antonc27 <antonc27@mail.ru> [Fri, 16 Oct 2015 17:34:06 +0200] rev 11214
- Added new set of tabbar icons for Settings on iPhone
antonc27 <antonc27@mail.ru> [Fri, 16 Oct 2015 02:54:03 +0200] rev 11213
- Fix for autorotation of table view of StatsPageVC
- Adjustment for header's height
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 23:27:56 +0200] rev 11212
- Mortar, Mudball and Land Spray need up/down buttons on mobile
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 22:48:32 +0200] rev 11211
- Workaround for wrong sprite in utility widget when selecting DrillStrike
Note: It is better to extend utilityWidget to handle >=2 sprites/actions
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 21:58:30 +0200] rev 11210
- Target button added to mobile touch controls
Note: Maybe also need to add it to HedgeEditor, dunno...
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 21:13:43 +0200] rev 11209
- Target button added to mobile touch controls
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 20:36:08 +0200] rev 11208
- Timer button added to mobile touch controls
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 01:13:23 +0200] rev 11207
- Fix for wrong path of restored game
Note: http://stackoverflow.com/questions/25884382/ios-8-bundle-path-changes
antonc27 <antonc27@mail.ru> [Wed, 14 Oct 2015 21:25:49 +0200] rev 11206
- Better random number generation for front-end: random() replaced with arc4random_uniform()
antonc27 <antonc27@mail.ru> [Wed, 14 Oct 2015 02:28:32 +0200] rev 11205
- Button's restyling for RestoreViewController
sheepluva [Sat, 10 Oct 2015 18:18:26 +0200] rev 11204
Lua-API: onSuddenDeath hook
nemo [Thu, 08 Oct 2015 10:48:16 -0400] rev 11203
Pass overridden uid into AddGear instead
nemo [Thu, 08 Oct 2015 10:42:00 -0400] rev 11202
restore uid on resurrection as well
sheepluva [Wed, 07 Oct 2015 23:20:31 +0200] rev 11201
TrophyRace: fix nil error warning, caused by needlessly re-retrieving the name of the best hedgehog (which could be dead at that point)
antonc27 <antonc27@mail.ru> [Mon, 05 Oct 2015 20:31:46 +0200] rev 11200
- Fix for locale string in SingleWeaponViewController
- Init of vars in LoadLocaleWrapper in order to get right ammo names
antonc27 <antonc27@mail.ru> [Mon, 05 Oct 2015 19:17:40 +0200] rev 11199
- Fix for locale string passed to engine (like "ru-FR")