Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 16:09:16 +0200] rev 15622
Teach AI to spam extra time if infinite
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 15:43:17 +0200] rev 15621
Merge b988d3be7100
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 15:40:51 +0200] rev 15620
Disable gfMoreWind for land objects on turn end only after a fixed-time delay
15s sounds much, but it's the average amount for gfMineStrike mines to settle
naturally. And it would be very confusing to see falling mines suddenly not
caring about gfMoreWind for no apparent reason.
Note this whole thing is a giant hack anyway, to prevent a turn being
blocked by infinitely bouncing mines.
The better solution would be to help gfMoreWind-affected land objects settle
naturally more reliably even under extreme wind.
But this commit is "good enough" for now.
If you don't like the delay, you can always tweak the constant.
Wuzzy <Wuzzy2@mail.ru> [Sat, 06 Jun 2020 15:10:41 +0200] rev 15619
Fix many gears not being affected by gfMoreWind on turn end
alfadur [Fri, 05 Jun 2020 21:58:17 +0300] rev 15618
experimental blowtorching
alfadur [Fri, 05 Jun 2020 21:21:48 +0300] rev 15617
remove blowtorching tautology
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 15:48:41 +0200] rev 15616
Cleaner digit parsing of ammo schemes
Because invalid ammo scheme files could break the game somewhat
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 01:30:03 +0200] rev 15615
Fix camera zooming out too far in pause mode (
bug #773)
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 00:57:05 +0200] rev 15614
Fix taunt commands triggering 'unknown chat command' warning if current hog is external or bot
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 00:37:33 +0200] rev 15613
Add missing /sad command help
Wuzzy <Wuzzy2@mail.ru> [Fri, 05 Jun 2020 00:31:14 +0200] rev 15612
Add taunt command: /happy
felixonmars <felixonmars@archlinux.org> [Thu, 04 Jun 2020 12:33:24 +0200] rev 15611
Fix build with Qt 5.15+
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 09:23:25 +0200] rev 15610
Add taunt chat command: /bubble (hog holds breath)
This is based on the "bubble" hat by chujoii
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 06:52:13 +0200] rev 15609
Add dynamite impact sound
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 01:58:27 +0200] rev 15608
Add fade-in effect when flake appears at top
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 01:24:50 +0200] rev 15607
Flakes: Only spawn them inside valid area
Also add cCloudOffset
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 00:02:20 +0200] rev 15606
Make Underwater SD flakes rise
Wuzzy <Wuzzy2@mail.ru> [Wed, 27 May 2020 00:00:13 +0200] rev 15605
Fade out rising flakes at the top
Wuzzy <Wuzzy2@mail.ru> [Tue, 26 May 2020 23:02:49 +0200] rev 15604
Fix wrong team health bar height after calling SetClanColor
If you called SetClanColor on a team with a name that had a letter with a descender in it, then called SetClanColor on it, the height of the team bar is 1 pixel less than it should be because it was copied from the name texture.
alfadur [Sun, 24 May 2020 06:10:25 +0300] rev 15603
convert replay to haskell
alfadur [Wed, 20 May 2020 23:41:25 +0300] rev 15602
fix config loading
alfadur [Wed, 20 May 2020 23:08:08 +0300] rev 15601
remove stuck test
alfadur [Wed, 20 May 2020 22:50:58 +0300] rev 15600
convert config from haskell lists
alfadur [Wed, 20 May 2020 19:38:44 +0300] rev 15599
parse booleans as well
alfadur [Tue, 19 May 2020 19:26:48 +0300] rev 15598
convert teams from haskell list
alfadur [Tue, 19 May 2020 02:25:24 +0300] rev 15597
improve escapes handling
alfadur [Mon, 18 May 2020 23:43:58 +0300] rev 15596
add haskell literal formatter
alfadur [Mon, 18 May 2020 22:39:28 +0300] rev 15595
add the empty escape
alfadur [Mon, 18 May 2020 22:33:13 +0300] rev 15594
parse anonymous fields
alfadur [Mon, 18 May 2020 22:04:38 +0300] rev 15593
add whitespace handling
alfadur [Mon, 18 May 2020 21:17:46 +0300] rev 15592
add haskell literal parser
alfadur [Sun, 17 May 2020 04:07:10 +0300] rev 15591
fix editing teams while a game is in progress
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 04:43:11 +0200] rev 15590
Hats webpage: Fix another incorrect static hat check
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 04:28:26 +0200] rev 15589
Hats webpage: Fix incorrect check for static hat
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 03:41:49 +0200] rev 15588
Hats webpage: Fix "other hats" section listing wrong hats
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 03:30:51 +0200] rev 15587
Hats webpage: Remove protocol from URLs to fix CORS fail
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 01:36:44 +0200] rev 15586
Hats webpage: Many improvements and fixes (2nd try)
* Fix static hats not being animated properly
* Make widges more user-friendly
* Add local mode to hats webpage to make testing easier (IS_LOCAL variable)
* Cleanup code
* Update themes list
* Update list of local hats
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 01:18:34 +0200] rev 15585
Backed out changesets 799fd0a6d3bf+3c1c5ff824f7
Sadly, the update did not work when hosted online. :-(
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 01:16:10 +0200] rev 15584
Hats webpage: Fix URLs
Wuzzy <Wuzzy2@mail.ru> [Sat, 16 May 2020 01:04:27 +0200] rev 15583
Many improvements and fixes for hats webpage
* Fix static hats not being animated properly
* Make widges more user-friendly
* Add local mode to hats webpage to make testing easier (IS_LOCAL variable)
* Cleanup code
* Update themes list
* Update list of local hats
Wuzzy <Wuzzy2@mail.ru> [Tue, 12 May 2020 22:21:19 +0200] rev 15582
Add many people to the hat credits
Based on reading the Hat Thread at <https://hedgewars.org/node/690>
The hat credits are still not 100% complete, but we're getting closer...
Wuzzy <Wuzzy2@mail.ru> [Tue, 12 May 2020 20:37:30 +0200] rev 15581
Add SVG source files of chujoii's hats
Wuzzy <Wuzzy2@mail.ru> [Tue, 12 May 2020 20:36:23 +0200] rev 15580
Fix some typos in hat names in CREDITS
Wuzzy <Wuzzy2@mail.ru> [Tue, 12 May 2020 19:35:21 +0200] rev 15579
Credit chujoii for a couple of more hats
nemo [Fri, 17 Apr 2020 15:47:06 -0400] rev 15578
locutus fixes my ancient build
LocutusOfBorg [Fri, 17 Apr 2020 15:23:22 -0400] rev 15577
Add patch to correctly handle libsdl2 from system/cmake
alfadur [Sun, 12 Apr 2020 00:26:37 +0300] rev 15576
send team colors on round end
alfadur [Sun, 12 Apr 2020 00:02:11 +0300] rev 15575
fix in-game team handling
alfadur [Sat, 11 Apr 2020 23:20:09 +0300] rev 15574
don't apply voted 🦔 to the in-game teams
alfadur [Fri, 10 Apr 2020 21:58:09 +0300] rev 15573
fix phantom rooms
nemo [Thu, 12 Mar 2020 15:09:16 -0400] rev 15572
er... nevermind. back this out. ApplyDamage should pick this up just fine.
nemo [Thu, 12 Mar 2020 15:07:32 -0400] rev 15571
poison should ruin a flawless victory. ht Case_Of
alfadur [Wed, 11 Mar 2020 23:20:15 +0300] rev 15570
remove canhazslicepatterns
alfadur [Sat, 07 Mar 2020 01:04:37 +0300] rev 15569
add loading config from hwd to server
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Feb 2020 01:33:31 +0100] rev 15568
ACF1: Fix PastMole area being too large
Wuzzy <Wuzzy2@mail.ru> [Thu, 06 Feb 2020 13:28:01 +0100] rev 15567
Add flags: serbia, montenegro
alfadur [Tue, 14 Jan 2020 01:40:23 +0300] rev 15566
send 🦔 on round end
alfadur <mail@none> [Tue, 14 Jan 2020 01:30:03 +0300] rev 15565
better response grouping
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 Jan 2020 05:15:01 +0100] rev 15564
Fix weapon schemes sometimes not being saved properly
alfadur <mail@none> [Sat, 11 Jan 2020 01:06:41 +0300] rev 15563
reapply some simplifications
alfadur <mail@none> [Sat, 11 Jan 2020 00:44:25 +0300] rev 15562
backout a798e6441a36
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jan 2020 15:17:22 +0100] rev 15561
HedgeEditor: Tweak caption colors of help captions
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jan 2020 15:16:44 +0100] rev 15560
Mention mission bonuses in ASA side mission descriptions
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 Jan 2020 13:21:04 +0100] rev 15559
Fix impossible to become mutant after mutant gear got deleted (
bug #804)
alfadur <mail@none> [Sat, 04 Jan 2020 01:39:13 +0300] rev 15558
simplify team handling
alfadur <mail@none> [Tue, 31 Dec 2019 04:42:20 +0300] rev 15557
add back em response on joining a game in progress
alfadur <mail@none> [Mon, 30 Dec 2019 17:25:44 +0300] rev 15556
send cleared flags on room join
alfadur <mail@none> [Sat, 28 Dec 2019 19:41:05 +0300] rev 15555
check the room passwords
alfadur <mail@none> [Fri, 27 Dec 2019 22:36:19 +0300] rev 15554
complete checker login handling
alfadur <mail@none> [Thu, 26 Dec 2019 21:55:51 +0300] rev 15553
fix official server
alfadur <mail@none> [Thu, 26 Dec 2019 21:04:37 +0300] rev 15552
update tls configuration
alfadur <mail@none> [Thu, 26 Dec 2019 17:39:09 +0300] rev 15551
remove unused em fn
alfadur <mail@none> [Tue, 24 Dec 2019 22:12:02 +0300] rev 15550
update subslice pattern to the new syntax
alfadur <mail@none> [Tue, 24 Dec 2019 21:57:55 +0300] rev 15549
restore engine message handler
alfadur <mail@none> [Tue, 24 Dec 2019 21:45:26 +0300] rev 15548
disallow mutable rooms outside the server
alfadur <mail@none> [Tue, 24 Dec 2019 20:57:58 +0300] rev 15547
restore voting
nemo [Tue, 24 Dec 2019 12:46:23 -0500] rev 15546
disable fall tracing for cheese. it will probably be incorrect.
alfadur <mail@none> [Mon, 23 Dec 2019 23:47:06 +0300] rev 15545
add a separate interface for modifying room state
alfadur <mail@none> [Mon, 23 Dec 2019 18:55:25 +0300] rev 15544
make rooms field private
alfadur <mail@none> [Mon, 23 Dec 2019 18:11:15 +0300] rev 15543
lost the anteroom
alfadur <mail@none> [Mon, 23 Dec 2019 18:08:55 +0300] rev 15542
move the anteroom out of the server
alfadur <mail@none> [Sat, 21 Dec 2019 23:33:50 +0300] rev 15541
disallow mutable clients to leave the server
alfadur <mail@none> [Sat, 21 Dec 2019 00:26:17 +0300] rev 15540
some more room handler cleanup
alfadur <mail@none> [Thu, 19 Dec 2019 23:13:58 +0300] rev 15539
add ip ban check
alfadur [Tue, 17 Dec 2019 18:54:17 +0300] rev 15538
move end_game into server
sheepluva [Sun, 08 Dec 2019 02:09:19 +0100] rev 15537
hedgeroid/frontlib: update proto and weapons number
sheepluva [Sun, 08 Dec 2019 00:07:24 +0100] rev 15536
hedgeroid: adjust module names (SDL_* -> SDL2_*)
sheepluva [Sat, 07 Dec 2019 23:58:37 +0100] rev 15535
hedgeroid: adjust build.xml: fix app name; set java version; print hint if sdk build.xml is missing
sheepluva [Sat, 07 Dec 2019 16:18:20 +0100] rev 15534
hedgeroid: add debug logging to library loading
sheepluva [Sat, 07 Dec 2019 16:14:27 +0100] rev 15533
hedgeroid: fix needlessly creating netplay instance on check for "connecting..."
sheepluva [Fri, 06 Dec 2019 22:20:53 +0100] rev 15532
merge 1.0.0 into hedgeroid
Wuzzy <Wuzzy2@mail.ru> [Sat, 30 Nov 2019 02:54:49 +0100] rev 15531
Remove parachute early if hog is inside land
Fixes a bug: When you used parachute right after using a parachute to dig inside land, you might become stuck. Reported here: https://hedgewars.org/node/9035
nemo [Tue, 19 Nov 2019 08:35:32 -0500] rev 15530
oups. forgot "convert" creates a white background by default
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 21:26:32 +0100] rev 15529
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 18:19:18 +0100] rev 15528
CowardMode: Display checkmarks in missions list
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 17:25:48 +0100] rev 15527
ASA moon02: Tweak messages and blue hog face dir
Wuzzy <Wuzzy2@mail.ru> [Thu, 14 Nov 2019 17:12:31 +0100] rev 15526
ASA moon02: Disable hog input after victory
Player could briefly move Crazy Runner when skipping final cutscene.
Wuzzy <Wuzzy2@mail.ru> [Mon, 04 Nov 2019 03:08:59 +0100] rev 15525
Change color of hovered and pressed slider
Wuzzy <Wuzzy2@mail.ru> [Sat, 02 Nov 2019 17:00:40 +0100] rev 15524
ClimbHome: Remove uncommented code
Wuzzy <Wuzzy2@mail.ru> [Sat, 02 Nov 2019 13:01:28 +0100] rev 15523
ClimbHome: Change misleading Seed assignment to nil value
This was "Seed = ClimbHome", but ClimbHome was a nil value.
This code still worked as the engine interpreted the nil value as empty string.
But it can be very misleading.
This changeset makes the Seed assignment more explicit by assigning the empty string directly.
The compability has been tested.
Wuzzy <Wuzzy2@mail.ru> [Fri, 01 Nov 2019 23:35:01 +0100] rev 15522
ASA death02: Don't set hero health if enemy hurts itself
Wuzzy <Wuzzy2@mail.ru> [Fri, 01 Nov 2019 12:42:31 +0100] rev 15521
ASA moon01: Fix broken victory condition when eliminating minions
Wuzzy <Wuzzy2@mail.ru> [Fri, 01 Nov 2019 11:42:53 +0100] rev 15520
ASA, cosmos: Move meteorite into sprite, add sprite for blown-up meteorite
Wuzzy <Wuzzy2@mail.ru> [Thu, 31 Oct 2019 19:02:36 +0100] rev 15519
Update German translation
Wuzzy <Wuzzy2@mail.ru> [Thu, 31 Oct 2019 18:54:45 +0100] rev 15518
Update Frontend+Lua locale files
Wuzzy <Wuzzy2@mail.ru> [Wed, 30 Oct 2019 13:20:08 +0100] rev 15517
Big Armory: Add minigun, update mission preview image
Wuzzy <Wuzzy2@mail.ru> [Tue, 29 Oct 2019 22:03:08 +0100] rev 15516
Rope Training: Add flower effects when player returns all the way to the start
Wuzzy <Wuzzy2@mail.ru> [Tue, 29 Oct 2019 16:56:21 +0100] rev 15515
HedgeEditor: Use localized voicepack names
alfadur [Mon, 28 Oct 2019 23:17:35 +0300] rev 15514
move start_game into the server
Wuzzy <Wuzzy2@mail.ru> [Mon, 28 Oct 2019 20:40:46 +0100] rev 15513
Refactor Rope Knock Chellenge to use RopeKnocking library
100% compatible with old version. Players won't notice any difference.
Wuzzy <Wuzzy2@mail.ru> [Mon, 28 Oct 2019 20:40:07 +0100] rev 15512
Add RopeKnocking library (generalized ropeknock challenges)
Wuzzy <Wuzzy2@mail.ru> [Mon, 28 Oct 2019 18:58:13 +0100] rev 15511
Racer: Force-enable solid land
Otherwise, the land could degrade after each round, making the game progressively easier for later players
Wuzzy <Wuzzy2@mail.ru> [Mon, 28 Oct 2019 18:52:11 +0100] rev 15510
Racer: Reset mines, air mines, barrels after each turn
alfadur [Mon, 28 Oct 2019 00:31:41 +0300] rev 15509
move change_master into the server
Wuzzy <Wuzzy2@mail.ru> [Sat, 26 Oct 2019 23:48:57 +0200] rev 15508
Add support for proper rendering of gtPoisonCloud with Timer > 5000
Wuzzy <Wuzzy2@mail.ru> [Sat, 26 Oct 2019 22:44:15 +0200] rev 15507
Racer: Allow to set custom turn time in scheme
Wuzzy <Wuzzy2@mail.ru> [Sat, 26 Oct 2019 22:41:34 +0200] rev 15506
Set correct turn time in racer.yaml
Wuzzy <Wuzzy2@mail.ru> [Sat, 26 Oct 2019 21:59:42 +0200] rev 15505
Racer: Reposition and resize predefined waypoints in scaled drawn maps
Previously, predefined waypoints broke when using any but the default drawn map size.
alfadur [Sat, 26 Oct 2019 02:36:08 +0300] rev 15504
refactor some of the room handler
nemo [Thu, 24 Oct 2019 09:41:10 -0400] rev 15503
remove erroneous else conditions to make what is going on clearer, add a comment