Thu, 06 Apr 2017 22:02:29 +0200 |
Wuzzy |
Show random event message on round start, instead of the static one
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Thu, 06 Apr 2017 20:14:05 +0200 |
Wuzzy |
Add back accidental removal of random mines
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Thu, 06 Apr 2017 07:34:00 +0200 |
Wuzzy |
More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
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Sun, 15 Jan 2017 15:11:07 -0500 |
alfadur+copherneue |
fix of offsets and size to prior commits
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Sun, 15 Jan 2017 12:50:27 -0500 |
alfadur |
code changes to make the new bat animation work
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Sun, 27 Nov 2016 12:58:41 +0100 |
sheepluva |
make random timers less easy to predict
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Sun, 01 May 2016 01:04:45 +0200 |
Wuzzy |
Fix sniper rifle making timer gray all the time
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Sat, 30 Apr 2016 23:30:34 +0200 |
Wuzzy |
Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
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Sat, 19 Nov 2016 06:43:44 +0100 |
Wuzzy |
Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
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Sun, 02 Oct 2016 01:26:59 +0200 |
sheepluva |
increase heart count in seduction effect. FPS are overrated anyway
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Sun, 02 Oct 2016 00:42:29 +0200 |
sheepluva |
and while I'm at it, fix seduction... kinda ♥
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Thu, 28 Apr 2016 21:15:08 +0200 |
sheepluva |
merge 3 new sound effects added by Wuzzy
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Wed, 13 Apr 2016 12:17:30 +0200 |
Wuzzy |
Add sound effects for: cleaver impact, air mine impact, using extra time
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Mon, 25 Apr 2016 16:11:39 +0200 |
sheepluva |
Fix issue 12: “Yoohoo” sound for seduction is missing
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Tue, 16 Feb 2016 11:31:55 -0500 |
nemo |
sniper rifle too
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