2012-06-27 |
nemo |
Use toUtf8 instead TODO - find out 'sactly what the website is using for hashes.
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2012-06-24 |
Stepan777 |
pagevideos is now much better that before:
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2012-07-08 |
belphegorr |
Modified frontend so that updating campaogn progress no longer changes current index of the mission combo box
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2012-06-11 |
Stepan777 |
1. Implement new page in frontend with options for video recording.
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2012-06-25 |
belphegorr |
Fixed a bug where, after finishing a campaign mission, the user needed to reselect the team in the frontend in order to see the next mission.
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2012-06-25 |
belphegorr |
The first campaign commit with a lot of changes...
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2012-06-04 |
Stepan777 |
here it is
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2012-05-23 |
nemo |
Fix reported in bug #327, comment #3 - untested but seems reasonable/safe.
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2012-05-03 |
sheepluva |
add DLC button to net game room
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2012-05-02 |
nemo |
Workaround for stuck pages.
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2012-04-29 |
sheepluva |
map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
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2012-04-28 |
sheepluva |
license header year range adjustments
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2012-04-28 |
nemo |
Ok, 20,000 was a bit much. Arbitrary multiplier that seems to shove things off enough.
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2012-04-26 |
sheepluva |
renaming HWDataManager -> DataManager
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2012-04-22 |
koda |
added savepassword checkbox to options page, which now reloads values at every acces
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2012-04-22 |
Stepan777 |
add a checkbox for the password field prompt (issue 316)
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2012-04-22 |
Stepan777 |
memory leak in hwform.cpp (issue 386)
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2012-03-17 |
nemo |
Disable anim for stats screen ("In game" stays visible otherwise)
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2012-03-17 |
nemo |
I imagine this should use the game window width, but I'll let someone else figure it out. I'm just sick of frames being half-visible in navigation.
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2012-02-23 |
unc0rr |
Setup rooms list headers
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2012-02-23 |
unc0rr |
Handle ROOM* commands in rooms list model
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2012-02-22 |
unc0rr |
Start switching to rooms list model. To be continued.
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2012-02-20 |
unc0rr |
Make all signals from HWNet queued, this should fix issues with teams and chat widgets
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2012-02-17 |
koda |
the most important commit of the year
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2012-02-17 |
unc0rr |
Use queued signal-slot connections with HWNet class
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2012-02-12 |
unc0rr |
Remove STL dependency (again), fix qmake build
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2012-02-05 |
nemo |
Disable opacity across the board. It is screwed up in OSX and apparently also Linux. Bad artifacts and overall performance.
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2012-01-30 |
nemo |
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
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2012-01-27 |
koda |
this should lower compatibility with qt4.5 again, but i have no way to test it
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2012-01-15 |
bovi |
GCI task: stars
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2012-01-15 |
bovi |
GCI task: ping
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2012-01-14 |
valnut |
GCI task: feedback is important
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2011-12-11 |
m4tx |
[GCI] backz task: unify the back button functionality, avoid using the save button
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2011-12-03 |
Oranger |
GCI task: describez
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2011-12-03 |
koda |
neeeeeeeemoooooooooooooooo
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2011-11-26 |
nemo |
ffs
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2011-11-26 |
koda |
disable opacity effect for non-linux as it is working only there, fix a glitch that would print the page for a frame and then animate it from another position, change the animation curve to something a little more speedy
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2011-11-26 |
Oranger |
eyecandy
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2011-10-29 |
sheepluva |
update name autocompletion after nick change (since own nick isn't suggested)
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2011-10-29 |
sheepluva |
disconnect when going back from lobby page (regression fix)
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2011-10-28 |
unc0rr |
It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
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2011-10-25 |
sheepluva |
move (prematurely) finishing game by removing all teams into engine since that's where it should happen
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2011-10-25 |
sheepluva |
remove any thread-safe stuff I introduced since it's not needed
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2011-10-23 |
sheepluva |
potential fix for issue #217 (SigSegV while in game room in KillAllTeams - team list change?)
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2011-10-22 |
sheepluva |
some changes to the css... display:none; works now (e.g. you can use it for user join/leave messages that are not your friends)
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2011-10-21 |
sheepluva |
simplified some stuff I wrote
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2011-10-21 |
sheepluva |
finishing SDLInterface cleanup (wrt audio)
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2011-10-21 |
sheepluva |
moving and renaming SDLs.*, making it a singleton; cleaning up class responsibilties wrt SDLInteraction; some comments
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2011-10-20 |
sheepluva |
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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2011-10-19 |
sheepluva |
give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
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2011-10-16 |
koda |
merge the changes applied to 0.9.16
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2011-09-27 |
sheepluva |
PIMP'ed up training screen. special thanks to mikade for supplying the pics <3
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2011-09-26 |
sheepluva |
some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
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2011-09-25 |
sheepluva |
small cleanup: enum instead of magic numbers
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2011-09-25 |
sheepluva |
fix typo that sneaked in by pressing ctrl+z one time too much I guess :D
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2011-09-25 |
sheepluva |
get rid of that annoying 'Invalid state: in Lobby' message after room being closed or player being kicked from room. (the frontend always tried to leave the room he already left again)
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2011-09-25 |
sheepluva |
some more cleanups and refactoring.
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2011-09-24 |
sheepluva |
cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
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2011-09-24 |
sheepluva |
code cleanup/etc
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2011-10-14 |
koda |
display a message when network is down or server is not reachable, nemo also made the page refresh at display time
0.9.16
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