Wed, 02 Mar 2011 11:48:02 -0500 | nemo | Try to make AI aware of dud mines by clearing gstAttacking on dud, and adding some rules on mine health/damage/dud probability to AI weighting. | file | diff | annotate |
Wed, 02 Mar 2011 00:27:20 +0100 | koda | Happy 2011 :) | file | diff | annotate |
Sun, 27 Feb 2011 13:35:08 -0500 | nemo | visual tweak to smoke | file | diff | annotate |
Sun, 27 Feb 2011 12:56:36 -0500 | nemo | make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade | file | diff | annotate |
Sat, 26 Feb 2011 15:56:11 +0100 | koda | usound: added function for loops with fade in and out | file | diff | annotate |
Sun, 30 Jan 2011 19:05:31 +0100 | Henek | fixed unlimeted fuel bug for rcplane | file | diff | annotate |
Sat, 29 Jan 2011 18:18:44 +0100 | Henek | still in developement take on adding structures, working hiding of hogs and ejecting them later. | file | diff | annotate |