hedgewars/CMakeLists.txt
2011-04-29 koda some updates to the crossbuild system for mac
2011-04-27 unc0rr Fix "Mixing signed expressions and longwords gives a 64bit result" warnings
2011-04-24 koda some comments and simplifications for cmake files
2011-03-17 koda allows for building hedgewars with SDL-1.3
2011-02-06 koda fix issue 185 :|
2011-02-06 sheepluva fix engine library compilation on linux/amd64
2010-12-04 unc0rr - Change painted map file format
2010-11-22 unc0rr SinTable.inc -> uSinTable.pas
2010-11-22 unc0rr uCommandHandlers
2010-11-21 unc0rr uDebug
2010-11-21 unc0rr uCaptions
2010-11-20 unc0rr Forgot this
2010-11-18 unC0Rr Introduce uRenderUtils
2010-11-18 unC0Rr Introduce uRender
2010-11-18 unC0Rr Introduce uTextures
2010-11-18 unC0Rr Move some stuff from uMisc to uUtils
2010-11-18 unC0Rr Introduce uCommands.pas
2010-11-17 unC0Rr Introduce unit uTypes in order to remove some cyclic unit dependencies
2010-11-07 unc0rr Fix freepascal version detector to ask only version from compiler rather than all help on parameters
2010-10-07 koda move all mobile-related functions in their own module, provides a structure for future mobile ports
2010-07-31 koda remove trailing spaces from end of line
2010-07-31 koda fix panning when zoomed (finally)
2010-06-23 smaxx General:
2010-06-21 koda memory management for openalbridge
2010-06-21 nemo disable uSHA, enable adler32
2010-06-17 koda Update repository checking code to reflect our recent Mercurial switch
2010-06-05 koda now engine can be optionally built as library, there's an example wrapper of how to use it
2010-05-16 sheepluva * make portals delete each other only indirectly (by setting timer to 0)
2010-05-01 nemo Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
2010-03-26 smxx CMake:
2010-03-14 smxx Engine:
2010-03-03 koda restore tiger 10.4 deployment
2010-03-03 smxx Engine:
2010-02-17 smxx Engine:
2010-02-15 koda add liblua to sources for macosx
2010-02-14 koda mac build supports lua
2010-02-13 smxx General:
2010-02-10 smxx Engine:
2010-02-10 smxx * Casing ... *whistle*
2010-02-10 smxx Engine:
2010-01-03 koda rewritten find_file part
2010-01-03 koda check for sdl_image and sdl_mixer versions
2010-01-03 koda smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
2009-12-24 koda introduction of IMG_Init
2009-12-19 koda update SDLMain.m/.h to latest version
2009-12-18 koda powerpc and gameserver compilation disabled temporarily
2009-12-16 koda random updates for 10.6 and iphone builds
2009-11-30 koda still updates for mac compilation
2009-11-28 koda other tweaks for mac compilation
2009-11-25 koda some tweaks in the mac compilation system
2009-11-20 koda universal application setup
2009-11-09 koda add a x86_64 mac target
2009-11-06 koda updated build files for macosx and optimization system
2009-11-05 koda fix iphone build
2009-10-25 koda added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
2009-10-17 koda dep fix
2009-10-17 unc0rr Fix build
2009-10-17 koda revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
2009-10-16 koda THE fix for openalbridge
2009-10-11 koda ultramegafix
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