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hedgewars/HHHandlers.inc
2011-08-07
nemo
remove offset in seduction gear creation
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2011-08-07
nemo
make a special case for teleport instead. also allows teleporting off of a parachute
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2011-08-07
nemo
prevent attempting to teleport in mid-air during inf attack
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2011-08-07
nemo
This should make bee/airstrikes play nicer with infinite attack mode
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2011-07-23
nemo
test on i should be first condition
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2011-07-03
nemo
Change bee pos sprite, make aiming napalm a little easier, adjust napalm flames to be more centred on the target
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2011-06-28
Henek
fake crates now with complementary poison
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2011-06-26
nemo
add missing nil check, increase despeckling of background too
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2011-06-26
nemo
bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
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2011-06-26
nemo
Allow control of grenade bounce. Not sure if this is a good idea, but has been requested a lot, so...
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2011-06-26
Henek
now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
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2011-06-21
Henek
fixed gfInfAttack preventing ending of turn while placing hedgehogs
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2011-06-21
Henek
remove theme.cfg from CMakeLists too
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2011-05-02
nemo
Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
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2011-04-10
nemo
rename gtBomb to gtGrenade, nerf grenade from 50 to 47 pending some flag to indicate pixels in Land[] belonging to current hog to avoid throwing grenades into hogs
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