hedgewars/uGearsHandlersMess.pas
2016-04-30 Wuzzy Fix sniper rifle making timer gray all the time
2016-04-30 Wuzzy Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
2016-11-19 Wuzzy Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
2016-10-01 sheepluva increase heart count in seduction effect. FPS are overrated anyway
2016-10-01 sheepluva and while I'm at it, fix seduction... kinda ♥
2016-04-28 sheepluva merge 3 new sound effects added by Wuzzy
2016-04-13 Wuzzy Add sound effects for: cleaver impact, air mine impact, using extra time
2016-04-25 sheepluva Fix issue 12: “Yoohoo” sound for seduction is missing
2016-02-16 nemo sniper rifle too
2016-02-16 nemo reduce by 1, probably should avoid tunnel issue
2016-02-16 sheepluva apply to deagle and sniper only
2016-02-16 sheepluva disallow bullets to hit the hedgehog that fired them (unless bounced/wrapped/portal'd)
2016-02-09 nemo crosshair on hog won't cause a direct hit anymore
2016-01-23 sheepluva rename doStepCakeWork to doStepCakeWalk
2016-01-23 sheepluva party tweak
2016-01-23 nemo As an animation effect this should be in uGearsRender. Plus it'll still spark when paused then, which is kinda fun.
2016-01-23 nemo sparkles for dynamite at sheepy's request. he can tweak values if he wishes
2016-01-23 sheepluva recognize proper birthday parties
2016-01-23 sheepluva adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
2015-12-31 unc0rr AI is pretty good at using Bee weapon
2015-12-30 nemo call this faller scrambling less often.
2015-12-29 nemo Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
2015-11-15 nemo avoid double applying wind on drill
2015-11-15 nemo Set gears that go off map to gmDestroy instead of collision, disable morewind for no-gravity gears, restrict application of wind to gears that are already moving and not colliding.
2015-11-09 sheepluva fix hedgehog on parachute facing in wrong direction if parachute opens during double-jump
2015-11-05 sheepluva fix bug reported by S.D.: throwing a sticking mine into a bouncy pit never ends turn. see also http://hedgewars.org/node/6350
2015-11-04 sheepluva wrap bee during pre-flight too
2015-11-03 sheepluva make hammer non-lethal again (as requested by unC0Rr)
2015-10-23 sheepluva fixed: poison clouds could bounce
2015-10-08 nemo Pass overridden uid into AddGear instead
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