Sat, 30 Apr 2016 20:35:55 +0200 |
Wuzzy |
Turn timer digits green when it's still the ready timer
|
file |
diff |
annotate
|
Sat, 19 Nov 2016 06:43:44 +0100 |
Wuzzy |
Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
|
file |
diff |
annotate
|
Mon, 14 Nov 2016 21:33:59 +0100 |
Wuzzy |
Show “More Wind” modifier in mission panel
|
file |
diff |
annotate
|
Tue, 17 May 2016 23:29:49 +0300 |
unc0rr |
Merge default
qmlfrontend
|
file |
diff |
annotate
|
Thu, 28 Apr 2016 21:15:08 +0200 |
sheepluva |
merge 3 new sound effects added by Wuzzy
|
file |
diff |
annotate
|
Wed, 13 Apr 2016 12:17:30 +0200 |
Wuzzy |
Add sound effects for: cleaver impact, air mine impact, using extra time
|
file |
diff |
annotate
|
Wed, 27 Apr 2016 16:20:59 +0200 |
sheepluva |
Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
|
file |
diff |
annotate
|
Tue, 26 Apr 2016 22:09:50 +0200 |
sheepluva |
create forts in random order
|
file |
diff |
annotate
|
Fri, 01 Jan 2016 19:15:32 +0300 |
unc0rr |
merge default
qmlfrontend
|
file |
diff |
annotate
|
Tue, 29 Dec 2015 14:44:32 -0500 |
nemo |
Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
|
file |
diff |
annotate
|
Mon, 16 Nov 2015 22:57:24 +0300 |
unc0rr |
Merge default (add a bunch of FIXMEs)
qmlfrontend
|
file |
diff |
annotate
|
Sat, 07 Nov 2015 16:15:27 +0100 |
sheepluva |
merge orphan head (while discarding all its changes) to make koda and his hg-git happy
|
file |
diff |
annotate
|
Fri, 06 Nov 2015 01:29:22 +0100 |
antonc27 |
- Merge from default
ios-revival
|
file |
diff |
annotate
|
Wed, 21 Oct 2015 23:46:11 +0200 |
antonc27 |
- 'Press the target button to mark the target' message is localizable now
ios-revival
|
file |
diff |
annotate
|