hedgewars/uScript.pas
Tue, 22 Aug 2023 08:35:46 +0200 unC0Rr Merge default transitional_engine
Wed, 28 Jun 2023 21:14:56 +0200 Wuzzy Add GetEngineString function to expose some string IDs to Lua
Mon, 10 Apr 2023 20:53:42 +0200 unc0rr Refactor const names in uScript, no logic change
Fri, 20 Jan 2023 21:40:37 -0500 nemo merge to trunk
Fri, 20 Jan 2023 21:39:53 -0500 nemo forbid hiding already hidden hogs 1.0.0
Mon, 02 Jan 2023 15:59:26 +0100 unC0Rr Introduce hwengine-future library, use Land allocated in it transitional_engine
Tue, 26 May 2020 23:02:49 +0200 Wuzzy Fix wrong team health bar height after calling SetClanColor
Mon, 17 Jun 2019 21:43:05 +0200 Wuzzy Lua: Fix incorrect values for capcolDefault, capcolSetting
Sat, 08 Jun 2019 11:25:39 +0200 Wuzzy Lua API: Add SetAmmoSlot
Fri, 31 May 2019 11:08:54 +0200 Wuzzy Lua: Add IsHogAlive
Thu, 23 May 2019 08:34:30 +0200 Wuzzy Reset MultiShootAttacks to 0 when calling SwitchHog in Lua
Mon, 20 May 2019 21:14:39 +0200 Wuzzy Add error messages when calling AddHog or AddMissionHog wrongly
Mon, 13 May 2019 20:26:07 +0200 Wuzzy Set GameOver to true in EndGame (Lua)
Sun, 07 Apr 2019 20:53:29 +0200 Wuzzy Renew crate health display when health changed
Sun, 07 Apr 2019 19:26:16 +0200 Wuzzy Render mine timer if gear info is active
Mon, 21 Jan 2019 07:10:59 +0100 Wuzzy Simplify code for SetClanColor
Mon, 21 Jan 2019 05:57:01 +0100 Wuzzy SetClanColor: Accept negative color argument to select user color
Mon, 21 Jan 2019 05:51:35 +0100 Wuzzy Fix SetClanColor causing crashes and rendering bugs
Mon, 21 Jan 2019 02:52:09 +0100 Wuzzy SetAmmoDelay: Unselect weapon if neccessary
Wed, 16 Jan 2019 23:50:35 +0100 Wuzzy Lua: Fix SetAmmoDelay not working properly when called after initialization
Wed, 16 Jan 2019 23:43:23 +0100 Wuzzy Fix DismissTeam not clearing the team properly
Wed, 16 Jan 2019 15:40:11 +0100 Wuzzy Add SetTeamPassive. Passive teams are treated like frozen teams
Wed, 16 Jan 2019 00:01:29 +0100 Wuzzy Refactor hwengine: Rename cLocale to cLanguage
Thu, 10 Jan 2019 03:14:02 +0100 Wuzzy Use player team's control scheme for all teams if there's a mission team
Thu, 10 Jan 2019 02:50:01 +0100 Wuzzy Fix player team ignoring custom team control scheme in campaign/missions
Sat, 05 Jan 2019 22:05:20 +0100 Wuzzy Lua: Add InitHealth, read-only variable containing the initial hog health setting
Thu, 20 Dec 2018 19:03:34 +0100 Wuzzy Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Wed, 19 Dec 2018 20:34:07 +0100 Wuzzy Lua: AddTeam / AddMissionTeam now return team index
Wed, 19 Dec 2018 19:10:42 +0100 Wuzzy Lua API: Add functions to add team selected in campaign/mission page
Tue, 18 Dec 2018 15:21:23 +0100 Wuzzy Add Lua functions to save/get mission variables
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