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hedgewars/GSHandlers.inc
2009-09-08
nemo
hide timer after cake is done walking
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2009-08-30
unc0rr
Prevent "free knocking" bug
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2009-08-25
nemo
Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
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2009-08-23
unc0rr
Fix bug with hedgehog getting into ground while throwing rope (http://hedgewars.org/node/1722)
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2009-08-11
nemo
minor saucer change Tiy had requested once.
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2009-07-28
unc0rr
Cleanup code a bit
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2009-07-28
unc0rr
Now really fix
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2009-07-28
unc0rr
Fix hedgehog stopping to slide when throwing rope (not tested)
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2009-07-28
unc0rr
Better handle loosing control when on rope
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2009-07-26
nemo
requested change by Tiy to Flying Saucer start (hover until first keypress)
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2009-07-20
nemo
Restrict hogs to 16px proximity to border to avoid getting kicked through.
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2009-07-15
koda
sound for mortar
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2009-07-06
nemo
apply dx too (from smaxx)
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2009-07-06
koda
-fix teleport sound when moving to wrong positions
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2009-07-05
nemo
Try turning off follow gear while ammo menu is open - needs testing w/ rope/parachute/jetpack
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2009-07-05
nemo
Fewer bubbles for non-breathing gears
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2009-07-03
koda
typos
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2009-07-03
koda
-new openal api for setting sound position
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2009-07-01
koda
sounds for teleport and beginning of sudden death
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2009-06-28
nemo
disable timers on a few silly items, trying out a timer on cake
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2009-06-28
nemo
Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
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2009-06-28
nemo
Move count notification to all multishoot
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2009-06-25
nemo
small jetpack tweak
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2009-06-22
nemo
extra check suggested by unc0rr
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2009-06-22
nemo
allow brief ground touches
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2009-06-22
nemo
Kill saucer if it touches the ground, Tiy's new graphic
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2009-06-22
nemo
set vector to negative *after* applying upward vector
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2009-06-22
nemo
disable selection sprite, nudge ship into the air on launch
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