2017-10-13 |
nemo |
mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
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2017-10-10 |
Wuzzy |
Fix cursor still being visible after using piano strike
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2017-10-07 |
nemo |
extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
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2017-10-04 |
Wuzzy |
Show selected weapon again when using it in inf attack mode
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2017-04-25 |
nemo |
turn hwp Ammos overrides into overlays. untested.
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2017-04-25 |
Wuzzy |
Fix sndBoring being played when force-ending turn due to victory
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2017-04-24 |
Wuzzy |
Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
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2017-04-22 |
Wuzzy |
Fix sniper rifle disabling laser sight utility after shooting
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2017-04-19 |
Wuzzy |
New Lua call: EndTurn to end turn
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2017-04-18 |
KoBeWi |
Change water speed range for better precision
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2016-05-12 |
Wuzzy |
Re-enable GetLaunchX/Y, use non-zero eject only for amDuck for now
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2016-05-12 |
Wuzzy |
Fix swimming rubberduck screwing up after portal, also change timer to 15s, no resets
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2017-04-08 |
Wuzzy |
Add sounds for rubberduck drop, destruction and water collision
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2017-04-08 |
Wuzzy |
Add ammotype amDuck for rubber duck
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2017-04-08 |
Wuzzy |
Add gear gtDuck: rubber duck
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2017-04-08 |
KoBeWi |
Fix bad water flow animation
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2017-04-08 |
KoBeWi |
Water can now be animated
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2017-04-05 |
Wuzzy |
Set default theme water color to blue
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2016-10-09 |
KoBeWi |
added CloudsL and FlakeL
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2017-01-15 |
alfadur |
code changes to make the new bat animation work
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2016-12-10 |
sheepluva |
Bug #108 - Phyfs/Pathz: Fix binds not being loaded
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2016-05-09 |
Wuzzy |
Add SetAmmoDescriptionAppendix to Lua API, see issue 82
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2016-05-09 |
Wuzzy |
Add Lua API function SetAmmoTexts (see issue 82)
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2016-04-30 |
Wuzzy |
Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
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2016-04-30 |
Wuzzy |
Make the timer red when it is the get-away time
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2016-04-30 |
Wuzzy |
Turn timer digits green when it's still the ready timer
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2016-11-16 |
nemo |
Make sd-tint a theme variable so cophernue can tweak his sky tinting
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2016-11-15 |
Wuzzy |
Show symbols at bottom right while extra damage / low grav. are active
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2016-07-15 |
unc0rr |
merge default
qmlfrontend
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2016-06-21 |
nemo |
bit of a start on HDPI monitor support. Fonts.
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2016-05-17 |
unc0rr |
Merge default
qmlfrontend
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2016-04-26 |
sheepluva |
create forts in random order
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2016-04-26 |
sheepluva |
fix clouds/flakes area not being adjusted after ResizeLand()
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2016-02-09 |
unc0rr |
Merge default
qmlfrontend
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2016-01-23 |
sheepluva |
Lua API: SetCinematicMode(enable)
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2016-01-23 |
sheepluva |
adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
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2016-01-01 |
unc0rr |
merge default
qmlfrontend
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2015-12-31 |
nemo |
Force locations for hogs if even TryHard fails on initial spawn.
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2015-11-16 |
unc0rr |
Merge default (add a bunch of FIXMEs)
qmlfrontend
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2015-11-10 |
sheepluva |
use SDL2 to paste clipboard contents
sdl2transition
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2015-11-07 |
sheepluva |
merge orphan head (while discarding all its changes) to make koda and his hg-git happy
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2015-11-06 |
antonc27 |
- Merge from default
ios-revival
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2015-10-15 |
antonc27 |
- Mortar, Mudball and Land Spray need up/down buttons on mobile
ios-revival
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2015-10-15 |
antonc27 |
- Target button added to mobile touch controls
ios-revival
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2015-10-15 |
antonc27 |
- Target button added to mobile touch controls
ios-revival
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2015-10-15 |
antonc27 |
- Timer button added to mobile touch controls
ios-revival
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2015-09-13 |
nemo |
airmine hand sprite by wuzzy. totally temporary...
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2015-09-12 |
antonc27 |
Merge
ios-revival
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2015-09-12 |
antonc27 |
- Revert of 'Reset for previously selected static map'
ios-revival
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2015-09-12 |
sheepluva |
uVariables: also initialize arrays and records in initModule
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2015-09-12 |
antonc27 |
- Reset for previously selected static map
ios-revival
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2015-09-11 |
sheepluva |
make uVariables not depend on implicit one-time initialization by FPC
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2015-09-10 |
sheepluva |
merge branch ios-revival into default
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2015-08-17 |
antonc27 |
- Fix for iPhone 4S screen size
ios-revival
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2015-08-12 |
antonc27 |
- Name fixing for buttons
ios-revival
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2015-08-08 |
antonc27 |
- Fix for "Exception: Could not load OpenGL from /System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib" at start of app
ios-revival
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2015-09-03 |
unc0rr |
Merge default
qmlfrontend
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2015-09-01 |
sheepluva |
Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
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2015-09-01 |
sheepluva |
global variable for defining construction distance limit. value smaller 1 means no limit (wip)
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2015-08-10 |
sheepluva |
more copyright fixes
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