2019-06-15 |
Wuzzy |
Fix hog facing direction when landing with parachute
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2019-06-15 |
Wuzzy |
Properly set dx/dy of hedgehog on parachute
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2019-06-11 |
Wuzzy |
Fix floating hog when switching to moving hog
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2019-05-25 |
alfadur |
scatter bottle pieces
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2019-05-24 |
Wuzzy |
Add drill rocket animation
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2019-05-22 |
Wuzzy |
Fix health case/barrel health texture being sometimes not created
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2019-05-17 |
Wuzzy |
Document the flame code a bit
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2019-05-16 |
Wuzzy |
Add Lua callback onHogSwitch
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2019-05-15 |
alfadur |
if at all possible, don't regenerate arbitrary number of health textures each tick
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2019-05-14 |
Wuzzy |
Don't render health crate and barrel health when drowning
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2019-05-14 |
Wuzzy |
Fix parachute moving hog very fast or making it stuck when bumping into wall while facing the opposite direction (bug 742)
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2019-05-04 |
Wuzzy |
Some fixes to make Pas2C happy again
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2019-04-20 |
Wuzzy |
Separate Yoohoo.ogg into "Yoohoo" voice and kiss sound
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2019-04-07 |
Wuzzy |
Fix health crate health display not respecting Karma value properly
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2019-04-07 |
Wuzzy |
Hide health of fake health crates
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2019-04-07 |
Wuzzy |
Don't show SMine timer if drowning
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2019-04-07 |
Wuzzy |
Render mine timer if gear info is active
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2019-04-07 |
Wuzzy |
Add key to display extra gear info tags
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2019-04-03 |
Wuzzy |
Fix air mine not colliding with crates initially (bug 679)
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2019-04-02 |
Wuzzy |
Fix air attack placement in HedgeEditor/Construction Mode
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2019-04-01 |
Wuzzy |
Fix turn end if placing air attack in bouncy world edge map was denied
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2019-04-01 |
Wuzzy |
Fix right limit of piano placement in bounce world edge
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2019-02-14 |
nemo |
give frozen hogs a break
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2019-01-18 |
Wuzzy |
Add workaround around an SDL_mixer bug that screws up volume after using flamethrower (bug 721)
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2019-01-16 |
Wuzzy |
Update clan passive status when team died / got resurrected
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2019-01-14 |
nemo |
just focus on the unsafe deletes in a hopefully branch-safe fashion
0.9.25
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2019-01-14 |
nemo |
aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code
0.9.25
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2019-01-14 |
Wuzzy |
Tweak bounce effects of some gears
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2019-01-14 |
Wuzzy |
Remove a bunch of dead out-commented code
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2019-01-14 |
Wuzzy |
Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
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2019-01-13 |
Wuzzy |
Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
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2019-01-13 |
Wuzzy |
Tweak height limit of air attack in bounce edge maps
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2019-01-13 |
Wuzzy |
Disallow placement of piano beyond bounce world edge
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2019-01-13 |
Wuzzy |
Deny air attack in bounce world edge if target is in "impossible" position
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2019-01-12 |
Wuzzy |
Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
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2019-01-11 |
nemo |
merge release branch
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2019-01-11 |
nemo |
tabs to spaces
0.9.25
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2019-01-11 |
nemo |
deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already
0.9.25
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2019-01-11 |
nemo |
couple more use after frees for gear deletion.
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2019-01-03 |
Wuzzy |
Fix bee targeting fail across wrap world edge
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2018-12-10 |
Wuzzy |
Fix some King Mode bugs causing minions not always being properly killed
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2018-12-01 |
Wuzzy |
Make sad Pas2C happy again (add missing parenthesis around a "not")
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2018-11-29 |
Wuzzy |
Fix freezer failing to freeze gears with negative coordinate
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2018-11-29 |
Wuzzy |
Do not call AddCI when air mine is frozen without creating land
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2018-11-29 |
Wuzzy |
Frozen air mines: Don't erase land if gstNoGravity state is off
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2018-11-29 |
Wuzzy |
Pixel-perfect removal of exploding frozen air mines
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2018-11-29 |
nemo |
kill stray icicle pixel
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2018-11-29 |
nemo |
fix bounds check, make out of bounds air mines fall since there's no land to check them into
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2018-11-29 |
nemo |
Remove airmines on solid land too
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2018-11-28 |
alfadur |
add frozen airmines to collision array to make them shovable by blowtorch
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2018-11-28 |
alfadur |
😢
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2018-11-28 |
alfadur |
make blowtorch hit moving gears
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2018-11-24 |
nemo |
topY too
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2018-11-23 |
nemo |
more uninitialised values
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2018-11-23 |
nemo |
overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
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2018-11-13 |
alfadur |
reset airmine timer on stun recovery
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2018-11-13 |
alfadur |
add sparkles to stunned airmines
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2018-11-13 |
alfadur |
update kamikaze collision cache after portalling
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2018-11-12 |
alfadur |
stun airmines on shove
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2018-11-10 |
unc0rr |
Fix birdy appearance/disappearance animation
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