Mon, 12 Jan 2009 16:38:52 +0000 |
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Draw ready status icon on ready button
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Thu, 08 Jan 2009 15:34:51 +0000 |
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Go page back when room is abandoned by its admin
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Tue, 06 Jan 2009 19:47:19 +0000 |
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Start converting network protocol to no-disconnecting religion
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Tue, 06 Jan 2009 17:51:39 +0000 |
unc0rr |
Notify lobby when a room is created or deleted
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Tue, 06 Jan 2009 14:29:34 +0000 |
unc0rr |
Don't escape chat strings which go to engine
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Tue, 06 Jan 2009 11:30:50 +0000 |
unc0rr |
Escape html characters in chat messages, nicknames and info to prevent screwing chat
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Tue, 06 Jan 2009 11:28:13 +0000 |
unc0rr |
Save much space for chat widget on lobby page by removing server message widget (now this messages goes to chat)
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Mon, 05 Jan 2009 19:44:43 +0000 |
unc0rr |
Don't send LEFT message for clients without nick
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Sat, 03 Jan 2009 20:48:37 +0000 |
unc0rr |
- Decrease font size in chat
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Sat, 03 Jan 2009 19:01:50 +0000 |
unc0rr |
Check for deprecated ammo schemes at startup and delete them
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Fri, 02 Jan 2009 20:01:02 +0000 |
unc0rr |
- Update some copyrights
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Fri, 02 Jan 2009 19:54:23 +0000 |
unc0rr |
Lobby chat should work now
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Fri, 02 Jan 2009 19:44:52 +0000 |
unc0rr |
Start work on lobby: add/remove nick from the list on join/quit
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Fri, 02 Jan 2009 14:22:33 +0000 |
unc0rr |
Quick replay round to spectators until current move
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Fri, 02 Jan 2009 14:10:23 +0000 |
unc0rr |
Now spectating works for those who joined after game start
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Fri, 02 Jan 2009 13:00:46 +0000 |
unc0rr |
- Send previous moves info to newly connected client when it joins a room with already started game
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Sat, 06 Dec 2008 11:53:50 +0000 |
unc0rr |
Finalize ammo store fix
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Fri, 05 Dec 2008 16:49:04 +0000 |
unc0rr |
Implement Solid Land checkbox
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Thu, 04 Dec 2008 21:15:01 +0000 |
unc0rr |
Send QUIT message to server when netclient object is destroyed
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Tue, 25 Nov 2008 15:43:10 +0000 |
unc0rr |
- Don't send 'Bad param' msg, as the only reason of it is just some lag
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Tue, 04 Nov 2008 22:49:13 +0000 |
unc0rr |
- Fix ConfigAsked not sending full config (leads to team divide checkbox inconsistency)
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Tue, 04 Nov 2008 16:53:02 +0000 |
unc0rr |
Follow protocol more precisely in frontend
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Sun, 02 Nov 2008 20:48:10 +0000 |
unc0rr |
Client sends PONG to server's PING
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Sun, 26 Oct 2008 17:39:33 +0000 |
unc0rr |
Add 'Divide teams' option to frontend
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Sun, 26 Oct 2008 14:45:07 +0000 |
unc0rr |
Delay for 250 msec before connect to local server
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Sun, 26 Oct 2008 13:00:35 +0000 |
unc0rr |
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
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Fri, 24 Oct 2008 17:34:20 +0000 |
unc0rr |
Send appropriate messages to server on control menu actions
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Fri, 24 Oct 2008 13:00:53 +0000 |
unc0rr |
Show players ready status in chat nick list
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Fri, 24 Oct 2008 12:57:06 +0000 |
unc0rr |
- Fix a bug in READY message handling
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Tue, 21 Oct 2008 16:53:34 +0000 |
unc0rr |
Implement kick
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Mon, 20 Oct 2008 18:51:43 +0000 |
unc0rr |
Shutdown private server when room is abandoned
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Mon, 20 Oct 2008 18:35:36 +0000 |
unc0rr |
Support for private servers in frontend
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Sat, 18 Oct 2008 17:01:34 +0000 |
unc0rr |
Allow /me in chat
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Sat, 18 Oct 2008 13:53:58 +0000 |
unc0rr |
- Customize QTextBrowser look
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Sat, 18 Oct 2008 08:59:43 +0000 |
unc0rr |
- Add brazilian translation
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Wed, 15 Oct 2008 16:59:11 +0000 |
unc0rr |
Fix doubling chat message
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Wed, 15 Oct 2008 15:02:39 +0000 |
unc0rr |
Share chat between frontend and engine
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Wed, 15 Oct 2008 11:50:16 +0000 |
unc0rr |
Various small insignificant improvements everywhere
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Mon, 13 Oct 2008 19:04:27 +0000 |
unc0rr |
Add partial implementation of handling disconnects while playing via network
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Sun, 12 Oct 2008 16:45:13 +0000 |
unc0rr |
Clients send roundfinished message to server when the round is over
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Thu, 09 Oct 2008 20:36:53 +0000 |
unc0rr |
Fix the bug
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Thu, 09 Oct 2008 17:28:22 +0000 |
unc0rr |
Stub to run network game
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Thu, 09 Oct 2008 17:14:29 +0000 |
unc0rr |
Fix team colors mismatch on some conditions (just synchronize them when team is added)
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Thu, 09 Oct 2008 15:54:09 +0000 |
unc0rr |
- Fix a bug with chosen map (new clinet gets wrong information)
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Thu, 09 Oct 2008 13:53:03 +0000 |
unc0rr |
- Allow team color changing
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Thu, 09 Oct 2008 13:48:06 +0000 |
unc0rr |
- Only team owner can remove team from the list
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Thu, 09 Oct 2008 13:43:47 +0000 |
unc0rr |
Can choose hedgehogs number now
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Wed, 08 Oct 2008 18:56:32 +0000 |
unc0rr |
Adding teams now works
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Wed, 08 Oct 2008 18:46:02 +0000 |
unc0rr |
Get rid of team id in client code
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Wed, 08 Oct 2008 18:29:16 +0000 |
unc0rr |
Fix protocol implementation to conform documentation
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Wed, 08 Oct 2008 18:25:08 +0000 |
unc0rr |
- Add protocol description (just started)
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Wed, 08 Oct 2008 15:57:35 +0000 |
unc0rr |
Optimize list lookups a bit
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Wed, 08 Oct 2008 15:55:23 +0000 |
unc0rr |
Reformat some code =P
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Wed, 08 Oct 2008 15:53:23 +0000 |
unc0rr |
- Shut the client's tries to configure server up
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Wed, 08 Oct 2008 13:58:27 +0000 |
unc0rr |
- Add join and leave messages to chat box
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Wed, 08 Oct 2008 13:54:51 +0000 |
unc0rr |
Implement rooms list refresh
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Wed, 08 Oct 2008 13:40:29 +0000 |
unc0rr |
- Introduce a bit of state miachine in client code (should be more robust and verbosive now)
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Tue, 07 Oct 2008 12:37:06 +0000 |
unc0rr |
- Add stub page for rooms list
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Mon, 06 Oct 2008 19:01:59 +0000 |
unc0rr |
Get rid of "internet" network game mode
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Mon, 06 Oct 2008 18:37:47 +0000 |
unc0rr |
Fix another server failure (when second client in room disconnects)
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