Sat, 26 May 2007 16:49:37 +0000 |
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Tags with current damage
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Mon, 07 May 2007 20:21:26 +0000 |
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Bots know shotgun behavior better
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Sun, 06 May 2007 20:50:53 +0000 |
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Now really fix compilation
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Sun, 06 May 2007 14:53:56 +0000 |
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Fix compilation on 64bit arch
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Sat, 05 May 2007 16:04:55 +0000 |
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- A good implementation of shotgun
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Mon, 19 Mar 2007 19:12:46 +0000 |
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Use freepascal's routines to manipulate threads
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Sat, 17 Mar 2007 18:17:19 +0000 |
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- Get rid of operator := to have GPC support
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Wed, 14 Feb 2007 23:26:31 +0000 |
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Now really proper fix
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Wed, 14 Feb 2007 20:05:20 +0000 |
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- Fix bad fix from previous revision .)
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Tue, 13 Feb 2007 21:22:00 +0000 |
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Fix hedgehog stopping after picking up bonus box
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Tue, 13 Feb 2007 18:16:03 +0000 |
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Fix bugs:
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Sun, 11 Feb 2007 19:38:26 +0000 |
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Many small improvements
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Sun, 11 Feb 2007 15:33:19 +0000 |
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AI thinks in separate thread
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Sat, 10 Feb 2007 15:07:35 +0000 |
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- Better AI thinking behavior
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Mon, 05 Feb 2007 19:33:24 +0000 |
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Update copyright information
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Sun, 28 Jan 2007 20:58:06 +0000 |
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AI works properly
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Sat, 27 Jan 2007 14:18:33 +0000 |
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integer -> LongInt
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Sat, 27 Jan 2007 14:06:29 +0000 |
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- Repair bots: they can walk and use bazooka, possible cannot jump (why?)
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Fri, 26 Jan 2007 22:36:21 +0000 |
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AI compiles, but doesn't work
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Sun, 21 Jan 2007 19:51:02 +0000 |
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Fixed-point arithmetics in engine.
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Sun, 10 Dec 2006 15:55:53 +0000 |
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- Implement ammo cases
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Sun, 19 Nov 2006 12:11:28 +0000 |
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Fix weird bots behavior on low fps
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Thu, 12 Oct 2006 18:52:00 +0000 |
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- Many small fixes
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Wed, 11 Oct 2006 19:07:38 +0000 |
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Fixed weird bots behavior
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Tue, 10 Oct 2006 18:03:48 +0000 |
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Fix bots regressions
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Sun, 08 Oct 2006 18:17:52 +0000 |
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Bots are in the same thread as game. Fixes FreePascal issues.
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Thu, 05 Oct 2006 16:33:18 +0000 |
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Relicense to GPL
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Fri, 15 Sep 2006 13:47:01 +0000 |
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- Fix AI not to damage self hedgehogs
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Wed, 13 Sep 2006 19:26:16 +0000 |
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- Fix 'new team' regression
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Mon, 11 Sep 2006 21:44:38 +0000 |
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- Many fixes to AI
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