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project_files/HedgewarsMobile/Classes/HedgewarsAppDelegate.h
2017-12-30
antonc27
- BIG CHANGE: Convert iOS project to use ARC
ios-develop
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2014-02-04
sheepluva
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2012-06-26
koda
updated ios project file
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2012-03-27
koda
dates are no more!
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2012-03-26
koda
ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay
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2012-02-17
koda
the most important commit of the year
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2012-02-05
koda
BUUUUURN OBJC AMMOMENU BUUUURNhg diff! (on a separate note, this reduces the codesize by ~37k)
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2011-11-12
koda
in class methods you can call [self alloc], as per objc specifications
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2011-10-31
koda
unified the objc game state in a single place, which allowed some optimization to ObjcExport class (and more)
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2011-09-23
koda
ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
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2011-05-29
koda
muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
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2011-04-17
koda
initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
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2011-03-17
koda
update headers a bit
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2011-03-13
koda
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
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