2016-04-30 |
Wuzzy |
Fix sniper rifle making timer gray all the time
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2016-04-30 |
Wuzzy |
Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
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2016-11-19 |
Wuzzy |
Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
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2016-10-01 |
sheepluva |
increase heart count in seduction effect. FPS are overrated anyway
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2016-10-01 |
sheepluva |
and while I'm at it, fix seduction... kinda ♥
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2016-04-28 |
sheepluva |
merge 3 new sound effects added by Wuzzy
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2016-04-13 |
Wuzzy |
Add sound effects for: cleaver impact, air mine impact, using extra time
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2016-04-25 |
sheepluva |
Fix issue 12: “Yoohoo” sound for seduction is missing
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2016-02-16 |
nemo |
sniper rifle too
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2016-02-16 |
nemo |
reduce by 1, probably should avoid tunnel issue
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2016-02-16 |
sheepluva |
apply to deagle and sniper only
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2016-02-16 |
sheepluva |
disallow bullets to hit the hedgehog that fired them (unless bounced/wrapped/portal'd)
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2016-02-09 |
nemo |
crosshair on hog won't cause a direct hit anymore
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2016-01-23 |
sheepluva |
rename doStepCakeWork to doStepCakeWalk
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2016-01-23 |
sheepluva |
party tweak
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2016-01-23 |
nemo |
As an animation effect this should be in uGearsRender. Plus it'll still spark when paused then, which is kinda fun.
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2016-01-23 |
nemo |
sparkles for dynamite at sheepy's request. he can tweak values if he wishes
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2016-01-23 |
sheepluva |
recognize proper birthday parties
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2016-01-23 |
sheepluva |
adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
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2015-12-31 |
unc0rr |
AI is pretty good at using Bee weapon
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2015-12-30 |
nemo |
call this faller scrambling less often.
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2015-12-29 |
nemo |
Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
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2015-11-15 |
nemo |
avoid double applying wind on drill
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2015-11-15 |
nemo |
Set gears that go off map to gmDestroy instead of collision, disable morewind for no-gravity gears, restrict application of wind to gears that are already moving and not colliding.
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2015-11-09 |
sheepluva |
fix hedgehog on parachute facing in wrong direction if parachute opens during double-jump
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2015-11-05 |
sheepluva |
fix bug reported by S.D.: throwing a sticking mine into a bouncy pit never ends turn. see also http://hedgewars.org/node/6350
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2015-11-04 |
sheepluva |
wrap bee during pre-flight too
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2015-11-03 |
sheepluva |
make hammer non-lethal again (as requested by unC0Rr)
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2015-10-23 |
sheepluva |
fixed: poison clouds could bounce
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2015-10-08 |
nemo |
Pass overridden uid into AddGear instead
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