Tue, 31 Mar 2015 00:15:00 +0200 draw birdy's feathers in low quality mode too
sheepluva [Tue, 31 Mar 2015 00:15:00 +0200] rev 10876
draw birdy's feathers in low quality mode too
Wed, 25 Mar 2015 21:30:04 +0100 only display cake timer if it is low
sheepluva [Wed, 25 Mar 2015 21:30:04 +0100] rev 10875
only display cake timer if it is low
Wed, 25 Mar 2015 20:30:52 +0100 allow gear specific data (with gear type specific type). applied to cake
sheepluva [Wed, 25 Mar 2015 20:30:52 +0100] rev 10874
allow gear specific data (with gear type specific type). applied to cake
Tue, 24 Mar 2015 21:18:05 +0100 still messing with rendering
sheepluva [Tue, 24 Mar 2015 21:18:05 +0100] rev 10873
still messing with rendering
Tue, 24 Mar 2015 22:51:49 +0300 Hints for bottom feeder, which were somehow lost
unc0rr [Tue, 24 Mar 2015 22:51:49 +0300] rev 10872
Hints for bottom feeder, which were somehow lost
Tue, 24 Mar 2015 19:25:03 +0100 rendering tweaks cont.
sheepluva [Tue, 24 Mar 2015 19:25:03 +0100] rev 10871
rendering tweaks cont.
Tue, 24 Mar 2015 16:52:35 +0100 rendering tweaks cont.
sheepluva [Tue, 24 Mar 2015 16:52:35 +0100] rev 10870
rendering tweaks cont.
Tue, 24 Mar 2015 12:48:55 +0100 rendering tweaks/cleanup cont.
sheepluva [Tue, 24 Mar 2015 12:48:55 +0100] rev 10869
rendering tweaks/cleanup cont.
Mon, 23 Mar 2015 02:03:45 +0100 show correct default if current team is local team
sheepluva [Mon, 23 Mar 2015 02:03:45 +0100] rev 10868
show correct default if current team is local team
Sun, 22 Mar 2015 22:06:44 +0100 fix segfault caused by last commit if spectating
sheepluva [Sun, 22 Mar 2015 22:06:44 +0100] rev 10867
fix segfault caused by last commit if spectating
Sun, 22 Mar 2015 21:40:16 +0100 make using hog speech a bit more comfortable
sheepluva [Sun, 22 Mar 2015 21:40:16 +0100] rev 10866
make using hog speech a bit more comfortable
Fri, 20 Mar 2015 15:00:52 -0400 remove switch from allowed utilities. 14:57 <@unC0Rr> way too OP
nemo [Fri, 20 Mar 2015 15:00:52 -0400] rev 10865
remove switch from allowed utilities. 14:57 <@unC0Rr> way too OP
Thu, 19 Mar 2015 21:23:56 +0100 don't modify collision data when applying visual edge smoothing
sheepluva [Thu, 19 Mar 2015 21:23:56 +0100] rev 10864
don't modify collision data when applying visual edge smoothing
Wed, 18 Mar 2015 21:52:13 +0100 fallback to first color in colors array if there is no valid color specified
sheepluva [Wed, 18 Mar 2015 21:52:13 +0100] rev 10863
fallback to first color in colors array if there is no valid color specified
Wed, 18 Mar 2015 23:18:52 +0300 Don't spawn team widget sorter on each frame when in lag. Issue 'spectate 0' instead, and only on first lag occasion.
unc0rr [Wed, 18 Mar 2015 23:18:52 +0300] rev 10862
Don't spawn team widget sorter on each frame when in lag. Issue 'spectate 0' instead, and only on first lag occasion.
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