hedgewars/uConsts.pas
Sat, 06 Jun 2020 15:40:51 +0200 Wuzzy Disable gfMoreWind for land objects on turn end only after a fixed-time delay
Wed, 27 May 2020 01:24:50 +0200 Wuzzy Flakes: Only spawn them inside valid area
Tue, 26 May 2020 23:02:49 +0200 Wuzzy Fix wrong team health bar height after calling SetClanColor
Mon, 07 Oct 2019 14:18:31 +0200 Wuzzy Make sure AI doesn't skip after collecting ammo. Fixes bug 796
Mon, 26 Aug 2019 23:17:17 +0300 alfadur add permenent digest logging
Wed, 31 Jul 2019 23:14:27 +0200 sheepluva merge 1.0.0 beta 1 into ui-scaling branch ui-scaling
Thu, 11 Jul 2019 00:45:49 +0200 Wuzzy Bounce world edge: Fix buggy gear behaviour if gear spawned inside bounce edge area
Sat, 29 Jun 2019 20:41:14 +0200 Wuzzy Render contour of air mines when in highly opaque water
Mon, 17 Jun 2019 21:43:05 +0200 Wuzzy Lua: Fix incorrect values for capcolDefault, capcolSetting
Sat, 15 Jun 2019 19:44:52 +0200 Wuzzy Refactor uLand.pas a bit and add constant for border width
Sun, 02 Jun 2019 17:34:47 +0200 Wuzzy Move resurrector and seduction distance to uConsts
Tue, 21 May 2019 23:04:50 +0300 alfadur add rope layers
Fri, 17 May 2019 22:57:22 +0200 Wuzzy Show icon above hedgehog for most ammos without hand image
Wed, 15 May 2019 03:56:00 +0200 Wuzzy Use HaltFatalError for all VideoRec failures
Tue, 07 May 2019 14:17:09 +0200 Wuzzy Precise + camera movement keys = move camera at slower
Mon, 01 Apr 2019 22:07:42 +0200 Wuzzy Invert colors if clan color is very dark
Tue, 05 Feb 2019 02:13:04 +0100 Wuzzy Add setting to set default/initial zoom
Thu, 03 Jan 2019 19:46:48 +0100 Wuzzy Fix bee targeting fail across wrap world edge
Tue, 27 Nov 2018 03:08:06 +0100 Wuzzy Swap a few weapons in ammo menu to get a nice 6×10 grid
Wed, 31 Oct 2018 13:35:53 +0100 Wuzzy Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
Fri, 05 Oct 2018 21:31:58 +0200 Wuzzy Precalculate cMaxHogHealth
Tue, 14 Aug 2018 13:43:04 +0200 Wuzzy Prevent wrapping of turn time when using extra time
Wed, 08 Aug 2018 14:38:54 +0200 Wuzzy Refactor text color variable names, export 2 color values to Lua
Wed, 08 Aug 2018 14:10:32 +0200 Wuzzy Use light gray color for volume change, just like for the auto camera msgs
Tue, 07 Aug 2018 01:24:57 +0200 Wuzzy Add comments for most hwengine constants
Thu, 02 Aug 2018 23:43:31 +0200 Wuzzy Fix hammer/pickhammer not digging land with gfSolidLand on
Thu, 02 Aug 2018 03:16:08 +0200 Wuzzy Cap hedgehog health to prevent overflow bugs
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