unC0Rr [Wed, 20 Nov 2024 21:37:47 +0100] rev 16067
- Update corrosion
- Implement installation of targets imported with corrosion
unC0Rr [Sat, 28 Sep 2024 22:27:13 +0200] rev 16066
Wrap chat lines into div
unC0Rr [Wed, 18 Sep 2024 14:10:51 +0200] rev 16065
Remove old code
unC0Rr [Wed, 18 Sep 2024 13:42:26 +0200] rev 16064
Add templates for different maze styles
unC0Rr [Mon, 16 Sep 2024 16:57:11 +0200] rev 16063
Sanitize maze mapgen code a bit
unC0Rr [Tue, 10 Sep 2024 18:21:31 +0200] rev 16062
Use rust implementation of maze generator in engine
unC0Rr [Tue, 10 Sep 2024 13:56:51 +0200] rev 16061
Add maze land generator ported from pascal engine
unC0Rr [Wed, 04 Sep 2024 14:54:34 +0200] rev 16060
Fix test to match new yaml structure
unC0Rr [Thu, 05 Sep 2024 21:33:51 +0200] rev 16059
Add install script for tiles
unC0Rr [Tue, 03 Sep 2024 13:56:35 +0200] rev 16058
Fix cavern templates
unC0Rr [Tue, 03 Sep 2024 11:16:52 +0200] rev 16057
Make outline template generator behave more like old engine
unC0Rr [Tue, 03 Sep 2024 11:16:16 +0200] rev 16056
Make Point::with_margin function safe to use
unC0Rr [Thu, 29 Aug 2024 17:09:39 +0200] rev 16055
Allow switching between outline and wfc map generators
unC0Rr [Thu, 29 Aug 2024 15:28:20 +0200] rev 16054
Make pas2c engine work with hwengine-future
unC0Rr [Thu, 29 Aug 2024 12:56:16 +0200] rev 16053
Pass full path to WFC for tile loading
unC0Rr [Wed, 28 Aug 2024 17:16:23 +0200] rev 16052
Make pascal engine link to hwengine-future and use WFC generator
unC0Rr [Wed, 28 Aug 2024 15:34:49 +0200] rev 16051
Merge default
unC0Rr [Wed, 28 Aug 2024 15:31:51 +0200] rev 16050
Add corrosion as a subdirectory, CMake fixes
unC0Rr [Wed, 28 Aug 2024 13:41:51 +0200] rev 16049
Store all snowflakes in a separate array, achieving performance increase of about 10% for the whole engine on winter maps
unC0Rr [Wed, 28 Aug 2024 13:36:52 +0200] rev 16048
Avoid creating unused string that is quite costly to produce
unC0Rr [Tue, 27 Aug 2024 17:01:13 +0200] rev 16047
Improve pas2c rtl performance by avoiding double iteration on strings
unC0Rr [Tue, 21 May 2024 14:38:30 +0200] rev 16046
Implement triggering advancement of simulation in qmlfrontend
unC0Rr [Mon, 20 May 2024 14:58:30 +0200] rev 16045
Implement key bindings
unC0Rr [Sun, 19 May 2024 15:55:26 +0200] rev 16044
Handle game view resize
unC0Rr [Thu, 16 May 2024 14:11:16 +0200] rev 16043
Improve AI aiming with minigun
unC0Rr [Wed, 15 May 2024 10:05:13 +0200] rev 16042
Wonder if anyone is trying to build this game anymore
unC0Rr [Wed, 01 May 2024 16:49:16 +0200] rev 16041
Allow to move camera by dragging mouse cursor over game field
unC0Rr [Fri, 19 Apr 2024 17:45:05 +0200] rev 16040
Fix build
unC0Rr [Fri, 19 Apr 2024 17:44:55 +0200] rev 16039
Port QML frontend to Qt6, use rendering to framebuffer object
unC0Rr [Fri, 19 Jan 2024 13:07:22 +0100] rev 16038
Start on adopting corrosion
unC0Rr [Tue, 05 Sep 2023 17:02:08 +0200] rev 16037
Merge default
unC0Rr [Tue, 05 Sep 2023 17:01:46 +0200] rev 16036
Fix type
spudpiggy <facetakers@gmail.com> [Fri, 05 Apr 2024 13:10:55 +0100] rev 16035
sndCover now falls back to sndWatchThis OR sndFire.
sndDrat and sndBugger now fall back to each other.
spudpiggy <facetakers@gmail.com> [Fri, 05 Apr 2024 07:37:44 +0100] rev 16034
Fixed grammar, and reworded a few sentences to sound better.
alfadur [Thu, 28 Mar 2024 00:25:22 +0300] rev 16033
fix early room deletion
alfadur [Thu, 28 Mar 2024 00:17:01 +0300] rev 16032
fix room joining
alfadur [Wed, 27 Mar 2024 02:57:44 +0300] rev 16031
thread server reference through dispatch to ensure rooms can be auto dropped
alfadur [Wed, 27 Mar 2024 02:19:44 +0300] rev 16030
fix leaving rooms
alfadur [Mon, 25 Mar 2024 16:05:11 +0300] rev 16029
fix rejoining
alfadur [Mon, 25 Mar 2024 15:59:14 +0300] rev 16028
add some more buffer space
alfadur [Mon, 25 Mar 2024 00:23:41 +0300] rev 16027
grow network buffer periodically
alfadur [Mon, 25 Mar 2024 00:04:13 +0300] rev 16026
fix protocol recovery
nemo [Sun, 24 Mar 2024 14:34:27 -0400] rev 16025
merge the kick notice suppression
nemo [Sun, 24 Mar 2024 14:33:57 -0400] rev 16024
merge the lobby suppression
nemo [Sun, 24 Mar 2024 14:19:02 -0400] rev 16023
suppress this message too.
nemo [Sun, 24 Mar 2024 14:05:06 -0400] rev 16022
requested change by andu. filtering out ignored player. lobby notice
nemo [Sat, 23 Mar 2024 17:24:20 -0400] rev 16021
unc0rr commented this out in trunk. based on what andu reported it probably needs to be removed in the branch too
alfadur [Mon, 19 Feb 2024 00:14:10 +0300] rev 16020
a couple more todos
alfadur [Wed, 14 Feb 2024 02:07:35 +0300] rev 16019
fix connection errors carrying over to new clients
alfadur [Tue, 13 Feb 2024 00:58:17 +0300] rev 16018
add some more todo!s
alfadur [Mon, 12 Feb 2024 21:26:35 +0300] rev 16017
fix server build
alfadur [Mon, 12 Feb 2024 21:01:21 +0300] rev 16016
fix protocol parser life assurance
alfadur [Mon, 12 Feb 2024 01:19:32 +0300] rev 16015
fix voting rights
Vekhir [Sun, 11 Feb 2024 20:33:15 +0100] rev 16014
Revive cabal build of the game server
alfadur [Thu, 25 Jan 2024 22:22:00 +0300] rev 16013
fix for Arch package
Vekhir [Wed, 10 Jan 2024 20:54:29 +0100] rev 16012
Fix server build with modern mtl library
unC0Rr [Fri, 06 Oct 2023 22:37:44 +0200] rev 16011
Modernize engine protocol parser
unC0Rr [Fri, 06 Oct 2023 20:34:51 +0200] rev 16010
Add some cosmetic/consistency fixes
unC0Rr [Tue, 03 Oct 2023 21:13:41 +0200] rev 16009
Implement pinging of the server every 30 seconds
unC0Rr [Mon, 02 Oct 2023 21:36:13 +0200] rev 16008
Adopt more recent versions of dependencies, apply clippy fixes