hedgewars/uVariables.pas
2017-10-13 nemo mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
2017-10-10 Wuzzy Fix cursor still being visible after using piano strike
2017-10-07 nemo extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
2017-10-04 Wuzzy Show selected weapon again when using it in inf attack mode
2017-04-25 nemo turn hwp Ammos overrides into overlays. untested.
2017-04-25 Wuzzy Fix sndBoring being played when force-ending turn due to victory
2017-04-24 Wuzzy Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
2017-04-22 Wuzzy Fix sniper rifle disabling laser sight utility after shooting
2017-04-19 Wuzzy New Lua call: EndTurn to end turn
2017-04-18 KoBeWi Change water speed range for better precision
2016-05-12 Wuzzy Re-enable GetLaunchX/Y, use non-zero eject only for amDuck for now
2016-05-12 Wuzzy Fix swimming rubberduck screwing up after portal, also change timer to 15s, no resets
2017-04-08 Wuzzy Add sounds for rubberduck drop, destruction and water collision
2017-04-08 Wuzzy Add ammotype amDuck for rubber duck
2017-04-08 Wuzzy Add gear gtDuck: rubber duck
2017-04-08 KoBeWi Fix bad water flow animation
2017-04-08 KoBeWi Water can now be animated
2017-04-05 Wuzzy Set default theme water color to blue
2016-10-09 KoBeWi added CloudsL and FlakeL
2017-01-15 alfadur code changes to make the new bat animation work
2016-12-10 sheepluva Bug #108 - Phyfs/Pathz: Fix binds not being loaded
2016-05-09 Wuzzy Add SetAmmoDescriptionAppendix to Lua API, see issue 82
2016-05-09 Wuzzy Add Lua API function SetAmmoTexts (see issue 82)
2016-04-30 Wuzzy Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
2016-04-30 Wuzzy Make the timer red when it is the get-away time
2016-04-30 Wuzzy Turn timer digits green when it's still the ready timer
2016-11-16 nemo Make sd-tint a theme variable so cophernue can tweak his sky tinting
2016-11-15 Wuzzy Show symbols at bottom right while extra damage / low grav. are active
2016-07-15 unc0rr merge default qmlfrontend
2016-06-21 nemo bit of a start on HDPI monitor support. Fonts.
2016-05-17 unc0rr Merge default qmlfrontend
2016-04-26 sheepluva create forts in random order
2016-04-26 sheepluva fix clouds/flakes area not being adjusted after ResizeLand()
2016-02-09 unc0rr Merge default qmlfrontend
2016-01-23 sheepluva Lua API: SetCinematicMode(enable)
2016-01-23 sheepluva adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
2016-01-01 unc0rr merge default qmlfrontend
2015-12-31 nemo Force locations for hogs if even TryHard fails on initial spawn.
2015-11-16 unc0rr Merge default (add a bunch of FIXMEs) qmlfrontend
2015-11-10 sheepluva use SDL2 to paste clipboard contents sdl2transition
2015-11-07 sheepluva merge orphan head (while discarding all its changes) to make koda and his hg-git happy
2015-11-06 antonc27 - Merge from default ios-revival
2015-10-15 antonc27 - Mortar, Mudball and Land Spray need up/down buttons on mobile ios-revival
2015-10-15 antonc27 - Target button added to mobile touch controls ios-revival
2015-10-15 antonc27 - Target button added to mobile touch controls ios-revival
2015-10-15 antonc27 - Timer button added to mobile touch controls ios-revival
2015-09-13 nemo airmine hand sprite by wuzzy. totally temporary...
2015-09-12 antonc27 Merge ios-revival
2015-09-12 antonc27 - Revert of 'Reset for previously selected static map' ios-revival
2015-09-12 sheepluva uVariables: also initialize arrays and records in initModule
2015-09-12 antonc27 - Reset for previously selected static map ios-revival
2015-09-11 sheepluva make uVariables not depend on implicit one-time initialization by FPC
2015-09-10 sheepluva merge branch ios-revival into default
2015-08-17 antonc27 - Fix for iPhone 4S screen size ios-revival
2015-08-12 antonc27 - Name fixing for buttons ios-revival
2015-08-08 antonc27 - Fix for "Exception: Could not load OpenGL from /System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib" at start of app ios-revival
2015-09-03 unc0rr Merge default qmlfrontend
2015-09-01 sheepluva Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
2015-09-01 sheepluva global variable for defining construction distance limit. value smaller 1 means no limit (wip)
2015-08-10 sheepluva more copyright fixes
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