Sun, 30 Apr 2017 00:36:36 +0200 very elaborate change to the confusing and convoluted code for detecting (non-)linked SDL-libs versions in frontend
sheepluva [Sun, 30 Apr 2017 00:36:36 +0200] rev 12387
very elaborate change to the confusing and convoluted code for detecting (non-)linked SDL-libs versions in frontend
Sun, 30 Apr 2017 00:28:17 +0200 fix build. sorry 'bout that.
sheepluva [Sun, 30 Apr 2017 00:28:17 +0200] rev 12386
fix build. sorry 'bout that.
Sun, 30 Apr 2017 00:11:50 +0200 whoops, temp file was committed...
sheepluva [Sun, 30 Apr 2017 00:11:50 +0200] rev 12385
whoops, temp file was committed...
Sat, 29 Apr 2017 23:49:39 +0200 merge
sheepluva [Sat, 29 Apr 2017 23:49:39 +0200] rev 12384
merge
Sat, 29 Apr 2017 23:45:14 +0200 cmake: Fix SDL2 header version detection
sheepluva [Sat, 29 Apr 2017 23:45:14 +0200] rev 12383
cmake: Fix SDL2 header version detection
Fri, 28 Apr 2017 22:08:12 +0200 Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 22:08:12 +0200] rev 12382
Update ChangeLog.txt, mostly for campaign bugfixes
Fri, 28 Apr 2017 21:25:47 +0200 ACF, mission 3: Add mission strings to remind the player of the main goal
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 21:25:47 +0200] rev 12381
ACF, mission 3: Add mission strings to remind the player of the main goal
Fri, 28 Apr 2017 20:53:22 +0200 ACF, mission 3: Standardize mine times. 3s if alone, 5s if playing with 2 hogs
Wuzzy <almikes@aol.com> [Fri, 28 Apr 2017 20:53:22 +0200] rev 12380
ACF, mission 3: Standardize mine times. 3s if alone, 5s if playing with 2 hogs
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