Sun, 13 Apr 2008 12:33:16 +0000 |
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Fix warnings
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Sat, 29 Mar 2008 21:13:54 +0000 |
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Aware that not visible pixels are not ground, whatever their color under alpha-channel is
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Wed, 05 Mar 2008 19:34:52 +0000 |
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Fix bug with handling explosions (wrong parameters passed to glTexSubImage2D) spotted by Tiyuri
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Sun, 27 Jan 2008 20:35:40 +0000 |
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- Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
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Sun, 27 Jan 2008 19:29:00 +0000 |
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Store Land surface in memory:
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Sun, 27 Jan 2008 18:39:02 +0000 |
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Introduce UpdateLandTexture function to update just parts of surface
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Sun, 27 Jan 2008 17:27:13 +0000 |
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- Update land texture after explosions
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Sun, 27 Jan 2008 13:23:57 +0000 |
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Now land texture renders properly
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Sat, 26 Jan 2008 10:21:43 +0000 |
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- Start conveting pngs to have alpha-channel
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Sat, 26 Jan 2008 00:06:23 +0000 |
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Enable water waves back
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Fri, 25 Jan 2008 23:33:35 +0000 |
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Now show sprites too
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Fri, 25 Jan 2008 21:55:48 +0000 |
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Some further work on switching to OpenGL rendering
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Fri, 25 Jan 2008 20:47:50 +0000 |
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Start conversion to OpenGL rendering
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Fri, 11 Jan 2008 23:11:53 +0000 |
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- Revert previous debug things
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Fri, 11 Jan 2008 22:56:28 +0000 |
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Fix previous commit
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Fri, 11 Jan 2008 22:47:54 +0000 |
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Some debug stuff
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Sat, 21 Jul 2007 16:35:12 +0000 |
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Small fixes
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Sat, 21 Jul 2007 15:45:41 +0000 |
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Save some memory
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Sun, 15 Jul 2007 20:52:03 +0000 |
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Improve land generator
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Mon, 02 Jul 2007 21:33:21 +0000 |
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Convert teams list to array
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Sat, 17 Mar 2007 18:17:19 +0000 |
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- Get rid of operator := to have GPC support
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Sun, 11 Mar 2007 17:19:28 +0000 |
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- Fix most of the warnings in hwengine
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Sun, 11 Feb 2007 11:55:38 +0000 |
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- Two more land templates
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Sun, 11 Feb 2007 00:18:16 +0000 |
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Small performance optimization
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Sun, 11 Feb 2007 00:14:42 +0000 |
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One more land template + some templates tuning
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Mon, 05 Feb 2007 19:33:24 +0000 |
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Update copyright information
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Sat, 27 Jan 2007 14:18:33 +0000 |
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integer -> LongInt
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Fri, 26 Jan 2007 18:39:40 +0000 |
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Make SHA really work
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Fri, 26 Jan 2007 18:11:03 +0000 |
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Check land digest
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Fri, 26 Jan 2007 15:31:31 +0000 |
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- New land generator feature: islands in the sky
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Wed, 24 Jan 2007 22:05:05 +0000 |
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- Better land generator
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Tue, 23 Jan 2007 21:24:18 +0000 |
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- Two more templates
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Tue, 23 Jan 2007 18:54:09 +0000 |
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- New land templates
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Tue, 23 Jan 2007 16:59:05 +0000 |
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- New Land Generator
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Sun, 21 Jan 2007 19:51:02 +0000 |
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Fixed-point arithmetics in engine.
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Thu, 11 Jan 2007 20:45:59 +0000 |
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Calculate land digest
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Thu, 12 Oct 2006 18:52:00 +0000 |
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- Many small fixes
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Sun, 08 Oct 2006 18:17:52 +0000 |
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Bots are in the same thread as game. Fixes FreePascal issues.
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Thu, 05 Oct 2006 16:33:18 +0000 |
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Relicense to GPL
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Tue, 26 Sep 2006 20:25:42 +0000 |
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- Better landgen
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Sat, 23 Sep 2006 19:26:07 +0000 |
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- AmmoMenu
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Fri, 22 Sep 2006 18:09:26 +0000 |
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Soma small fixes + new land template
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Wed, 20 Sep 2006 18:24:13 +0000 |
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Engine can generate land preview and send it via IPC
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Sat, 12 Aug 2006 17:41:02 +0000 |
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- Initialize translations earlier
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Fri, 11 Aug 2006 16:17:50 +0000 |
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- Many type fixes
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Mon, 07 Aug 2006 12:08:43 +0000 |
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New faster random generator
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Thu, 27 Jul 2006 15:24:14 +0000 |
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- Fix various bugs
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Thu, 20 Jul 2006 20:11:32 +0000 |
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- Fixed bug with hedgehog under water using rope
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Tue, 11 Jul 2006 21:04:05 +0000 |
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- New First Aid powerup
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Sat, 08 Jul 2006 21:40:03 +0000 |
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- Unicode support for team and hedgehogs names
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Fri, 23 Jun 2006 20:02:41 +0000 |
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- Many AI improvements
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Tue, 20 Jun 2006 21:20:06 +0000 |
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- 2 more Land templates
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Wed, 14 Jun 2006 15:50:22 +0000 |
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- Start AI rewrite
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Wed, 01 Feb 2006 20:42:53 +0000 |
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- Fixed compiling .)
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Fri, 20 Jan 2006 19:02:50 +0000 |
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- Fixed game loading
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Thu, 19 Jan 2006 21:12:20 +0000 |
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- Fixed bubble theme object
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Sun, 15 Jan 2006 23:32:58 +0000 |
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- Get rid of hwserv and runhelper
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Thu, 05 Jan 2006 15:54:22 +0000 |
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- Properly get seed in net game
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Sat, 31 Dec 2005 13:45:09 +0000 |
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- New rope
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Fri, 16 Dec 2005 20:57:14 +0000 |
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- improve land generation
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