Tue, 13 Nov 2012 22:24:30 +0100 |
koda |
some CMake cleanup
webgl
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Wed, 23 May 2012 01:53:25 +0200 |
koda |
add GHC and GHFLAGS from cmake too
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Wed, 23 May 2012 01:39:31 +0200 |
koda |
rename a few internal cmake variables (for consistency and readability)
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Wed, 28 Dec 2011 21:53:40 +0300 |
unc0rr |
Take koda's notice into account, also update list of source files
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Wed, 28 Dec 2011 11:13:29 -0500 |
unc0rr |
add -O2
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Sun, 19 Dec 2010 13:31:55 -0500 |
nemo |
Ok. This should pull 0.9.14.1 server into default
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Fri, 12 Nov 2010 18:57:36 -0500 |
nemo |
This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
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Thu, 11 Nov 2010 22:17:54 +0300 |
unc0rr |
Revert to old server in branch 0.9.14
0.9.14
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Fri, 25 Jun 2010 10:05:42 +0400 |
unc0rr |
Reimplement ADD_TEAM
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Wed, 23 Jun 2010 22:17:27 +0400 |
unc0rr |
- Fix a function
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Mon, 10 May 2010 17:48:06 +0000 |
unc0rr |
Make some more protocol commands work
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Sun, 09 May 2010 18:47:31 +0000 |
unc0rr |
- Enable -O2 optimization for server
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Fri, 06 Nov 2009 18:59:43 +0000 |
koda |
updated build files for macosx and optimization system
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Thu, 08 Oct 2009 00:58:17 +0000 |
koda |
fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
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Tue, 06 Oct 2009 16:30:08 +0000 |
koda |
cmake optimizations and simplification
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Fri, 02 Oct 2009 18:44:37 +0000 |
koda |
fixes & co.
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Sun, 28 Jun 2009 16:54:51 +0000 |
koda |
-Added support for Release and Debug for CMAKE_BUILD_TYPE
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Sun, 26 Apr 2009 15:45:06 +0000 |
unc0rr |
koda's patch
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Mon, 13 Apr 2009 09:36:25 +0000 |
unc0rr |
- Add gameServer to build system
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