hedgewars/GSHandlers.inc
2009-09-08 nemo hide timer after cake is done walking
2009-08-30 unc0rr Prevent "free knocking" bug
2009-08-25 nemo Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
2009-08-23 unc0rr Fix bug with hedgehog getting into ground while throwing rope (http://hedgewars.org/node/1722)
2009-08-11 nemo minor saucer change Tiy had requested once.
2009-07-28 unc0rr Cleanup code a bit
2009-07-28 unc0rr Now really fix
2009-07-28 unc0rr Fix hedgehog stopping to slide when throwing rope (not tested)
2009-07-28 unc0rr Better handle loosing control when on rope
2009-07-26 nemo requested change by Tiy to Flying Saucer start (hover until first keypress)
2009-07-20 nemo Restrict hogs to 16px proximity to border to avoid getting kicked through.
2009-07-15 koda sound for mortar
2009-07-06 nemo apply dx too (from smaxx)
2009-07-06 koda -fix teleport sound when moving to wrong positions
2009-07-05 nemo Try turning off follow gear while ammo menu is open - needs testing w/ rope/parachute/jetpack
2009-07-05 nemo Fewer bubbles for non-breathing gears
2009-07-03 koda typos
2009-07-03 koda -new openal api for setting sound position
2009-07-01 koda sounds for teleport and beginning of sudden death
2009-06-28 nemo disable timers on a few silly items, trying out a timer on cake
2009-06-28 nemo Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
2009-06-28 nemo Move count notification to all multishoot
2009-06-25 nemo small jetpack tweak
2009-06-22 nemo extra check suggested by unc0rr
2009-06-22 nemo allow brief ground touches
2009-06-22 nemo Kill saucer if it touches the ground, Tiy's new graphic
2009-06-22 nemo set vector to negative *after* applying upward vector
2009-06-22 nemo disable selection sprite, nudge ship into the air on launch
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