Tue, 21 Aug 2012 19:40:02 -0400 |
nemo |
allow lua to specify template by number
|
file |
diff |
annotate
|
Fri, 17 Aug 2012 07:49:54 -0400 |
nemo |
This union hasn't been needed for 5 years, and makes using other headers harder.
|
file |
diff |
annotate
|
Wed, 08 Aug 2012 10:26:10 -0400 |
nemo |
Allow scripting to delete gears
|
file |
diff |
annotate
|
Wed, 25 Jul 2012 10:56:14 -0400 |
nemo |
Changes for the benefit of pas2c. Use downto in for loops to avoid repeated calls of Random/GetRandom. Wrap nots.
|
file |
diff |
annotate
|
Thu, 30 Aug 2012 12:13:24 -0400 |
nemo |
checkpoint merge
|
file |
diff |
annotate
|
Thu, 19 Jul 2012 20:34:21 -0400 |
nemo |
oh yeah, these too
|
file |
diff |
annotate
|
Tue, 10 Jul 2012 11:09:38 +0200 |
Wolfgang Steffens |
Merge
|
file |
diff |
annotate
|
Wed, 04 Jul 2012 12:41:47 -0400 |
nemo |
free up power for use by script
|
file |
diff |
annotate
|
Wed, 04 Jul 2012 10:56:42 -0400 |
nemo |
Allow script to set number of ammo in a crate. untested.
|
file |
diff |
annotate
|
Tue, 26 Jun 2012 23:02:25 -0400 |
nemo |
This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
|
file |
diff |
annotate
|
Mon, 25 Jun 2012 11:47:40 +0200 |
Wolfgang Steffens |
retaining SDL surfaces in order to allow recreating atlases from scratch without
|
file |
diff |
annotate
|
Sat, 23 Jun 2012 21:37:47 -0400 |
nemo |
Step 1. Add current hedgehog as top bit of bottom byte.
|
file |
diff |
annotate
|
Mon, 25 Jun 2012 10:46:48 +0300 |
belphegorr |
The first campaign commit with a lot of changes...
|
file |
diff |
annotate
|
Thu, 31 May 2012 15:50:25 +0200 |
mikade |
Add a GetTag method so that SetTag doesn't feel lonely.
|
file |
diff |
annotate
|
Mon, 28 May 2012 01:51:50 -0400 |
nemo |
Add onGameTick20 to try and encourage lua to be a bit more efficient. Rewrite Space Invasion to use it. Top speed of aliens is 25% higher now, although that could be changed, I kinda liked it. Change parameter order of div().
|
file |
diff |
annotate
|
Sun, 13 May 2012 00:50:45 +0400 |
unc0rr |
More magic
|
file |
diff |
annotate
|
Fri, 11 May 2012 23:36:42 +0400 |
unc0rr |
sysutils -> SysUtils
|
file |
diff |
annotate
|
Mon, 07 May 2012 11:59:09 +0200 |
koda |
invert LUA symbol meaning and avoid hints when compiling without it
|
file |
diff |
annotate
|
Thu, 03 May 2012 00:20:58 -0400 |
nemo |
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
|
file |
diff |
annotate
|
Tue, 01 May 2012 19:56:55 +0200 |
koda |
breaking news, we don't support typed consts anymore
|
file |
diff |
annotate
|
Tue, 24 Apr 2012 23:50:40 +0400 |
unc0rr |
Get rid of overloaded functions in uAmmo
|
file |
diff |
annotate
|
Mon, 26 Mar 2012 20:29:37 -0400 |
nemo |
At mikade's request. give scripting access to the map name prior to override.
|
file |
diff |
annotate
|
Sat, 17 Mar 2012 14:24:43 -0400 |
nemo |
eh. guess they really should be here
|
file |
diff |
annotate
|
Sat, 17 Mar 2012 14:13:16 -0400 |
nemo |
Adding leftX/rightX/topY to simplify determining bounds based on map playing area.
|
file |
diff |
annotate
|
Tue, 13 Mar 2012 12:22:56 -0400 |
nemo |
tweak take 2
|
file |
diff |
annotate
|
Tue, 13 Mar 2012 12:10:48 -0400 |
nemo |
Small tweak to return something more useful in the negative 0 case on dX
|
file |
diff |
annotate
|
Sat, 10 Mar 2012 23:00:39 -0500 |
nemo |
Add div to allow safe integer division from lua
|
file |
diff |
annotate
|
Sat, 10 Mar 2012 16:32:46 -0500 |
nemo |
Recount team health if modifying hedgehog health
|
file |
diff |
annotate
|
Tue, 28 Feb 2012 21:25:36 -0500 |
nemo |
oops
|
file |
diff |
annotate
|
Sun, 26 Feb 2012 15:42:28 -0500 |
nemo |
oops
|
file |
diff |
annotate
|