hedgewars/HHHandlers.inc
2011-08-07 nemo remove offset in seduction gear creation
2011-08-07 nemo make a special case for teleport instead. also allows teleporting off of a parachute
2011-08-07 nemo prevent attempting to teleport in mid-air during inf attack
2011-08-07 nemo This should make bee/airstrikes play nicer with infinite attack mode
2011-07-23 nemo test on i should be first condition
2011-07-03 nemo Change bee pos sprite, make aiming napalm a little easier, adjust napalm flames to be more centred on the target
2011-06-28 Henek fake crates now with complementary poison
2011-06-26 nemo add missing nil check, increase despeckling of background too
2011-06-26 nemo bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
2011-06-26 nemo Allow control of grenade bounce. Not sure if this is a good idea, but has been requested a lot, so...
2011-06-26 Henek now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
2011-06-21 Henek fixed gfInfAttack preventing ending of turn while placing hedgehogs
2011-06-21 Henek remove theme.cfg from CMakeLists too
2011-05-02 nemo Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
2011-04-10 nemo rename gtBomb to gtGrenade, nerf grenade from 50 to 47 pending some flag to indicate pixels in Land[] belonging to current hog to avoid throwing grenades into hogs
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