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hedgewars/uCommands.pas
2011-06-29
nemo
Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
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2011-03-01
koda
Happy 2011 :)
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2011-02-01
koda
addfilelog <3 debugfile
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2010-12-23
unc0rr
Oops, typo
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2010-12-18
unc0rr
Try to avoid binary data in log, use shorter descriptions
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2010-11-22
unc0rr
Move doPut into uIO (not a very bad place really)
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2010-11-22
unc0rr
uCommandHandlers
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2010-11-21
nemo
Increase teams to 8 to match the 8 colours, fix issue #108, reenable rope length modifier
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2010-11-21
unc0rr
uDebug
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2010-11-21
unc0rr
Remove uChat dependency from uCommands
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2010-11-21
unc0rr
Remove uAmmos dependaency from uCommands
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2010-11-21
unc0rr
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
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2010-11-21
nemo
After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
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2010-11-20
unc0rr
Move land hash checking into commands
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2010-11-18
unC0Rr
Haven't found a better place than uIO for OutError
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2010-11-18
unC0Rr
Move some stuff from uMisc to uUtils
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2010-11-18
unC0Rr
Introduce uCommands.pas
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