unc0rr [Sun, 26 Dec 2010 20:17:15 +0300] rev 4697
ban CMakeCache.txt
nemo [Sun, 26 Dec 2010 11:21:09 -0500] rev 4696
merge default into 0.9.15
nemo [Sun, 26 Dec 2010 11:17:01 -0500] rev 4695
add a disabling for landback, set it if flakes are enabled
unc0rr [Sun, 26 Dec 2010 18:56:31 +0300] rev 4694
Add 0.9.15 to the list of known versions
unC0Rr [Sun, 26 Dec 2010 19:06:10 +0300] rev 4693
Apply 2fa92e9a0a here
unc0rr [Sun, 26 Dec 2010 18:56:00 +0300] rev 4692
Update doc a bit
Palewolf [Sun, 26 Dec 2010 15:50:21 +0100] rev 4691
Turn off dust when drilling through air
nemo [Sun, 26 Dec 2010 10:47:03 -0500] rev 4690
revert last change. ordinary fire is fine, but HHG screws up.
Palewolf [Sun, 26 Dec 2010 14:58:28 +0100] rev 4689
Added star, exclamation and question mark signs
nemo [Sun, 26 Dec 2010 10:31:10 -0500] rev 4688
disable landbackpixel on small explosions
nemo [Sun, 26 Dec 2010 00:47:18 -0500] rev 4687
pull in a few changes from default
nemo [Sun, 26 Dec 2010 00:28:23 -0500] rev 4686
remove all screwing about with uLandGraphics - have not found a way to properly handle LandBackTex through despeckling or fill checks that does not result in ugly fire damage or wiped out landbacktex. Would rather some snowflakes lines than that.
Palewolf [Sun, 26 Dec 2010 00:15:41 +0100] rev 4685
Small fixes. Thanks Hennek.
nemo [Sat, 25 Dec 2010 22:58:35 -0500] rev 4684
+2 was intended to be consistent on diametre (1px + radius *2) but screws up bullet
Palewolf [Sat, 25 Dec 2010 22:44:20 +0100] rev 4683
Updated changelog
nemo [Sat, 25 Dec 2010 21:35:40 -0500] rev 4682
add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
unc0rr [Sat, 25 Dec 2010 23:09:54 +0300] rev 4681
Allow 8 teams in server
nemo [Sat, 25 Dec 2010 14:52:16 -0500] rev 4680
aaaaargh (fix cmakelists again)
Palewolf [Sat, 25 Dec 2010 20:47:29 +0100] rev 4679
Capture the flag (Blizzard) Map
Palewolf [Sat, 25 Dec 2010 20:47:29 +0100] rev 4678
Capture the flag (Blizzard) Map
unc0rr [Sat, 25 Dec 2010 22:24:47 +0300] rev 4677
Set version to 0.9.15, remove -dev suffix
unc0rr [Sat, 25 Dec 2010 22:22:33 +0300] rev 4676
Some fixes in ru translation
nemo [Sat, 25 Dec 2010 14:10:11 -0500] rev 4675
oops. forgot cmake for Control map
mikade [Sat, 25 Dec 2010 18:07:34 +0300] rev 4674
Update missions
Henek [Sat, 25 Dec 2010 18:06:33 +0300] rev 4673
sv.lua
nemo [Fri, 24 Dec 2010 16:44:31 -0500] rev 4672
Sorry guys. I'll be more careful in future (remove more dupes)
nemo [Fri, 24 Dec 2010 16:29:40 -0500] rev 4671
Remove a dupe :-/
nemo [Fri, 24 Dec 2010 16:24:30 -0500] rev 4670
oops
nemo [Fri, 24 Dec 2010 16:13:28 -0500] rev 4669
Disable gtFlake on bordered maps
unc0rr [Fri, 24 Dec 2010 22:39:20 +0300] rev 4668
Pass SCHEME before AMMO
Palewolf [Fri, 24 Dec 2010 20:25:03 +0100] rev 4667
Updated spanish translation
unc0rr [Fri, 24 Dec 2010 20:33:17 +0300] rev 4666
- Fix encoding function to iterate reversed list
- Fix decoding routine to not loose last point
nemo [Fri, 24 Dec 2010 11:54:34 -0500] rev 4665
Make basic training solvable again. Freeze RNG at current version for less of this kind of issue in future, and a bit more savable of seeds. Disable offsets in preparation for release.
szczur+nemo [Fri, 24 Dec 2010 10:04:01 -0500] rev 4664
add new translation phrases missed through insufficient quoting, remove duplicated hog name entries, add almost complete polish translation
szczur [Fri, 24 Dec 2010 09:35:24 -0500] rev 4663
polish lua update
mikade+nemo [Fri, 24 Dec 2010 00:53:50 -0500] rev 4662
Add a bunch of lua from mikade, update translation files
mikade [Fri, 24 Dec 2010 00:21:42 -0500] rev 4661
Whole ton of script callbacks on commands. Poor engine.
szczur+nemo [Fri, 24 Dec 2010 00:20:18 -0500] rev 4660
Add polish translation. Also make it clearer in the commented lines that each line must have a comma
nemo [Thu, 23 Dec 2010 23:46:14 -0500] rev 4659
more fiddling with graphics to try and satisfy both fire and snow
nemo [Thu, 23 Dec 2010 20:21:47 -0500] rev 4658
oops
nemo [Thu, 23 Dec 2010 19:17:14 -0500] rev 4657
quick and dirty fix to reversed paths and dropped last message causing drawmap desync
koda [Fri, 24 Dec 2010 00:24:16 +0100] rev 4656
beaver hat
nemo [Thu, 23 Dec 2010 18:06:09 -0500] rev 4655
Might want the snow actually showing up. Also disable it while rope is active due to bad side effects.
jose1711 [Thu, 23 Dec 2010 21:45:50 +0100] rev 4654
Updated lua Slovak translation
jose1711 [Thu, 23 Dec 2010 20:46:51 +0100] rev 4653
Updated Slovak translation
jose1711 [Thu, 23 Dec 2010 20:44:15 +0100] rev 4652
fix commit
jose1711 [Thu, 23 Dec 2010 20:32:45 +0100] rev 4651
merge
unc0rr [Thu, 23 Dec 2010 22:05:42 +0300] rev 4650
Oops, typo
unc0rr [Thu, 23 Dec 2010 22:01:19 +0300] rev 4649
Add logging of map drawing process
unc0rr [Thu, 23 Dec 2010 21:54:57 +0300] rev 4648
- Remove loading from file procedure
- Add an assert on data format
jose1711 [Thu, 23 Dec 2010 20:26:31 +0100] rev 4647
merge+Slovak transl update
nemo [Thu, 23 Dec 2010 12:30:33 -0500] rev 4646
stub locale
nemo [Thu, 23 Dec 2010 12:14:44 -0500] rev 4645
sort strings, update with missing strings. just some quick and dirty shellscript. might want to standardise
jose1711 [Thu, 23 Dec 2010 11:13:57 -0500] rev 4644
merge
arrom [Thu, 23 Dec 2010 11:06:52 -0500] rev 4643
Portuguese updates
nemo [Thu, 23 Dec 2010 10:54:47 -0500] rev 4642
Try to be safer in my pixel checks
nemo [Thu, 23 Dec 2010 00:01:56 -0500] rev 4641
Tweak more wind values / densities
nemo [Wed, 22 Dec 2010 23:46:07 -0500] rev 4640
oops. hopefully unbreak maps while still preserving mask behaviour as before (basketball nets etc)
nemo [Wed, 22 Dec 2010 21:57:52 -0500] rev 4639
apparently some sanity checks are needed here. christmas theme object dimensions are crashing placement
nemo [Wed, 22 Dec 2010 21:36:17 -0500] rev 4638
change "mudball" on christmas theme