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gameServer/CMakeLists.txt
2013-03-07
koda
introduce find_package_or_fail/disable to group together similar cmake code
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2013-03-06
koda
write FindGHC.cmake for haskell stuff
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2012-12-25
koda
update branch with default
webgl
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2012-12-20
koda
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
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2012-11-13
koda
some CMake cleanup
webgl
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2012-05-22
koda
add GHC and GHFLAGS from cmake too
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2012-05-22
koda
rename a few internal cmake variables (for consistency and readability)
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2011-12-28
unc0rr
Take koda's notice into account, also update list of source files
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2011-12-28
unc0rr
add -O2
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2010-12-19
nemo
Ok. This should pull 0.9.14.1 server into default
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2010-11-12
nemo
This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
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2010-11-11
unc0rr
Revert to old server in branch 0.9.14
0.9.14
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2010-06-25
unc0rr
Reimplement ADD_TEAM
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2010-06-23
unc0rr
- Fix a function
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2010-05-10
unc0rr
Make some more protocol commands work
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2010-05-09
unc0rr
- Enable -O2 optimization for server
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2009-11-06
koda
updated build files for macosx and optimization system
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2009-10-08
koda
fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
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2009-10-06
koda
cmake optimizations and simplification
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2009-10-02
koda
fixes & co.
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2009-06-28
koda
-Added support for Release and Debug for CMAKE_BUILD_TYPE
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2009-04-26
unc0rr
koda's patch
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2009-04-13
unc0rr
- Add gameServer to build system
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