2008-10-08 |
unc0rr |
Get rid of team id in client code
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2008-10-08 |
unc0rr |
Implement rooms list refresh
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2008-10-08 |
unc0rr |
- Introduce a bit of state miachine in client code (should be more robust and verbosive now)
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2008-10-07 |
unc0rr |
- Add stub page for rooms list
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2008-07-21 |
unc0rr |
- Modify network protocol to use new delimiter
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2008-07-07 |
unc0rr |
Update copyright headers a bit
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2008-04-27 |
unc0rr |
Update copyright info in source files headers
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2008-01-12 |
displacer |
weapon names transmitted over network
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2008-01-11 |
displacer |
pre-alpha network weapons selection
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2007-12-14 |
unc0rr |
- Simplify net game objects relationship
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2007-02-23 |
unc0rr |
- Change proto version to 4
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2007-02-23 |
displacer |
connect to removed signal fixed (console warning)
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2007-02-20 |
displacer |
chatWidget with nicks ready
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2007-02-18 |
displacer |
simple net cha added
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2007-02-18 |
displacer |
waiting state for net Go button
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2007-02-11 |
unc0rr |
- Two more land templates
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2007-02-05 |
unc0rr |
- Fix net game bug
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2007-02-04 |
displacer |
some disconnect and remove teams bugfixes
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2007-01-27 |
displacer |
network colors (alpha)
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2007-01-21 |
displacer |
network to local teams map, addteams from server before team config bug, fixed some segfaults
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2007-01-21 |
displacer |
first buggy hedgehogs num net change
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2007-01-17 |
displacer |
more correct remove net teams
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2007-01-15 |
unc0rr |
- Store more team specific values in HWTeam
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2007-01-15 |
displacer |
Run game message added, team and config info provided for net game
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2007-01-14 |
displacer |
multiple teams now available per host (still alpha)
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2007-01-14 |
displacer |
protocol changes
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2007-01-14 |
unc0rr |
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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2007-01-14 |
unc0rr |
Oops, I should be more careful
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2007-01-10 |
displacer |
client/server net pre-alpha
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