduce uRender
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Thu, 18 Nov 2010 11:45:31 +0300 |
unC0Rr |
Introduce uTextures
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Thu, 18 Nov 2010 11:32:47 +0300 |
unC0Rr |
Move some stuff from uMisc to uUtils
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Thu, 18 Nov 2010 09:12:27 +0300 |
unC0Rr |
Introduce uCommands.pas
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Wed, 17 Nov 2010 17:22:36 +0300 |
unC0Rr |
Introduce unit uTypes in order to remove some cyclic unit dependencies
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Sun, 07 Nov 2010 16:33:42 +0300 |
unc0rr |
Fix freepascal version detector to ask only version from compiler rather than all help on parameters
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Thu, 07 Oct 2010 02:03:01 +0200 |
koda |
move all mobile-related functions in their own module, provides a structure for future mobile ports
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Sat, 31 Jul 2010 11:24:53 +0200 |
koda |
remove trailing spaces from end of line
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Sat, 31 Jul 2010 10:39:20 +0200 |
koda |
fix panning when zoomed (finally)
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Wed, 23 Jun 2010 13:43:56 +0200 |
smaxx |
General:
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Mon, 21 Jun 2010 16:08:24 +0200 |
koda |
memory management for openalbridge
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Sun, 20 Jun 2010 22:46:23 -0400 |
nemo |
disable uSHA, enable adler32
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Thu, 17 Jun 2010 16:28:42 +0200 |
koda |
Update repository checking code to reflect our recent Mercurial switch
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Sat, 05 Jun 2010 14:07:58 +0000 |
koda |
now engine can be optionally built as library, there's an example wrapper of how to use it
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Sun, 16 May 2010 23:43:45 +0000 |
sheepluva |
* make portals delete each other only indirectly (by setting timer to 0)
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Sat, 01 May 2010 17:29:48 +0000 |
nemo |
Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
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Fri, 26 Mar 2010 00:37:36 +0000 |
smxx |
CMake:
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Sun, 14 Mar 2010 20:22:00 +0000 |
smxx |
Engine:
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Wed, 03 Mar 2010 23:04:24 +0000 |
koda |
restore tiger 10.4 deployment
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Wed, 03 Mar 2010 15:04:39 +0000 |
smxx |
Engine:
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Wed, 17 Feb 2010 20:03:25 +0000 |
smxx |
Engine:
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Mon, 15 Feb 2010 19:49:20 +0000 |
koda |
add liblua to sources for macosx
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Sun, 14 Feb 2010 23:50:51 +0000 |
koda |
mac build supports lua
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Sat, 13 Feb 2010 12:40:40 +0000 |
smxx |
General:
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Wed, 10 Feb 2010 21:23:03 +0000 |
smxx |
Engine:
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Wed, 10 Feb 2010 00:57:39 +0000 |
smxx |
* Casing ... *whistle*
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Wed, 10 Feb 2010 00:55:40 +0000 |
smxx |
Engine:
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Sun, 03 Jan 2010 17:27:25 +0000 |
koda |
rewritten find_file part
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Sun, 03 Jan 2010 17:23:40 +0000 |
koda |
check for sdl_image and sdl_mixer versions
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Sun, 03 Jan 2010 15:40:41 +0000 |
koda |
smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
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Thu, 24 Dec 2009 02:02:12 +0000 |
koda |
introduction of IMG_Init
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Sat, 19 Dec 2009 19:37:30 +0000 |
koda |
update SDLMain.m/.h to latest version
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Fri, 18 Dec 2009 02:33:45 +0000 |
koda |
powerpc and gameserver compilation disabled temporarily
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Wed, 16 Dec 2009 14:58:45 +0000 |
koda |
random updates for 10.6 and iphone builds
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Mon, 30 Nov 2009 04:18:31 +0000 |
koda |
still updates for mac compilation
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Sat, 28 Nov 2009 02:46:15 +0000 |
koda |
other tweaks for mac compilation
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Wed, 25 Nov 2009 04:27:53 +0000 |
koda |
some tweaks in the mac compilation system
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Fri, 20 Nov 2009 14:56:43 +0000 |
koda |
universal application setup
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Mon, 09 Nov 2009 22:56:29 +0000 |
koda |
add a x86_64 mac target
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Fri, 06 Nov 2009 18:59:43 +0000 |
koda |
updated build files for macosx and optimization system
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Thu, 05 Nov 2009 20:40:31 +0000 |
koda |
fix iphone build
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Sun, 25 Oct 2009 15:55:49 +0000 |
koda |
added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
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Sat, 17 Oct 2009 13:19:49 +0000 |
koda |
dep fix
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Sat, 17 Oct 2009 09:54:26 +0000 |
unc0rr |
Fix build
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Sat, 17 Oct 2009 01:28:49 +0000 |
koda |
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
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Fri, 16 Oct 2009 16:42:51 +0000 |
koda |
THE fix for openalbridge
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Sun, 11 Oct 2009 20:40:03 +0000 |
koda |
ultramegafix
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Sat, 10 Oct 2009 14:26:50 +0000 |
koda |
fix that nasty "Pascal Internal Error" when compiling
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Tue, 06 Oct 2009 16:30:08 +0000 |
koda |
cmake optimizations and simplification
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Sat, 03 Oct 2009 12:35:24 +0000 |
unc0rr |
Fix build
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Fri, 02 Oct 2009 18:44:37 +0000 |
koda |
fixes & co.
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Wed, 19 Aug 2009 13:49:47 +0000 |
koda |
rename dpr -> pas, restores ammos on two columns, minor fixes to openalbridge
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Fri, 10 Jul 2009 19:10:29 +0000 |
koda |
fix a binding that was preveting to display anything else besides hogs on iphone
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Tue, 07 Jul 2009 22:02:13 +0000 |
koda |
completes removal of wav files, updates SDLh and adds DEBUGFILE to hwengine when compiled in Debug mode
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Tue, 07 Jul 2009 15:24:43 +0000 |
koda |
move C and C++ optimization flags in the main CMakeLists.txt
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Thu, 02 Jul 2009 14:59:27 +0000 |
koda |
additional variable (BUNDLE) to make a standalone Mac application
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Tue, 30 Jun 2009 12:31:32 +0000 |
koda |
-Smaxx's porting of the library to MSVC compilers
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Sun, 28 Jun 2009 16:54:51 +0000 |
koda |
-Added support for Release and Debug for CMAKE_BUILD_TYPE
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Sun, 28 Jun 2009 14:37:26 +0000 |
nemo |
koda/Smaxx changes to openal for crossplatform building
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Wed, 24 Jun 2009 15:59:32 +0000 |
unc0rr |
koda's OpenAL conversion:
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Sun, 26 Apr 2009 15:47:03 +0000 |
unc0rr |
lost pieces of previous patch
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Sun, 26 Apr 2009 15:45:06 +0000 |
unc0rr |
koda's patch
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Sat, 18 Apr 2009 12:46:56 +0000 |
unc0rr |
Patch by koda:
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Tue, 14 Apr 2009 19:05:23 +0000 |
unc0rr |
koda's patch
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Wed, 18 Feb 2009 16:35:03 +0000 |
unc0rr |
More reorganization
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Sat, 24 Jan 2009 12:48:32 +0000 |
unc0rr |
Add koda's patch for Mac OS X compilation
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Sun, 26 Oct 2008 13:00:35 +0000 |
unc0rr |
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
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Fri, 25 Jul 2008 19:26:44 +0000 |
unc0rr |
Enable music dependance on current land theme
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Mon, 19 May 2008 18:07:05 +0000 |
unc0rr |
Stub for chat implementation
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Fri, 14 Mar 2008 19:34:05 +0000 |
unc0rr |
Start implementing better statistics implementation (does nothing yet)
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